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occt/src/BRepPrim/BRepPrim_Revolution.cxx
abv 42cf5bc1ca 0024002: Overall code and build procedure refactoring -- automatic
Automatic upgrade of OCCT code by command "occt_upgrade . -nocdl":
- WOK-generated header files from inc and sources from drv are moved to src
- CDL files removed
- All packages are converted to nocdlpack
2015-07-12 07:42:38 +03:00

119 lines
3.8 KiB
C++

// Created on: 1992-11-06
// Created by: Remi LEQUETTE
// Copyright (c) 1992-1999 Matra Datavision
// Copyright (c) 1999-2014 OPEN CASCADE SAS
//
// This file is part of Open CASCADE Technology software library.
//
// This library is free software; you can redistribute it and/or modify it under
// the terms of the GNU Lesser General Public License version 2.1 as published
// by the Free Software Foundation, with special exception defined in the file
// OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT
// distribution for complete text of the license and disclaimer of any warranty.
//
// Alternatively, this file may be used under the terms of Open CASCADE
// commercial license or contractual agreement.
#include <BRepPrim_Revolution.hxx>
#include <Geom2d_Curve.hxx>
#include <Geom_Curve.hxx>
#include <Geom_SurfaceOfRevolution.hxx>
#include <gp_Ax2.hxx>
#include <gp_Pnt2d.hxx>
#include <Precision.hxx>
#include <TopoDS_Edge.hxx>
#include <TopoDS_Face.hxx>
//=======================================================================
//function : BRepPrim_Revolution
//purpose :
//=======================================================================
BRepPrim_Revolution::BRepPrim_Revolution(const gp_Ax2& A,
const Standard_Real VMin,
const Standard_Real VMax,
const Handle(Geom_Curve)& M,
const Handle(Geom2d_Curve)& PM) :
BRepPrim_OneAxis(BRepPrim_Builder(),A,VMin,VMax),
myMeridian(M),
myPMeridian(PM)
{
}
//=======================================================================
//function : BRepPrim_Revolution
//purpose :
//=======================================================================
BRepPrim_Revolution::BRepPrim_Revolution(const gp_Ax2& A,
const Standard_Real VMin,
const Standard_Real VMax) :
BRepPrim_OneAxis(BRepPrim_Builder(),A,VMin,VMax)
{
}
//=======================================================================
//function : Meridian
//purpose :
//=======================================================================
void BRepPrim_Revolution::Meridian(const Handle(Geom_Curve)& M,
const Handle(Geom2d_Curve)& PM)
{
myMeridian = M;
myPMeridian = PM;
}
//=======================================================================
//function : MakeEmptyLateralFace
//purpose :
//=======================================================================
TopoDS_Face BRepPrim_Revolution::MakeEmptyLateralFace() const
{
Handle(Geom_SurfaceOfRevolution) S =
new Geom_SurfaceOfRevolution(myMeridian,Axes().Axis());
TopoDS_Face F;
myBuilder.Builder().MakeFace(F,S,Precision::Confusion());
return F;
}
//=======================================================================
//function : MakeEmptyMeridianEdge
//purpose :
//=======================================================================
TopoDS_Edge BRepPrim_Revolution::MakeEmptyMeridianEdge(const Standard_Real Ang) const
{
TopoDS_Edge E;
Handle(Geom_Curve) C = Handle(Geom_Curve)::DownCast(myMeridian->Copy());
gp_Trsf T;
T.SetRotation(Axes().Axis(),Ang);
C->Transform(T);
myBuilder.Builder().MakeEdge(E,C,Precision::Confusion());
return E;
}
//=======================================================================
//function : MeridianValue
//purpose :
//=======================================================================
gp_Pnt2d BRepPrim_Revolution::MeridianValue(const Standard_Real V) const
{
return myPMeridian->Value(V);
}
//=======================================================================
//function : SetMeridianPCurve
//purpose :
//=======================================================================
void BRepPrim_Revolution::SetMeridianPCurve(TopoDS_Edge& E,
const TopoDS_Face& F) const
{
myBuilder.Builder().UpdateEdge(E,myPMeridian,F,Precision::Confusion());
}