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occt/src/Poly/Poly_Polygon3D.cxx
abv 92efcf78a6 0026936: Drawbacks of inlining in new type system in OCCT 7.0 -- automatic
Automatic restore of IMPLEMENT_STANDARD_RTTIEXT macro (upgrade -rtti)
2015-12-04 14:15:06 +03:00

137 lines
4.0 KiB
C++

// Created on: 1995-03-07
// Created by: Laurent PAINNOT
// Copyright (c) 1995-1999 Matra Datavision
// Copyright (c) 1999-2014 OPEN CASCADE SAS
//
// This file is part of Open CASCADE Technology software library.
//
// This library is free software; you can redistribute it and/or modify it under
// the terms of the GNU Lesser General Public License version 2.1 as published
// by the Free Software Foundation, with special exception defined in the file
// OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT
// distribution for complete text of the license and disclaimer of any warranty.
//
// Alternatively, this file may be used under the terms of Open CASCADE
// commercial license or contractual agreement.
#include <gp_Pnt.hxx>
#include <Poly_Polygon3D.hxx>
#include <Standard_NullObject.hxx>
#include <Standard_Type.hxx>
IMPLEMENT_STANDARD_RTTIEXT(Poly_Polygon3D,MMgt_TShared)
//=======================================================================
//function : Poly_Polygon3D
//purpose :
//=======================================================================
Poly_Polygon3D::Poly_Polygon3D(const TColgp_Array1OfPnt& Nodes):
myDeflection(0.),
myNodes(1, Nodes.Length())
{
Standard_Integer i, j= 1;
for (i = Nodes.Lower(); i <= Nodes.Upper(); i++)
myNodes(j++) = Nodes(i);
}
//=======================================================================
//function : Poly_Polygon3D
//purpose :
//=======================================================================
Poly_Polygon3D::Poly_Polygon3D(const TColgp_Array1OfPnt& Nodes,
const TColStd_Array1OfReal& P):
myDeflection(0.),
myNodes(1, Nodes.Length())
{
myParameters = new TColStd_HArray1OfReal(1, P.Length());
Standard_Integer i, j= 1;
for (i = Nodes.Lower(); i <= Nodes.Upper(); i++) {
myNodes(j) = Nodes(i);
myParameters->SetValue(j, P(i));
j++;
}
}
//=======================================================================
//function : Copy
//purpose :
//=======================================================================
Handle(Poly_Polygon3D) Poly_Polygon3D::Copy() const
{
Handle(Poly_Polygon3D) aCopy;
if (myParameters.IsNull())
aCopy = new Poly_Polygon3D(myNodes);
else
aCopy = new Poly_Polygon3D(myNodes, myParameters->Array1());
aCopy->Deflection(myDeflection);
return aCopy;
}
//=======================================================================
//function : Deflection
//purpose :
//=======================================================================
Standard_Real Poly_Polygon3D::Deflection() const
{
return myDeflection;
}
//=======================================================================
//function : Deflection
//purpose :
//=======================================================================
void Poly_Polygon3D::Deflection(const Standard_Real D)
{
myDeflection = D;
}
//=======================================================================
//function : Nodes
//purpose :
//=======================================================================
const TColgp_Array1OfPnt& Poly_Polygon3D::Nodes() const
{
return myNodes;
}
//=======================================================================
//function : HasParameters
//purpose :
//=======================================================================
Standard_Boolean Poly_Polygon3D::HasParameters() const
{
return !myParameters.IsNull();
}
//=======================================================================
//function : Parameters
//purpose :
//=======================================================================
const TColStd_Array1OfReal& Poly_Polygon3D::Parameters() const
{
return myParameters->Array1();
}
//=======================================================================
//function : ChangeParameters
//purpose :
//=======================================================================
TColStd_Array1OfReal& Poly_Polygon3D::ChangeParameters() const
{
return myParameters->ChangeArray1();
}