1
0
mirror of https://git.dev.opencascade.org/repos/occt.git synced 2025-04-10 18:51:21 +03:00
occt/src/AIS/AIS_GlobalStatus.hxx
kgv 42ddd0028c 0032184: Visualization - remove ambiguous AIS_GlobalStatus constructor
Auxiliary AIS_GlobalStatus constructor has been removed.
AIS_InteractiveContext::setObjectStatus() no more adds
an invalid -1 mode to AIS_GlobalStatus.

Never updated property AIS_GlobalStatus::GetLayerIndex() has been removed;
AIS_InteractiveContext::SetTransformPersistence() has been corrected to use
ZLayer defined within object itself.
2021-03-04 19:39:20 +03:00

106 lines
3.2 KiB
C++

// Created on: 1997-01-24
// Created by: Robert COUBLANC
// Copyright (c) 1997-1999 Matra Datavision
// Copyright (c) 1999-2014 OPEN CASCADE SAS
//
// This file is part of Open CASCADE Technology software library.
//
// This library is free software; you can redistribute it and/or modify it under
// the terms of the GNU Lesser General Public License version 2.1 as published
// by the Free Software Foundation, with special exception defined in the file
// OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT
// distribution for complete text of the license and disclaimer of any warranty.
//
// Alternatively, this file may be used under the terms of Open CASCADE
// commercial license or contractual agreement.
#ifndef _AIS_GlobalStatus_HeaderFile
#define _AIS_GlobalStatus_HeaderFile
#include <Standard.hxx>
#include <Standard_Type.hxx>
#include <AIS_DisplayStatus.hxx>
#include <Prs3d_Drawer.hxx>
#include <TColStd_ListOfInteger.hxx>
#include <Standard_Integer.hxx>
#include <Standard_Boolean.hxx>
#include <Standard_Transient.hxx>
DEFINE_STANDARD_HANDLE(AIS_GlobalStatus, Standard_Transient)
//! Stores information about objects in graphic context:
class AIS_GlobalStatus : public Standard_Transient
{
DEFINE_STANDARD_RTTIEXT(AIS_GlobalStatus, Standard_Transient)
public:
//! Default constructor.
Standard_EXPORT AIS_GlobalStatus();
//! Returns the display mode.
Standard_Integer DisplayMode() const { return myDispMode; }
//! Sets display mode.
void SetDisplayMode (const Standard_Integer theMode) { myDispMode = theMode; }
//! Returns TRUE if object is highlighted
Standard_Boolean IsHilighted() const { return myIsHilit; }
//! Sets highlighted state.
void SetHilightStatus (const Standard_Boolean theStatus) { myIsHilit = theStatus; }
//! Changes applied highlight style for a particular object
void SetHilightStyle (const Handle(Prs3d_Drawer)& theStyle) { myHiStyle = theStyle; }
//! Returns applied highlight style for a particular object
const Handle(Prs3d_Drawer)& HilightStyle() const { return myHiStyle; }
//! Returns active selection modes of the object.
const TColStd_ListOfInteger& SelectionModes() const { return mySelModes; }
//! Return TRUE if selection mode was registered.
Standard_Boolean IsSModeIn (Standard_Integer theMode) const
{
return mySelModes.Contains (theMode);
}
//! Add selection mode.
Standard_Boolean AddSelectionMode (const Standard_Integer theMode)
{
if (!mySelModes.Contains (theMode))
{
mySelModes.Append (theMode);
return Standard_True;
}
return Standard_False;
}
//! Remove selection mode.
Standard_Boolean RemoveSelectionMode (const Standard_Integer theMode)
{
return mySelModes.Remove (theMode);
}
//! Remove all selection modes.
void ClearSelectionModes()
{
mySelModes.Clear();
}
Standard_Boolean IsSubIntensityOn() const { return mySubInt; }
void SetSubIntensity (Standard_Boolean theIsOn) { mySubInt = theIsOn; }
private:
TColStd_ListOfInteger mySelModes;
Handle(Prs3d_Drawer) myHiStyle;
Standard_Integer myDispMode;
Standard_Boolean myIsHilit;
Standard_Boolean mySubInt;
};
#endif // _AIS_GlobalStatus_HeaderFile