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mirror of https://git.dev.opencascade.org/repos/occt.git synced 2025-06-10 11:34:06 +03:00
occt/src/AIS/AIS_GlobalStatus.hxx
kgv f838dac48b 0025695: Visualization, AIS_InteractiveContext - define default HilightMode
AIS_InteractiveContext - removed the following unused properties:
- PreSelectionColor(), DefaultColor(), WasCurrentTouched(), ZDetection().
AIS_InteractiveObject - removed unused property SelectionPriority().

Prs3d_Drawer - removed properties HighlightStyle() and SelectionStyle().
Graphic3d_HighlightStyle has been superseded by Prs3d_Drawer
inheriting from new class Graphic3d_PresentationAttributes.

Graphic3d_PresentationAttributes (as Graphic3d_HighlightStyle replacement)
has been extended with new properties:
- ZLayer() defining Z-Layer for highlighting presentation.
- DisplayMode() defining display mode for highlighting.

StdSelect_BRepSelectionTool methods have been corrected to take
SelectMgr_EntityOwner instead of StdSelect_BRepOwner.
StdSelect_Shape - duplicated field myDrawer has been dropped.

AIS_InteractiveObject - myDrawer->Color() is now used instead of myOwnColor,
myDrawer->Transparency() instead of myTransparency
and myDrawer->ZLayer() instead of myZLayer.

PrsMgr_PresentationManager::Unhighlight() now unhighlight all modes.
The method taking Mode as argument has been marked deprecated.

New enumeration Prs3d_TypeOfHighlight has been introduced
defining different highlight types.
AIS_InteractiveObject::HighlightStyle() now takes enumeration argument
and defines different styles for Global and Local selection.

ComesFromDecomposition() property has been moved
from StdSelect_BRepOwner to SelectMgr_EntityOwner.
2016-12-16 11:58:10 +03:00

107 lines
3.6 KiB
C++

// Created on: 1997-01-24
// Created by: Robert COUBLANC
// Copyright (c) 1997-1999 Matra Datavision
// Copyright (c) 1999-2014 OPEN CASCADE SAS
//
// This file is part of Open CASCADE Technology software library.
//
// This library is free software; you can redistribute it and/or modify it under
// the terms of the GNU Lesser General Public License version 2.1 as published
// by the Free Software Foundation, with special exception defined in the file
// OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT
// distribution for complete text of the license and disclaimer of any warranty.
//
// Alternatively, this file may be used under the terms of Open CASCADE
// commercial license or contractual agreement.
#ifndef _AIS_GlobalStatus_HeaderFile
#define _AIS_GlobalStatus_HeaderFile
#include <Standard.hxx>
#include <Standard_Type.hxx>
#include <AIS_DisplayStatus.hxx>
#include <Prs3d_Drawer.hxx>
#include <TColStd_ListOfInteger.hxx>
#include <Standard_Integer.hxx>
#include <Standard_Boolean.hxx>
#include <Standard_Transient.hxx>
DEFINE_STANDARD_HANDLE(AIS_GlobalStatus, Standard_Transient)
//! Stores information about objects in graphic context:
//! - Status Of Display : in the main viewer
//! hidden in the main viewer
//! - Displayed Modes
//! - Active Selection Modes
//! - is the Interactive Object Current ?
//! - Layer Index
class AIS_GlobalStatus : public Standard_Transient
{
DEFINE_STANDARD_RTTIEXT(AIS_GlobalStatus, Standard_Transient)
public:
Standard_EXPORT AIS_GlobalStatus();
Standard_EXPORT AIS_GlobalStatus(const AIS_DisplayStatus aStat, const Standard_Integer aDispMode, const Standard_Integer aSelMode, const Standard_Boolean ishilighted = Standard_False, const Standard_Integer aLayerIndex = 0);
void SetGraphicStatus (const AIS_DisplayStatus theStatus) { myStatus = theStatus; }
void AddSelectionMode (const Standard_Integer theMode) { if (!IsSModeIn (theMode)) mySelModes.Append (theMode); }
//! Sets display mode.
void SetDisplayMode (const Standard_Integer theMode) { myDispMode = theMode; }
//! Returns the display mode.
Standard_Integer DisplayMode() const { return myDispMode; }
void SetLayerIndex (const Standard_Integer theIndex) { myLayerIndex = theIndex; }
void SetHilightStatus (const Standard_Boolean theStatus) { myIsHilit = theStatus; }
//! Changes applied highlight style for a particular object
void SetHilightStyle (const Handle(Prs3d_Drawer)& theStyle) { myHiStyle = theStyle; }
//! Returns applied highlight style for a particular object
const Handle(Prs3d_Drawer)& HilightStyle() const { return myHiStyle; }
Standard_Boolean IsSubIntensityOn() const { return mySubInt; }
void SubIntensityOn() { mySubInt = Standard_True; }
void SubIntensityOff() { mySubInt = Standard_False; }
Standard_EXPORT void RemoveSelectionMode (const Standard_Integer aMode);
Standard_EXPORT void ClearSelectionModes();
AIS_DisplayStatus GraphicStatus() const { return myStatus; }
//! keeps the active selection modes of the object
//! in the main viewer.
const TColStd_ListOfInteger& SelectionModes() const { return mySelModes; }
Standard_Boolean IsHilighted() const { return myIsHilit; }
Standard_EXPORT Standard_Boolean IsSModeIn (const Standard_Integer aMode) const;
//! Returns layer index.
Standard_Integer GetLayerIndex() const
{
return myLayerIndex;
}
private:
TColStd_ListOfInteger mySelModes;
Handle(Prs3d_Drawer) myHiStyle;
AIS_DisplayStatus myStatus;
Standard_Integer myDispMode;
Standard_Integer myLayerIndex;
Standard_Boolean myIsHilit;
Standard_Boolean mySubInt;
};
#endif // _AIS_GlobalStatus_HeaderFile