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occt/src/gp/gp_QuaternionSLerp.hxx
bugmaster b311480ed5 0023024: Update headers of OCCT files
Added appropriate copyright and license information in source files
2012-03-21 19:43:04 +04:00

79 lines
2.3 KiB
C++

// Copyright (c) 1999-2012 OPEN CASCADE SAS
//
// The content of this file is subject to the Open CASCADE Technology Public
// License Version 6.5 (the "License"). You may not use the content of this file
// except in compliance with the License. Please obtain a copy of the License
// at http://www.opencascade.org and read it completely before using this file.
//
// The Initial Developer of the Original Code is Open CASCADE S.A.S., having its
// main offices at: 1, place des Freres Montgolfier, 78280 Guyancourt, France.
//
// The Original Code and all software distributed under the License is
// distributed on an "AS IS" basis, without warranty of any kind, and the
// Initial Developer hereby disclaims all such warranties, including without
// limitation, any warranties of merchantability, fitness for a particular
// purpose or non-infringement. Please see the License for the specific terms
// and conditions governing the rights and limitations under the License.
#ifndef _gp_QuaternionSLerp_HeaderFile
#define _gp_QuaternionSLerp_HeaderFile
#include <gp_Quaternion.hxx>
/**
* Perform Spherical Linear Interpolation of the quaternions,
* return unit length quaternion.
*/
class gp_QuaternionSLerp
{
public:
gp_QuaternionSLerp() {}
gp_QuaternionSLerp (const gp_Quaternion& theQStart, const gp_Quaternion& theQEnd)
{
Init (theQStart, theQEnd);
}
void Init (const gp_Quaternion& theQStart, const gp_Quaternion& theQEnd)
{
InitFromUnit (theQStart.Normalized(), theQEnd.Normalized());
}
void InitFromUnit (const gp_Quaternion& theQStart, const gp_Quaternion& theQEnd)
{
myQStart = theQStart;
myQEnd = theQEnd;
Standard_Real cosOmega = myQStart.Dot (myQEnd);
if (cosOmega < 0.0)
{
cosOmega = -cosOmega;
myQEnd = -myQEnd;
}
if (cosOmega > 0.9999)
{
cosOmega = 0.9999;
}
myOmega = ACos (cosOmega);
Standard_Real invSinOmega = (1.0 / Sin (myOmega));
myQStart.Scale (invSinOmega);
myQEnd.Scale (invSinOmega);
}
//! Set interpolated quaternion for theT position (from 0.0 to 1.0)
void Interpolate (Standard_Real theT, gp_Quaternion& theResultQ) const
{
theResultQ = myQStart * Sin((1.0 - theT) * myOmega) + myQEnd * Sin (theT * myOmega);
}
private:
gp_Quaternion myQStart;
gp_Quaternion myQEnd;
Standard_Real myOmega;
};
#endif //_gp_QuaternionSLerp_HeaderFile