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Macro NO_CXX_EXCEPTION was removed from code. Method Raise() was replaced by explicit throw statement. Method Standard_Failure::Caught() was replaced by normal C++mechanism of exception transfer. Method Standard_Failure::Caught() is deprecated now. Eliminated empty constructors. Updated samples. Eliminate empty method ChangeValue from NCollection_Map class. Removed not operable methods from NCollection classes.
188 lines
7.0 KiB
C++
188 lines
7.0 KiB
C++
// Created on: 1994-03-10
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// Created by: Laurent BUCHARD
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// Copyright (c) 1994-1999 Matra Datavision
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// Copyright (c) 1999-2014 OPEN CASCADE SAS
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//
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// This file is part of Open CASCADE Technology software library.
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//
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// This library is free software; you can redistribute it and/or modify it under
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// the terms of the GNU Lesser General Public License version 2.1 as published
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// by the Free Software Foundation, with special exception defined in the file
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// OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT
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// distribution for complete text of the license and disclaimer of any warranty.
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//
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// Alternatively, this file may be used under the terms of Open CASCADE
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// commercial license or contractual agreement.
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#ifndef _BRepClass3d_SolidExplorer_HeaderFile
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#define _BRepClass3d_SolidExplorer_HeaderFile
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#include <Standard.hxx>
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#include <Standard_DefineAlloc.hxx>
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#include <Standard_Handle.hxx>
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#include <Bnd_Box.hxx>
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#include <TopoDS_Shape.hxx>
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#include <Standard_Boolean.hxx>
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#include <Standard_Integer.hxx>
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#include <Standard_Real.hxx>
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#include <TopExp_Explorer.hxx>
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#include <BRepClass3d_MapOfInter.hxx>
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#include <TopAbs_State.hxx>
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#include <BRepClass3d_BndBoxTree.hxx>
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#include <TopTools_IndexedMapOfShape.hxx>
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class TopoDS_Shape;
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class gp_Pnt;
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class TopoDS_Face;
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class gp_Vec;
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class BRepAdaptor_HSurface;
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class TopoDS_Shell;
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class gp_Lin;
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class Bnd_Box;
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class IntCurvesFace_Intersector;
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//! Provide an exploration of a BRep Shape for the classification.
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//! Provide access to the special UB tree to obtain fast search.
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class BRepClass3d_SolidExplorer
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{
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public:
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DEFINE_STANDARD_ALLOC
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Standard_EXPORT BRepClass3d_SolidExplorer();
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Standard_EXPORT BRepClass3d_SolidExplorer(const TopoDS_Shape& S);
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Standard_EXPORT virtual ~BRepClass3d_SolidExplorer();
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Standard_EXPORT void InitShape (const TopoDS_Shape& S);
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//! Should return True if P outside of bounding vol. of the shape
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Standard_EXPORT virtual Standard_Boolean Reject (const gp_Pnt& P) const;
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//! compute a point P in the face F. Param is a Real in
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//! ]0,1[ and is used to initialise the algorithm. For
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//! different values , different points are returned.
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Standard_EXPORT static Standard_Boolean FindAPointInTheFace (const TopoDS_Face& F, gp_Pnt& P, Standard_Real& Param);
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Standard_EXPORT static Standard_Boolean FindAPointInTheFace (const TopoDS_Face& F, gp_Pnt& P, Standard_Real& u, Standard_Real& v, Standard_Real& Param);
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Standard_EXPORT static Standard_Boolean FindAPointInTheFace (const TopoDS_Face& F, gp_Pnt& P, Standard_Real& u, Standard_Real& v, Standard_Real& Param, gp_Vec& theVecD1U, gp_Vec& theVecD1V);
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Standard_EXPORT static Standard_Boolean FindAPointInTheFace (const TopoDS_Face& F, gp_Pnt& P, Standard_Real& u, Standard_Real& v);
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Standard_EXPORT static Standard_Boolean FindAPointInTheFace (const TopoDS_Face& F, gp_Pnt& P);
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Standard_EXPORT static Standard_Boolean FindAPointInTheFace (const TopoDS_Face& F, Standard_Real& u, Standard_Real& v);
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Standard_EXPORT Standard_Boolean PointInTheFace (const TopoDS_Face& F, gp_Pnt& P, Standard_Real& u, Standard_Real& v, Standard_Real& Param, Standard_Integer& Index) const;
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Standard_EXPORT Standard_Boolean PointInTheFace (const TopoDS_Face& F, gp_Pnt& P, Standard_Real& u, Standard_Real& v, Standard_Real& Param, Standard_Integer& Index, const Handle(BRepAdaptor_HSurface)& surf, const Standard_Real u1, const Standard_Real v1, const Standard_Real u2, const Standard_Real v2) const;
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//! <Index> gives point index to search from and returns
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//! point index of succeseful search
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Standard_EXPORT Standard_Boolean PointInTheFace (const TopoDS_Face& F, gp_Pnt& P, Standard_Real& u, Standard_Real& v, Standard_Real& Param, Standard_Integer& Index, const Handle(BRepAdaptor_HSurface)& surf, const Standard_Real u1, const Standard_Real v1, const Standard_Real u2, const Standard_Real v2, gp_Vec& theVecD1U, gp_Vec& theVecD1V) const;
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//! Starts an exploration of the shells.
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Standard_EXPORT void InitShell();
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//! Returns True if there is a current shell.
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Standard_EXPORT Standard_Boolean MoreShell() const;
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//! Sets the explorer to the next shell.
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Standard_EXPORT void NextShell();
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//! Returns the current shell.
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Standard_EXPORT TopoDS_Shell CurrentShell() const;
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//! Returns True if the Shell is rejected.
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Standard_EXPORT virtual Standard_Boolean RejectShell (const gp_Lin& L) const;
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//! Starts an exploration of the faces of the current shell.
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Standard_EXPORT void InitFace();
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//! Returns True if current face in current shell.
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Standard_EXPORT Standard_Boolean MoreFace() const;
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//! Sets the explorer to the next Face of the current shell.
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Standard_EXPORT void NextFace();
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//! Returns the current face.
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Standard_EXPORT TopoDS_Face CurrentFace() const;
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//! returns True if the face is rejected.
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Standard_EXPORT virtual Standard_Boolean RejectFace (const gp_Lin& L) const;
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//! Returns in <L>, <Par> a segment having at least
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//! one intersection with the shape boundary to
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//! compute intersections.
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Standard_EXPORT Standard_Integer Segment (const gp_Pnt& P, gp_Lin& L, Standard_Real& Par);
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//! Returns in <L>, <Par> a segment having at least
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//! one intersection with the shape boundary to
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//! compute intersections.
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//!
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//! The First Call to this method returns a line which
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//! point to a point of the first face of the shape.
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//! The Second Call provide a line to the second face
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//! and so on.
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Standard_EXPORT Standard_Integer OtherSegment (const gp_Pnt& P, gp_Lin& L, Standard_Real& Par);
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//! Returns the index of face for which
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//! last segment is calculated.
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Standard_EXPORT Standard_Integer GetFaceSegmentIndex() const;
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Standard_EXPORT virtual void DumpSegment (const gp_Pnt& P, const gp_Lin& L, const Standard_Real Par, const TopAbs_State S) const;
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Standard_EXPORT const Bnd_Box& Box() const;
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Standard_EXPORT const TopoDS_Shape& GetShape() const;
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Standard_EXPORT IntCurvesFace_Intersector& Intersector (const TopoDS_Face& F) const;
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//! Return UB-tree instance which is used for edge / vertex checks.
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const BRepClass3d_BndBoxTree& GetTree () {return myTree;}
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//! Return edge/vertices map for current shape.
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const TopTools_IndexedMapOfShape& GetMapEV () {return myMapEV;}
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Standard_EXPORT void Destroy();
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private:
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Standard_EXPORT BRepClass3d_SolidExplorer(const BRepClass3d_SolidExplorer& Oth);
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protected:
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Standard_EXPORT TopAbs_State ClassifyUVPoint
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(const IntCurvesFace_Intersector& theIntersector,
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const Handle(BRepAdaptor_HSurface)& theSurf,
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const gp_Pnt2d& theP2d) const;
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private:
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Bnd_Box myBox;
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TopoDS_Shape myShape;
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Standard_Boolean myReject;
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Standard_Integer myFirstFace;
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Standard_Real myParamOnEdge;
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TopExp_Explorer myShellExplorer;
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TopExp_Explorer myFaceExplorer;
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BRepClass3d_MapOfInter myMapOfInter;
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BRepClass3d_BndBoxTree myTree;
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TopTools_IndexedMapOfShape myMapEV;
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};
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#endif // _BRepClass3d_SolidExplorer_HeaderFile
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