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1. Implementation of the *Generated* method for the algorithms in Boolean Component. In terms of these algorithms the shape from the arguments can have Generated shapes only if these new shapes have been obtained as a result of pure intersection (not overlapping) of this shape with any other shapes from arguments. Thus, the Generated shapes are always: * VERTICES created from the intersection points and may be Generated from edges and faces only; * EDGES created from the intersection edges and may be Generated from faces only. So, only EDGES and FACES could have information about Generated shapes. For all other types of shapes the list of Generated shapes will be empty. 2. Optimization and simplification of the Modified and IsDeleted methods based on the correct filling of the BOPAlgo_BuilderShape::myImagesResult map. 3. Provide history of unification of the solids in the CellsBuilder algorithm. 4. Update of the documentation of Boolean Operations User guide with new chapter "History Information" describing rules for filling history for operations in Boolean Component. 5. Test cases for the issue. New grid "history" has been added into "boolean" category.
357 lines
9.5 KiB
C++
357 lines
9.5 KiB
C++
// Created by: Peter KURNEV
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// Copyright (c) 1999-2014 OPEN CASCADE SAS
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//
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// This file is part of Open CASCADE Technology software library.
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//
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// This library is free software; you can redistribute it and/or modify it under
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// the terms of the GNU Lesser General Public License version 2.1 as published
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// by the Free Software Foundation, with special exception defined in the file
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// OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT
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// distribution for complete text of the license and disclaimer of any warranty.
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//
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// Alternatively, this file may be used under the terms of Open CASCADE
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// commercial license or contractual agreement.
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#include <BOPAlgo_Section.hxx>
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#include <BOPAlgo_Alerts.hxx>
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#include <BOPAlgo_PaveFiller.hxx>
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#include <BOPDS_CommonBlock.hxx>
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#include <BOPDS_DS.hxx>
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#include <BOPDS_FaceInfo.hxx>
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#include <BOPDS_ListOfPaveBlock.hxx>
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#include <BOPDS_MapOfPaveBlock.hxx>
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#include <BOPDS_PaveBlock.hxx>
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#include <BOPDS_VectorOfFaceInfo.hxx>
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#include <BOPDS_VectorOfListOfPaveBlock.hxx>
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#include <BOPTools_AlgoTools.hxx>
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#include <BRep_Builder.hxx>
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#include <BRep_Tool.hxx>
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#include <TopAbs_ShapeEnum.hxx>
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#include <TopExp.hxx>
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#include <TopExp_Explorer.hxx>
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#include <TopoDS_Compound.hxx>
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#include <TopoDS_Edge.hxx>
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#include <TopoDS_Iterator.hxx>
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#include <TopoDS_Shape.hxx>
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#include <TopTools_IndexedDataMapOfShapeListOfShape.hxx>
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#include <TopTools_IndexedMapOfShape.hxx>
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#include <TopTools_ListOfShape.hxx>
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#include <TopTools_MapOfShape.hxx>
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//=======================================================================
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//function :
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//purpose :
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//=======================================================================
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BOPAlgo_Section::BOPAlgo_Section()
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:
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BOPAlgo_Builder()
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{
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Clear();
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}
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//=======================================================================
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//function :
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//purpose :
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//=======================================================================
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BOPAlgo_Section::BOPAlgo_Section
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(const Handle(NCollection_BaseAllocator)& theAllocator)
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:
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BOPAlgo_Builder(theAllocator)
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{
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Clear();
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}
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//=======================================================================
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//function : ~
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//purpose :
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//=======================================================================
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BOPAlgo_Section::~BOPAlgo_Section()
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{
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}
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//=======================================================================
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//function : CheckData
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//purpose :
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//=======================================================================
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void BOPAlgo_Section::CheckData()
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{
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Standard_Integer aNbArgs;
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//
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aNbArgs=myArguments.Extent();
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if (!aNbArgs) {
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AddError (new BOPAlgo_AlertTooFewArguments);
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return;
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}
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//
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CheckFiller();
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}
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//=======================================================================
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//function : PerformInternal1
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//purpose :
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//=======================================================================
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void BOPAlgo_Section::PerformInternal1
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(const BOPAlgo_PaveFiller& theFiller)
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{
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myPaveFiller=(BOPAlgo_PaveFiller*)&theFiller;
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myDS=myPaveFiller->PDS();
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myContext=myPaveFiller->Context();
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//
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// 1. CheckData
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CheckData();
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if (HasErrors()) {
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return;
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}
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//
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// 2. Prepare
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Prepare();
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if (HasErrors()) {
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return;
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}
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//
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// 3. Fill Images
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// 3.1 Vertices
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FillImagesVertices();
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if (HasErrors()) {
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return;
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}
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//
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BuildResult(TopAbs_VERTEX);
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if (HasErrors()) {
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return;
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}
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// 3.2 Edges
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FillImagesEdges();
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if (HasErrors()) {
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return;
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}
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//
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BuildResult(TopAbs_EDGE);
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if (HasErrors()) {
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return;
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}
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// 4. Section
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BuildSection();
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//
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if (HasErrors()) {
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return;
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}
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// 5.History
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PrepareHistory();
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//
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if (HasErrors()) {
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return;
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}
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// 6. Post-treatment
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PostTreat();
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}
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//=======================================================================
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//function : BuildSection
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//purpose :
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//=======================================================================
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void BOPAlgo_Section::BuildSection()
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{
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Standard_Integer i, aNbMS, aNbLE;
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Standard_Integer j, nE, nV, aNb, aNbF, aNbPBSc;
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TopoDS_Shape aRC, aRC1;
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BRep_Builder aBB;
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TopExp_Explorer aExp;
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TopTools_ListOfShape aLSA, aLS;
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TopTools_ListIteratorOfListOfShape aIt, aItIm, aItLS;
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NCollection_IndexedDataMap<TopoDS_Shape,
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Standard_Integer,
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TopTools_ShapeMapHasher> aMSI(100, myAllocator);
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TopTools_IndexedMapOfShape aMS(100, myAllocator);
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TopTools_MapOfShape aMFence(100, myAllocator);
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TColStd_MapIteratorOfMapOfInteger aItMI;
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BOPDS_ListIteratorOfListOfPaveBlock aItPB;
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//
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GetReport()->Clear();
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//
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BOPTools_AlgoTools::MakeContainer(TopAbs_COMPOUND, aRC1);
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//
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// 1. aRC1
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aNb=myDS->NbSourceShapes();
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for (i=0; i<aNb; ++i) {
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const BOPDS_ShapeInfo& aSI=myDS->ShapeInfo(i);
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if (aSI.ShapeType()!=TopAbs_FACE) {
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continue;
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}
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//
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const BOPDS_FaceInfo& aFI=myDS->FaceInfo(i);
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//
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// 1.1 Vertices that are section vertices
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const TColStd_MapOfInteger& aMVSc=aFI.VerticesSc();
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aItMI.Initialize(aMVSc);
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for(; aItMI.More(); aItMI.Next()) {
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nV=aItMI.Key();
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const TopoDS_Shape& aV=myDS->Shape(nV);
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aBB.Add(aRC1, aV);
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}
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//
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// 1.2 Vertices that are in a face
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const TColStd_MapOfInteger& aMI=aFI.VerticesIn();
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aItMI.Initialize(aMI);
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for(; aItMI.More(); aItMI.Next()) {
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nV=aItMI.Key();
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if (nV<0) {
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continue;
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}
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if (myDS->IsNewShape(nV) || myDS->HasInterf(nV)) {
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const TopoDS_Shape& aV=myDS->Shape(nV);
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aBB.Add(aRC1, aV);
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}
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}
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//
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// 1.3 Section edges
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const BOPDS_IndexedMapOfPaveBlock& aMPBSc=aFI.PaveBlocksSc();
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//
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aNbPBSc=aMPBSc.Extent();
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for (j=1; j<=aNbPBSc; ++j) {
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const Handle(BOPDS_PaveBlock)& aPB=aMPBSc(j);
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nE=aPB->Edge();
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const TopoDS_Shape& aE=myDS->Shape(nE);
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aBB.Add(aRC1, aE);
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}
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}
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//
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// 2. Common blocks between an edge and a face
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const BOPDS_VectorOfListOfPaveBlock& aPBP=myDS->PaveBlocksPool();
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//
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aNb=aPBP.Size();
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for (i=0; i<aNb; ++i) {
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const BOPDS_ListOfPaveBlock& aLPB=aPBP(i);
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aItPB.Initialize(aLPB);
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for (; aItPB.More(); aItPB.Next()) {
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const Handle(BOPDS_PaveBlock)& aPB=aItPB.Value();
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Handle(BOPDS_CommonBlock) aCB=myDS->CommonBlock(aPB);
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if (!aCB.IsNull()) {
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const TColStd_ListOfInteger& aLF=aCB->Faces();
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aNbF=aLF.Extent();
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if (aNbF) {
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const Handle(BOPDS_PaveBlock)& aPBR=aCB->PaveBlock1();
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nE=aPBR->Edge();
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const TopoDS_Shape& aE=myDS->Shape(nE);
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aBB.Add(aRC1, aE);
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}
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}
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}
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}
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//
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aIt.Initialize(myArguments);
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for (; aIt.More(); aIt.Next()) {
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const TopoDS_Shape& aSA=aIt.Value();
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if (aMFence.Add(aSA)) {
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aLSA.Append(aSA);
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}
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}
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//
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aMFence.Clear();
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//
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// 3. Treatment boundaries of arguments
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//
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// 3.1 Set to treat => aLS
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aIt.Initialize(aLSA);
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for (; aIt.More(); aIt.Next()) {
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const TopoDS_Shape& aSA=aIt.Value();
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//
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aLS.Clear();
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aMS.Clear();
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aMFence.Clear();
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//
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aExp.Init (aSA, TopAbs_EDGE);
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for (; aExp.More(); aExp.Next()) {
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const TopoDS_Shape& aE=aExp.Current();
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if (aMFence.Add(aE)) {
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aLS.Append(aE);
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}
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}
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aExp.Init (aSA, TopAbs_VERTEX);
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for (; aExp.More(); aExp.Next()) {
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const TopoDS_Shape& aE=aExp.Current();
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if (aMFence.Add(aE)) {
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aLS.Append(aE);
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}
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}
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//
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// 3.2 aMSI
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aItLS.Initialize(aLS);
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for (; aItLS.More(); aItLS.Next()) {
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const TopoDS_Shape& aS=aItLS.Value();
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//
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if (myImages.IsBound(aS)){
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const TopTools_ListOfShape& aLSIm=myImages.Find(aS);
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aItIm.Initialize(aLSIm);
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for (; aItIm.More(); aItIm.Next()) {
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const TopoDS_Shape& aSIm=aItIm.Value();
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TopExp::MapShapes(aSIm, TopAbs_VERTEX, aMS);
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TopExp::MapShapes(aSIm, TopAbs_EDGE , aMS);
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}
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}// if (myImages.IsBound(aF)){
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else {
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TopExp::MapShapes(aS, TopAbs_VERTEX, aMS);
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TopExp::MapShapes(aS, TopAbs_EDGE , aMS);
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}
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}//for (; aItLS.More(); aItLS.Next()) {
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//
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aNbMS=aMS.Extent();
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for (i=1; i<=aNbMS; ++i) {
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const TopoDS_Shape& aS=aMS(i);
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if (aMSI.Contains(aS)) {
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Standard_Integer& iCnt=aMSI.ChangeFromKey(aS);
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++iCnt;
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}
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else {
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aMSI.Add(aS, 1);
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}
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}
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} //for (; aIt.More(); aIt.Next()) {
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//
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aMS.Clear();
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aMFence.Clear();
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//
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// 4. Build the result
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TopTools_IndexedDataMapOfShapeListOfShape aMVE(100, myAllocator);
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//
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TopExp::MapShapesAndAncestors(aRC1,
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TopAbs_VERTEX,
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TopAbs_EDGE,
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aMVE);
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//
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aNbMS=aMSI.Extent();
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for (i=1; i<=aNbMS; ++i) {
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const TopoDS_Shape& aV=aMSI.FindKey(i);
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const Standard_Integer& iCnt=aMSI.FindFromIndex(i);
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if (iCnt>1) {
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TopExp::MapShapesAndAncestors(aV,
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TopAbs_VERTEX,
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TopAbs_EDGE,
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aMVE);
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}
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}
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//
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BOPTools_AlgoTools::MakeContainer(TopAbs_COMPOUND, aRC);
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//
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aNbMS=aMVE.Extent();
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for (i=1; i<=aNbMS; ++i) {
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const TopoDS_Shape& aV=aMVE.FindKey(i);
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const TopTools_ListOfShape& aLE=aMVE.FindFromIndex(i);
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aNbLE=aLE.Extent();
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if (!aNbLE) {
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// alone vertices
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if (aMFence.Add(aV)) {
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aBB.Add(aRC, aV);
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}
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}
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else {
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// edges
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aIt.Initialize(aLE);
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for (; aIt.More(); aIt.Next()) {
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const TopoDS_Shape& aE=aIt.Value();
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if (aMFence.Add(aE)) {
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aBB.Add(aRC, aE);
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}
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}
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}
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}
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//
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myShape=aRC;
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}
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