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100 lines
3.0 KiB
C++
Executable File
100 lines
3.0 KiB
C++
Executable File
// Created on: 2008-05-26
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// Created by: Ekaterina SMIRNOVA
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// Copyright (c) 2008-2012 OPEN CASCADE SAS
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//
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// The content of this file is subject to the Open CASCADE Technology Public
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// License Version 6.5 (the "License"). You may not use the content of this file
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// except in compliance with the License. Please obtain a copy of the License
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// at http://www.opencascade.org and read it completely before using this file.
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//
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// The Initial Developer of the Original Code is Open CASCADE S.A.S., having its
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// main offices at: 1, place des Freres Montgolfier, 78280 Guyancourt, France.
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//
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// The Original Code and all software distributed under the License is
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// distributed on an "AS IS" basis, without warranty of any kind, and the
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// Initial Developer hereby disclaims all such warranties, including without
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// limitation, any warranties of merchantability, fitness for a particular
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// purpose or non-infringement. Please see the License for the specific terms
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// and conditions governing the rights and limitations under the License.
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#ifndef BRepMesh_CircleInspector_Header
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#define BRepMesh_CircleInspector_Header
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#include <BRepMesh_Circ.hxx>
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#include <BRepMesh_ListOfInteger.hxx>
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#include <Precision.hxx>
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#include <gp_XY.hxx>
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#include <gp_XYZ.hxx>
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#include <NCollection_CellFilter.hxx>
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#include <NCollection_Vector.hxx>
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typedef NCollection_Vector<BRepMesh_Circ> CircVector;
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//=======================================================================
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//! The class to find in the coincidence points
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//=======================================================================
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class BRepMesh_CircleInspector : public NCollection_CellFilter_InspectorXY
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{
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public:
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typedef Standard_Integer Target;
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//! Constructor; remembers tolerance and collector data structure.
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//! All the found points are put in the map and excluded from further
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//! consideration.
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BRepMesh_CircleInspector (Standard_Real theTol,
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Standard_Integer nbComp,
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const BRepMesh_BaseAllocator& theAlloc);
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void Add(Standard_Integer theInd,const BRepMesh_Circ& theCircle)
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{
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myInitCircle.SetValue(theInd, theCircle);
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}
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void ClerResList()
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{
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myResInd.Clear();
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}
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CircVector& MapOfCirc()
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{
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return myInitCircle;
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}
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BRepMesh_Circ& GetCirc(Standard_Integer theInd)
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{
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return myInitCircle(theInd);
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}
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//! Set current node to be checked
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void SetCurrent (const gp_XY& theCurCircle)
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{
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myCurrent = theCurCircle;
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}
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//!Get result index of node
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BRepMesh_ListOfInteger& GetCoincidentInd()
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{
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return myResInd;
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}
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//! Implementation of inspection method
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NCollection_CellFilter_Action Inspect (const Standard_Integer theTarget);
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static Standard_Boolean IsEqual (Standard_Integer theIdx, const Standard_Integer theTarget)
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{
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return (theIdx == theTarget);
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}
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private:
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Standard_Real myTol;
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BRepMesh_ListOfInteger myResInd;
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CircVector myInitCircle;
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gp_XY myCurrent;
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};
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#endif
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