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Graphical clipping: - Use "Graphic3d_ClipPlane" to defined clipping for PrsMgr_PresentableObject (local clipping), for V3d_View (global clipping). Get rid of old implementations: - Remove Visual3d_ClipPlane. - Port V3d_Plane to Graphic3d_ClipPlane core. Selection Sensitives: - Port "Matches" method to add full set of arguments (SelectBasics_PickArgs), including min-max depth coming from selector. - Get rid of transient data for pair Matches -> ComputeDepth. - Extend SelectMgr_ViewerSelector::LoadResult to work with local clipping, add virtual callbacks to compute globa/local depth clipping for picking. Capping rendering algorithm: - Recursive rendering algorithm for OpenGl_Groups. - Introduced Rendering filter for groups. Clipping plane management in TKOpenGl: - Added OpenGl_ClippingState to OpenGl_Context. DRAWEXE commands: - Ported "vclipplane" command for new approach. - Added "vsettexturemode" command for changing texture details in views (enable / disable textures). Correct DownCast syntax (compilation error) Fix new compiler warnings tests/bugs/vis/bug22906 migrated to the new vclipplane syntax
208 lines
7.3 KiB
Plaintext
Executable File
208 lines
7.3 KiB
Plaintext
Executable File
-- Created on: 1997-05-15
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-- Created by: Robert COUBLANC
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-- Copyright (c) 1997-1999 Matra Datavision
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-- Copyright (c) 1999-2012 OPEN CASCADE SAS
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--
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-- The content of this file is subject to the Open CASCADE Technology Public
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-- License Version 6.5 (the "License"). You may not use the content of this file
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-- except in compliance with the License. Please obtain a copy of the License
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-- at http://www.opencascade.org and read it completely before using this file.
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--
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-- The Initial Developer of the Original Code is Open CASCADE S.A.S., having its
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-- main offices at: 1, place des Freres Montgolfier, 78280 Guyancourt, France.
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--
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-- The Original Code and all software distributed under the License is
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-- distributed on an "AS IS" basis, without warranty of any kind, and the
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-- Initial Developer hereby disclaims all such warranties, including without
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-- limitation, any warranties of merchantability, fitness for a particular
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-- purpose or non-infringement. Please see the License for the specific terms
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-- and conditions governing the rights and limitations under the License.
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class SensitiveTriangulation from Select3D
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inherits SensitiveEntity from Select3D
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---Purpose: A framework to define selection of a sensitive entity made of a set of triangles.
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uses
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EntityOwner from SelectBasics,
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Projector from Select3D,
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Lin from gp,
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Trsf from gp,
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ListOfBox2d from SelectBasics,
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PickArgs from SelectBasics,
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Array1OfPnt from TColgp,
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Array1OfPnt2d from TColgp,
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HArray1OfInteger from TColStd,
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Box2d from Bnd,
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SensitiveTriangle from Select3D,
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ListOfSensitiveTriangle from Select3D,
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XYZ from gp,
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XY from gp,
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Pnt from gp,
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Pnt2d from gp,
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Triangulation from Poly,
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Location from TopLoc
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is
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Create(OwnerId : EntityOwner from SelectBasics;
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aTriangulation: Triangulation from Poly;
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aLoc : Location from TopLoc;
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InteriorFlag : Boolean from Standard = Standard_True)
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returns mutable SensitiveTriangulation from Select3D;
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---Purpose: Constructs a sensitive triangulation object defined by
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-- the owner OwnerId, the triangulation aTriangulation,
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-- the location aLoc, and the flag InteriorFlag.
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Create(OwnerId : EntityOwner from SelectBasics;
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aTriangulation: Triangulation from Poly;
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aLoc : Location from TopLoc;
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thefreeedges : HArray1OfInteger from TColStd;
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theCDG : Pnt from gp;
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InteriorFlag : Boolean from Standard)
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returns mutable SensitiveTriangulation from Select3D;
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---Purpose: Constructs a sensitive triangulation object defined by
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-- the owner OwnerId, the triangulation aTriangulation,
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-- the location aLoc, the array of free edges
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-- thefreeedges, the center of gravity theCDG, and the flag InteriorFlag.
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-- As free edges and the center of gravity do not have
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-- to be computed later, this syntax reduces computation time.
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Project (me:mutable;aProjector : Projector from Select3D) is redefined static;
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---Level: Public
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---Purpose: projection of the sensitive primitive in order to
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-- get 2D boxes for the Sort Algorithm
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Areas (me:mutable ; boxes : in out ListOfBox2d from SelectBasics) is redefined static;
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---Level: Public
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---Purpose: stores in <boxes> the 2D Boxes which represent the sensitive face
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-- in the selection algorithm.
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GetConnected(me:mutable;aLocation: Location from TopLoc)
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returns SensitiveEntity from Select3D is redefined static;
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Matches (me : mutable;
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thePickArgs : PickArgs from SelectBasics;
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theMatchDMin, theMatchDepth : out Real from Standard)
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returns Boolean
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is redefined virtual;
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---Level: Public
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---Purpose: Checks whether the sensitive entity matches the picking
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-- detection area (close to the picking line).
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-- For details please refer to base class declaration.
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Matches (me :mutable;
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XMin,YMin,XMax,YMax : Real from Standard;
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aTol: Real from Standard)
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returns Boolean
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is redefined virtual;
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---Level: Public
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Matches (me :mutable;
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Polyline:Array1OfPnt2d from TColgp;
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aBox:Box2d from Bnd;
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aTol: Real from Standard)
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returns Boolean
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is redefined virtual;
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---Level: Public
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ComputeDepth (me;
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thePickLine : Lin from gp;
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theTriangle : Integer from Standard)
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returns Real from Standard;
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---Level: Public
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---Purpose: Compute precise depth of detected triangle.
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-- @param thePickLine [in] the picking line.
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-- @param theTriangle [in] the index of detected triangle.
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-- @return depth on the picking line.
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DetectedTriangle(me) returns Integer from Standard;
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---Purpose: Returns the detected three nodes P1, P2, P3 constituting a triangle.
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-- This triangle is a component of the overall sensitive
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-- triangulation created at construction time.
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---C++: inline
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Triangulation(me) returns any Triangulation from Poly;
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---Purpose: Returns the triangulation used at the time of construction.
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---C++: inline
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---C++: return const &
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CDG3D(me) returns Pnt from gp;
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---Purpose: Returns the 3D center of gravity used at the time of construction.
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---C++: inline
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---C++: return const &
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CDG2D(me) returns Pnt2d from gp;
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---Purpose: Returns the 2D center of gravity used at the time of construction.
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---C++: inline
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---C++: return const &
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IsFree(me;
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IndexOfTriangle : Integer from Standard;
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IndexinFree : out Integer from Standard)
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returns Boolean is static private;
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Status (me;
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p0,p1,p2: XY from gp ;
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aPoint : XY from gp ;
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aTol : Real from Standard;
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Dmin : out Real from Standard) returns Integer from Standard;
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---Purpose: Dmin gives the distance between the cdg and aPoint
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---Category: TheLocations....
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HasInitLocation(me) returns Boolean from Standard;
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---C++: inline
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GetInitLocation(me) returns Location from TopLoc;
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---C++: inline
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---C++: return const &
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ResetLocation(me:mutable) is redefined virtual;
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SetLocation(me:mutable;aLoc :Location from TopLoc) is redefined virtual;
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Dump(me; S: in out OStream;FullDump : Boolean from Standard = Standard_True) is redefined virtual;
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DetectedTriangle(me;P1,P2,P3 : out Pnt from gp)
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returns Boolean from Standard;
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---Purpose: gives the vertices of detected triangle...
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DetectedTriangle2d(me;P1,P2,P3 : out Pnt2d from gp)
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returns Boolean from Standard;
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---Purpose: Gets 2D nodes computed by entity using 3D nodes and viewer
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-- parameters (see Project() method)
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ComputeTotalTrsf(me:mutable) is static private;
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fields
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myTriangul : Triangulation from Poly;
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myiniloc : Location from TopLoc;
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myTrsf : Trsf from gp;
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myCDG3D : Pnt from gp;
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myFreeEdges: HArray1OfInteger from TColStd;
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myIntFlag : Boolean from Standard;
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myNodes2d : Array1OfPnt2d from TColgp;
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myCDG2D : Pnt2d from gp;
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mybox2d : Box2d from Bnd;
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myDetectedTr: Integer from Standard;
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end SensitiveTriangulation;
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