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occt/src/BRepPrim/BRepPrim_Wedge.cdl
bugmaster b311480ed5 0023024: Update headers of OCCT files
Added appropriate copyright and license information in source files
2012-03-21 19:43:04 +04:00

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-- Created on: 1995-01-09
-- Created by: Modelistation
-- Copyright (c) 1995-1999 Matra Datavision
-- Copyright (c) 1999-2012 OPEN CASCADE SAS
--
-- The content of this file is subject to the Open CASCADE Technology Public
-- License Version 6.5 (the "License"). You may not use the content of this file
-- except in compliance with the License. Please obtain a copy of the License
-- at http://www.opencascade.org and read it completely before using this file.
--
-- The Initial Developer of the Original Code is Open CASCADE S.A.S., having its
-- main offices at: 1, place des Freres Montgolfier, 78280 Guyancourt, France.
--
-- The Original Code and all software distributed under the License is
-- distributed on an "AS IS" basis, without warranty of any kind, and the
-- Initial Developer hereby disclaims all such warranties, including without
-- limitation, any warranties of merchantability, fitness for a particular
-- purpose or non-infringement. Please see the License for the specific terms
-- and conditions governing the rights and limitations under the License.
class Wedge from BRepPrim inherits GWedge from BRepPrim
---Purpose: Provides constructors without Builders.
uses
Ax2 from gp,
Pnt from gp
raises
DomainError
is
Create(Axes : Ax2 from gp; dx, dy, dz : Real)
returns Wedge from BRepPrim
---Purpose: Creates a Wedge algorithm. <Axes> is the axis
-- system for the primitive.
--
-- XMin, YMin, ZMin are set to 0
-- XMax, YMax, ZMax are set to dx, dy, dz
-- Z2Min = ZMin
-- Z2Max = ZMax
-- X2Min = XMin
-- X2Max = XMax
-- The result is a box
-- dx,dy,dz should be positive
raises DomainError;
Create(Axes : Ax2 from gp; dx, dy, dz, ltx : Real)
returns Wedge from BRepPrim
---Purpose: Creates a Wedge primitive. <Axes> is the axis
-- system for the primitive.
--
-- XMin, YMin, ZMin are set to 0
-- XMax, YMax, ZMax are set to dx, dy, dz
-- Z2Min = ZMin
-- Z2Max = ZMax
-- X2Min = ltx
-- X2Max = ltx
-- The result is a STEP right angular wedge
-- dx,dy,dz should be positive
-- ltx should not be negative
raises DomainError;
Create(Axes : Ax2 from gp; xmin, ymin, zmin, z2min, x2min,
xmax, ymax, zmax, z2max, x2max : Real)
returns Wedge from BRepPrim
---Purpose: Create a Wedge primitive. <Axes> is the axis
-- system for the primitive.
--
-- all the fields are set to the corresponding value
-- XYZMax - XYZMin should be positive
-- ZX2Max - ZX2Min should not be negative
raises DomainError;
end Wedge;