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mirror of https://git.dev.opencascade.org/repos/occt.git synced 2025-04-16 10:08:36 +03:00
occt/src/ViewerTest/ViewerTest_AutoUpdater.cxx
kgv 879768fbf2 0032886: Visualization, V3d_View - introduce interface for creating a subview
V3d_View/Graphic3d_CView pair has been extended to define subview within the other V3d_View instance.
The initialization is done in form of V3d_View::SetWindow() taking parent V3d_View instance on input.

Subview definition includes dimensions defined as a fraction of a parent view and offset from a corner.
This scheme allows splitting window into several subviews automatically occupying entire viewport,
like splitting window into two vertial subviews (100%x50% + 100%x50%),
three horizontal subviews (33%x100% + 30%x100% + 30%x100%),
1 + 2 stacked subviews (50%x100% + 50%x50% + 50%x50%),
as well as thumbnail-alike subviews displayed on top of another larger view.

OpenGl_View::Redraw() blits content of subviews into the window within immediate redraw step.

AIS_ViewController::FlushViewEvents() has been extended
to re-calculate mouse input into local subview coordinates.
AIS_ViewController::handleViewRedraw() first redraws subviews and then parent views.
Introduced new callback AIS_ViewController::OnSubviewChanged()
to switch input focus to another subview on mouse click,
implemented by ViewerTest_EventManager (has to be done at application level).

vinit command has been extended with parameters -subview and -parent to create a subview.
In addition, view dimension arguments now can be defined as a fraction of screen size instead of pixels.
2022-04-15 18:23:16 +03:00

129 lines
3.7 KiB
C++

// Created on: 2014-04-24
// Created by: Kirill Gavrilov
// Copyright (c) 2014 OPEN CASCADE SAS
//
// This file is part of Open CASCADE Technology software library.
//
// This library is free software; you can redistribute it and/or modify it under
// the terms of the GNU Lesser General Public License version 2.1 as published
// by the Free Software Foundation, with special exception defined in the file
// OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT
// distribution for complete text of the license and disclaimer of any warranty.
//
// Alternatively, this file may be used under the terms of Open CASCADE
// commercial license or contractual agreement.
#include <ViewerTest_AutoUpdater.hxx>
//=======================================================================
//function : ViewerTest_AutoUpdater
//purpose :
//=======================================================================
ViewerTest_AutoUpdater::ViewerTest_AutoUpdater (const Handle(AIS_InteractiveContext)& theContext,
const Handle(V3d_View)& theView)
: myContext (theContext),
myView (theView),
myToUpdate (RedrawMode_Auto),
myWasAutoUpdate (Standard_False)
{
if (!theView.IsNull())
{
myWasAutoUpdate = theView->SetImmediateUpdate (Standard_False);
}
}
//=======================================================================
//function : ~ViewerTest_AutoUpdater
//purpose :
//=======================================================================
ViewerTest_AutoUpdater::~ViewerTest_AutoUpdater()
{
Update();
}
//=======================================================================
//function : parseRedrawMode
//purpose :
//=======================================================================
Standard_Boolean ViewerTest_AutoUpdater::parseRedrawMode (const TCollection_AsciiString& theArg)
{
TCollection_AsciiString anArgCase (theArg);
anArgCase.LowerCase();
if (anArgCase == "-update"
|| anArgCase == "-redraw")
{
myToUpdate = RedrawMode_Forced;
return Standard_True;
}
else if (anArgCase == "-noupdate"
|| anArgCase == "-noredraw")
{
myToUpdate = RedrawMode_Suppressed;
return Standard_True;
}
return Standard_False;
}
//=======================================================================
//function : Invalidate
//purpose :
//=======================================================================
void ViewerTest_AutoUpdater::Invalidate()
{
myToUpdate = ViewerTest_AutoUpdater::RedrawMode_Suppressed;
if (myWasAutoUpdate
&& !myView.IsNull())
{
myView->SetImmediateUpdate (myWasAutoUpdate);
}
}
//=======================================================================
//function : Update
//purpose :
//=======================================================================
void ViewerTest_AutoUpdater::Update()
{
if (!myView.IsNull())
{
myView->SetImmediateUpdate (myWasAutoUpdate);
}
switch (myToUpdate)
{
case ViewerTest_AutoUpdater::RedrawMode_Suppressed:
{
return;
}
case ViewerTest_AutoUpdater::RedrawMode_Auto:
{
if (!myWasAutoUpdate)
{
return;
}
}
Standard_FALLTHROUGH
case ViewerTest_AutoUpdater::RedrawMode_Forced:
{
if (!myContext.IsNull())
{
myContext->UpdateCurrentViewer();
if (!myView.IsNull()
&& myView->IsSubview()
&& myView->ParentView()->Viewer() != myContext->CurrentViewer())
{
myView->ParentView()->RedrawImmediate();
}
}
else if (!myView.IsNull())
{
myView->Redraw();
if (myView->IsSubview())
{
myView->ParentView()->RedrawImmediate();
}
}
}
}
}