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Fix incorrect value of axis intersection with segment inside of SelectMgr_AxisIntersector::raySegmentDistance(). Move camera definition to base intersector (it is not possible to set it for axis intersector, is is not applicable). Add method Graphic3d_Camera::SetIdentityOrientation() to set camera parameters to make current orientation matrix identity one. Remove all matrices from selection intersectors and frustum builder and use camera instead of them. Fix missed axis tests in vselect grid.
16 lines
189 B
Plaintext
16 lines
189 B
Plaintext
001 bugs
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002 clipping
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003 edge
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004 edge_face
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005 edge_solid
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006 face
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007 vertex
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008 vertex_edge
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009 vertex_face
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010 vertex_solid
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011 vertex_wire
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012 wire
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013 wire_solid
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014 sphere
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015 axis
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