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occt/src/StdObject/StdObject_gp_Axes.hxx
abv 472433e2c7 0029355: OCCT 6.9.1 persistence restored in OCCT 7.2.0 not working
Auxiliary classes StdObjMgt_ReadData::Object and StdObjMgt_WriteData::Object are renamed to "ObjectSentry" (to better reflect their nature); constructor is made explicit to ensure that such objects are always created intentionally.
These objects are instantiated explicitly in the body of relevant functions, instead of implicit creation as temporary objects when function requires such object as argument.
Variable used to get char from stream is nullified in several places in FSD_File and other classes, to avoid possible usage of uninitialized memory in case if stream is bad.
2017-12-08 16:39:26 +03:00

167 lines
4.6 KiB
C++

// Copyright (c) 2015 OPEN CASCADE SAS
//
// This file is part of Open CASCADE Technology software library.
//
// This library is free software; you can redistribute it and/or modify it under
// the terms of the GNU Lesser General Public License version 2.1 as published
// by the Free Software Foundation, with special exception defined in the file
// OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT
// distribution for complete text of the license and disclaimer of any warranty.
//
// Alternatively, this file may be used under the terms of Open CASCADE
// commercial license or contractual agreement.
#ifndef _StdObject_gp_Axes_HeaderFile
#define _StdObject_gp_Axes_HeaderFile
#include <StdObject_gp_Vectors.hxx>
#include <gp_Ax2d.hxx>
#include <gp_Ax22d.hxx>
#include <gp_Ax1.hxx>
#include <gp_Ax2.hxx>
#include <gp_Ax3.hxx>
inline StdObjMgt_ReadData& operator >>
(StdObjMgt_ReadData& theReadData, gp_Ax2d& theAx)
{
StdObjMgt_ReadData::ObjectSentry aSentry (theReadData);
gp_Pnt2d aLoc;
gp_Dir2d aDir;
theReadData >> aLoc >> aDir;
theAx = gp_Ax2d (aLoc, aDir);
return theReadData;
}
inline StdObjMgt_WriteData&
write (StdObjMgt_WriteData& theWriteData, const gp_Ax2d& theAx)
{
StdObjMgt_WriteData::ObjectSentry aSentry (theWriteData);
const gp_Pnt2d& aLoc = theAx.Location();
const gp_Dir2d& aDir = theAx.Direction();
theWriteData << aLoc << aDir;
return theWriteData;
}
inline StdObjMgt_WriteData& operator <<
(StdObjMgt_WriteData& theWriteData, const gp_Ax2d& theAx)
{
StdObjMgt_WriteData::ObjectSentry aSentry (theWriteData);
const gp_Pnt2d& aLoc = theAx.Location();
const gp_Dir2d& aDir = theAx.Direction();
theWriteData << aLoc << aDir;
return theWriteData;
}
inline StdObjMgt_ReadData& operator >>
(StdObjMgt_ReadData& theReadData, gp_Ax22d& theAx)
{
StdObjMgt_ReadData::ObjectSentry aSentry (theReadData);
gp_Pnt2d aLoc;
gp_Dir2d aYDir, aXDir;
theReadData >> aLoc >> aYDir >> aXDir;
theAx = gp_Ax22d (aLoc, aXDir, aYDir);
return theReadData;
}
inline StdObjMgt_WriteData& operator <<
(StdObjMgt_WriteData& theWriteData, const gp_Ax22d& theAx)
{
StdObjMgt_WriteData::ObjectSentry aSentry (theWriteData);
const gp_Pnt2d& aLoc = theAx.Location();
const gp_Dir2d& aYDir = theAx.YDirection();
const gp_Dir2d& aXDir = theAx.XDirection();
theWriteData << aLoc << aYDir << aXDir;
return theWriteData;
}
inline StdObjMgt_ReadData& operator >>
(StdObjMgt_ReadData& theReadData, gp_Ax1& theAx)
{
StdObjMgt_ReadData::ObjectSentry aSentry (theReadData);
gp_Pnt aLoc;
gp_Dir aDir;
theReadData >> aLoc >> aDir;
theAx = gp_Ax1 (aLoc, aDir);
return theReadData;
}
inline StdObjMgt_WriteData&
write(StdObjMgt_WriteData& theWriteData, const gp_Ax1& theAx)
{
StdObjMgt_WriteData::ObjectSentry aSentry (theWriteData);
const gp_Pnt& aLoc = theAx.Location();
const gp_Dir& aDir = theAx.Direction();
theWriteData << aLoc << aDir;
return theWriteData;
}
inline StdObjMgt_WriteData& operator <<
(StdObjMgt_WriteData& theWriteData, const gp_Ax1& theAx)
{
StdObjMgt_WriteData::ObjectSentry aSentry (theWriteData);
const gp_Pnt& aLoc = theAx.Location();
const gp_Dir& aDir = theAx.Direction();
theWriteData << aLoc << aDir;
return theWriteData;
}
inline StdObjMgt_ReadData& operator >>
(StdObjMgt_ReadData& theReadData, gp_Ax2& theAx)
{
StdObjMgt_ReadData::ObjectSentry aSentry (theReadData);
gp_Ax1 anAx;
gp_Dir aYDir, aXDir;
theReadData >> anAx >> aYDir >> aXDir;
theAx = gp_Ax2 (anAx.Location(), anAx.Direction(), aXDir);
return theReadData;
}
inline StdObjMgt_WriteData& operator <<
(StdObjMgt_WriteData& theWriteData, const gp_Ax2& theAx)
{
StdObjMgt_WriteData::ObjectSentry aSentry (theWriteData);
const gp_Ax1& anAx = theAx.Axis();
const gp_Dir& aYDir = theAx.YDirection();
const gp_Dir& aXDir = theAx.XDirection();
theWriteData << anAx << aYDir << aXDir;
return theWriteData;
}
inline StdObjMgt_ReadData& operator >>
(StdObjMgt_ReadData& theReadData, gp_Ax3& theAx)
{
StdObjMgt_ReadData::ObjectSentry aSentry (theReadData);
gp_Ax1 anAx;
gp_Dir aYDir, aXDir;
theReadData >> anAx >> aYDir >> aXDir;
theAx = gp_Ax3 (anAx.Location(), anAx.Direction(), aXDir);
if (aYDir * theAx.YDirection() < 0.)
theAx.YReverse();
return theReadData;
}
inline StdObjMgt_WriteData& operator <<
(StdObjMgt_WriteData& theWriteData, const gp_Ax3& theAx)
{
StdObjMgt_WriteData::ObjectSentry aSentry (theWriteData);
const gp_Ax1& anAx = theAx.Axis();
const gp_Dir& aYDir = theAx.YDirection();
const gp_Dir& aXDir = theAx.XDirection();
theWriteData << anAx << aYDir << aXDir;
return theWriteData;
}
#endif