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occt/src/BRepPrim/BRepPrim_Cone.cxx
ski 9775fa6110 0026937: Eliminate NO_CXX_EXCEPTION macro support
Macro NO_CXX_EXCEPTION was removed from code.
Method Raise() was replaced by explicit throw statement.
Method Standard_Failure::Caught() was replaced by normal C++mechanism of exception transfer.
Method Standard_Failure::Caught() is deprecated now.
Eliminated empty constructors.
Updated samples.
Eliminate empty method ChangeValue from NCollection_Map class.
Removed not operable methods from NCollection classes.
2017-02-02 16:35:54 +03:00

208 lines
6.4 KiB
C++

// Created on: 1992-11-06
// Created by: Remi LEQUETTE
// Copyright (c) 1992-1999 Matra Datavision
// Copyright (c) 1999-2014 OPEN CASCADE SAS
//
// This file is part of Open CASCADE Technology software library.
//
// This library is free software; you can redistribute it and/or modify it under
// the terms of the GNU Lesser General Public License version 2.1 as published
// by the Free Software Foundation, with special exception defined in the file
// OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT
// distribution for complete text of the license and disclaimer of any warranty.
//
// Alternatively, this file may be used under the terms of Open CASCADE
// commercial license or contractual agreement.
#include <BRepPrim_Cone.hxx>
#include <Geom2d_Line.hxx>
#include <Geom_ConicalSurface.hxx>
#include <Geom_Line.hxx>
#include <gp.hxx>
#include <gp_Ax2.hxx>
#include <gp_Pnt.hxx>
#include <gp_Vec.hxx>
#include <Precision.hxx>
#include <Standard_DomainError.hxx>
#include <TopoDS_Face.hxx>
//=======================================================================
//function : BRepPrim_Cone
//purpose :
//=======================================================================
BRepPrim_Cone::BRepPrim_Cone(const Standard_Real Angle,
const gp_Ax2& Position,
const Standard_Real Height,
const Standard_Real Radius) :
BRepPrim_Revolution(Position,0,0),
myHalfAngle(Angle),
myRadius(Radius)
{
if (Height < Precision::Confusion())
throw Standard_DomainError("cone with null height");
if (myHalfAngle*Height < Precision::Confusion())
throw Standard_DomainError("cone with null angle");
if ((M_PI/2 - myHalfAngle)*Height < Precision::Confusion())
throw Standard_DomainError("cone with angle > PI/2");
// cut at top
VMax(Height / Cos(myHalfAngle));
VMin(0.);
SetMeridian();
}
//=======================================================================
//function : BRepPrim_Cone
//purpose :
//=======================================================================
BRepPrim_Cone::BRepPrim_Cone(const Standard_Real Angle) :
BRepPrim_Revolution(gp::XOY(),0,RealLast()),
myHalfAngle(Angle),
myRadius(0.)
{
if ((Angle < 0) || (Angle > M_PI/2))
throw Standard_DomainError("cone with angle <0 or > PI/2");
VMin(0.);
SetMeridian();
}
//=======================================================================
//function : BRepPrim_Cone
//purpose :
//=======================================================================
BRepPrim_Cone::BRepPrim_Cone(const Standard_Real Angle,
const gp_Pnt& Apex) :
BRepPrim_Revolution(gp_Ax2(Apex,gp_Dir(0,0,1),gp_Dir(1,0,0)),
0,RealLast()),
myHalfAngle(Angle),
myRadius(0.)
{
if ((Angle < 0) || (Angle > M_PI/2))
throw Standard_DomainError("cone with angle <0 or > PI/2");
VMin(0.);
SetMeridian();
}
//=======================================================================
//function : BRepPrim_Cone
//purpose :
//=======================================================================
BRepPrim_Cone::BRepPrim_Cone(const Standard_Real Angle,
const gp_Ax2& Axes) :
BRepPrim_Revolution( Axes, 0,RealLast()),
myHalfAngle(Angle)
{
if ((Angle < 0) || (Angle > M_PI/2))
throw Standard_DomainError("cone with angle <0 or > PI/2");
VMin(0.);
SetMeridian();
}
//=======================================================================
//function : BRepPrim_Cone
//purpose :
//=======================================================================
BRepPrim_Cone::BRepPrim_Cone(const Standard_Real R1,
const Standard_Real R2,
const Standard_Real H) :
BRepPrim_Revolution(gp::XOY(),0,0)
{
SetParameters(R1,R2,H);
SetMeridian();
}
//=======================================================================
//function : BRepPrim_Cone
//purpose :
//=======================================================================
BRepPrim_Cone::BRepPrim_Cone(const gp_Pnt& Center,
const Standard_Real R1,
const Standard_Real R2,
const Standard_Real H) :
BRepPrim_Revolution(gp_Ax2(Center,gp_Dir(0,0,1),gp_Dir(1,0,0)),
0,0)
{
SetParameters(R1,R2,H);
SetMeridian();
}
//=======================================================================
//function : BRepPrim_Cone
//purpose :
//=======================================================================
BRepPrim_Cone::BRepPrim_Cone(const gp_Ax2& Axes,
const Standard_Real R1,
const Standard_Real R2,
const Standard_Real H) :
BRepPrim_Revolution(Axes,0,0)
{
SetParameters(R1,R2,H);
SetMeridian();
}
//=======================================================================
//function : MakeEmptyLateralFace
//purpose :
//=======================================================================
TopoDS_Face BRepPrim_Cone::MakeEmptyLateralFace()const
{
Handle(Geom_ConicalSurface) C =
new Geom_ConicalSurface(Axes(),myHalfAngle,myRadius);
TopoDS_Face F;
myBuilder.Builder().MakeFace(F,C,Precision::Confusion());
return F;
}
//=======================================================================
//function : SetMeridian
//purpose :
//=======================================================================
void BRepPrim_Cone::SetMeridian ()
{
gp_Ax1 A = Axes().Axis();
A.Rotate(gp_Ax1(Axes().Location(),Axes().YDirection()),myHalfAngle);
gp_Vec V(Axes().XDirection());
V *= myRadius;
A.Translate(V);
Handle(Geom_Line) L = new Geom_Line(A);
Handle(Geom2d_Line) L2d =
new Geom2d_Line(gp_Pnt2d(myRadius,0),gp_Dir2d(Sin(myHalfAngle),Cos(myHalfAngle)));
Meridian(L,L2d);
}
//=======================================================================
//function : SetParameters
//purpose :
//=======================================================================
void BRepPrim_Cone::SetParameters(const Standard_Real R1,
const Standard_Real R2,
const Standard_Real H)
{
if (((R1 != 0) && (R1 < Precision::Confusion())) ||
((R2 != 0) && (R2 < Precision::Confusion())))
throw Standard_DomainError("cone with negative or too small radius");
if (Abs(R1-R2) < Precision::Confusion())
throw Standard_DomainError("cone with two identic radii");
if (H < Precision::Confusion())
throw Standard_DomainError("cone with negative or null height");
myRadius = R1;
myHalfAngle = ATan((R2 - R1) / H);
// cut top and bottom
VMin(0.);
VMax(Sqrt(H*H + (R2-R1)*(R2-R1)));
}