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occt/src/gp/gp_Lin2d.cxx
2012-03-05 19:23:40 +04:00

80 lines
2.3 KiB
C++
Executable File

// File gp_Lin2d.cxx, JCV O3/04/90
// File gp_Lin2d.cxx, FID 30/06/90 reprise complete
// JCV 10/01/91 modifs suite a la deuxieme revue de projet
// AGV 03/04/07 bug correction: "pos" origin too far when A is very small
#define No_Standard_OutOfRange
#include <gp_Lin2d.ixx>
#include <gp.hxx>
//=======================================================================
//function : gp_Lin2d
//purpose :
//=======================================================================
gp_Lin2d::gp_Lin2d (const Standard_Real A,
const Standard_Real B,
const Standard_Real C)
{
const Standard_Real Norm2 = A * A + B * B;
Standard_ConstructionError_Raise_if (Norm2 <= gp::Resolution(), " ");
const gp_Pnt2d P (-A*C/Norm2, -B*C/Norm2);
const gp_Dir2d V (-B, A);
// gp_Pnt2d P;
// Standard_Real Norm = sqrt(A * A + B * B);
// Standard_ConstructionError_Raise_if (Norm <= gp::Resolution(), " ");
// Standard_Real A1 = A/Norm;
// Standard_Real B1 = B/Norm;
// Standard_Real C1 = C/Norm;
// gp_Dir2d V = gp_Dir2d (-B1, A1);
// Standard_Real AA1 = A1;
// if (AA1 < 0) AA1 = - AA1;
// if (AA1 > gp::Resolution()) P.SetCoord (-C1 / A1, 0.0);
// else P.SetCoord (0.0, -C1 / B1);
pos = gp_Ax2d(P, V);
}
//=======================================================================
//function : Mirror
//purpose :
//=======================================================================
void gp_Lin2d::Mirror (const gp_Pnt2d& P)
{ pos.Mirror(P); }
//=======================================================================
//function : Mirrored
//purpose :
//=======================================================================
gp_Lin2d gp_Lin2d::Mirrored (const gp_Pnt2d& P) const
{
gp_Lin2d L = *this;
L.pos.Mirror(P);
return L;
}
//=======================================================================
//function : Mirror
//purpose :
//=======================================================================
void gp_Lin2d::Mirror (const gp_Ax2d& A)
{ pos.Mirror(A); }
//=======================================================================
//function : Mirrored
//purpose :
//=======================================================================
gp_Lin2d gp_Lin2d::Mirrored (const gp_Ax2d& A) const
{
gp_Lin2d L = *this;
L.pos.Mirror(A);
return L;
}