mirror of
https://git.dev.opencascade.org/repos/occt.git
synced 2025-04-10 18:51:21 +03:00
202 lines
7.1 KiB
C++
202 lines
7.1 KiB
C++
// Copyright (c) 2013 OPEN CASCADE SAS
|
|
//
|
|
// This file is part of Open CASCADE Technology software library.
|
|
//
|
|
// This library is free software; you can redistribute it and/or modify it under
|
|
// the terms of the GNU Lesser General Public License version 2.1 as published
|
|
// by the Free Software Foundation, with special exception defined in the file
|
|
// OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT
|
|
// distribution for complete text of the license and disclaimer of any warranty.
|
|
//
|
|
// Alternatively, this file may be used under the terms of Open CASCADE
|
|
// commercial license or contractual agreement.
|
|
|
|
#ifndef _BRepMesh_IncrementalMesh_HeaderFile
|
|
#define _BRepMesh_IncrementalMesh_HeaderFile
|
|
|
|
#include <Standard.hxx>
|
|
#include <Standard_Type.hxx>
|
|
|
|
#include <BRepMesh_FastDiscret.hxx>
|
|
#include <TopTools_MapOfShape.hxx>
|
|
#include <TopTools_DataMapOfShapeReal.hxx>
|
|
#include <BRepMesh_DiscretRoot.hxx>
|
|
#include <BRepMesh.hxx>
|
|
|
|
#include <vector>
|
|
|
|
class Message_ProgressIndicator;
|
|
class Poly_Triangulation;
|
|
class TopoDS_Shape;
|
|
class TopoDS_Edge;
|
|
class TopoDS_Face;
|
|
|
|
//! Builds the mesh of a shape with respect of their
|
|
//! correctly triangulated parts
|
|
class BRepMesh_IncrementalMesh : public BRepMesh_DiscretRoot
|
|
{
|
|
public: //! @name mesher API
|
|
|
|
//! Default constructor
|
|
Standard_EXPORT BRepMesh_IncrementalMesh();
|
|
|
|
//! Destructor
|
|
Standard_EXPORT virtual ~BRepMesh_IncrementalMesh();
|
|
|
|
//! Constructor.
|
|
//! Automatically calls method Perform.
|
|
//! @param theShape shape to be meshed.
|
|
//! @param theLinDeflection linear deflection.
|
|
//! @param isRelative if TRUE deflection used for discretization of
|
|
//! each edge will be <theLinDeflection> * <size of edge>. Deflection
|
|
//! used for the faces will be the maximum deflection of their edges.
|
|
//! @param theAngDeflection angular deflection.
|
|
//! @param isInParallel if TRUE shape will be meshed in parallel.
|
|
Standard_EXPORT BRepMesh_IncrementalMesh(
|
|
const TopoDS_Shape& theShape,
|
|
const Standard_Real theLinDeflection,
|
|
const Standard_Boolean isRelative = Standard_False,
|
|
const Standard_Real theAngDeflection = 0.5,
|
|
const Standard_Boolean isInParallel = Standard_False,
|
|
const Standard_Boolean adaptiveMin = Standard_False);
|
|
|
|
//! Constructor.
|
|
//! Automatically calls method Perform.
|
|
//! @param theShape shape to be meshed.
|
|
//! @param theParameters - parameters of meshing
|
|
Standard_EXPORT BRepMesh_IncrementalMesh (const TopoDS_Shape& theShape,
|
|
const BRepMesh_FastDiscret::Parameters& theParameters);
|
|
|
|
//! Performs meshing ot the shape.
|
|
Standard_EXPORT virtual void Perform() Standard_OVERRIDE;
|
|
|
|
//! Performs meshing ot the shape.
|
|
Standard_EXPORT void Perform(const Handle(Message_ProgressIndicator)& theProgress);
|
|
|
|
public: //! @name accessing to parameters.
|
|
|
|
//! Returns meshing parameters
|
|
inline const BRepMesh_FastDiscret::Parameters& Parameters() const
|
|
{
|
|
return myParameters;
|
|
}
|
|
|
|
//! Returns modifiable meshing parameters
|
|
inline BRepMesh_FastDiscret::Parameters& ChangeParameters()
|
|
{
|
|
return myParameters;
|
|
}
|
|
|
|
//! Returns modified flag.
|
|
inline Standard_Boolean IsModified() const
|
|
{
|
|
return myModified;
|
|
}
|
|
|
|
//! Returns accumulated status flags faced during meshing.
|
|
inline Standard_Integer GetStatusFlags() const
|
|
{
|
|
return myStatus;
|
|
}
|
|
|
|
|
|
public: //! @name plugin API
|
|
|
|
//! Plugin interface for the Mesh Factories.
|
|
//! Initializes meshing algorithm with the given parameters.
|
|
//! @param theShape shape to be meshed.
|
|
//! @param theLinDeflection linear deflection.
|
|
//! @param theAngDeflection angular deflection.
|
|
//! @param[out] theAlgo pointer to initialized algorithm.
|
|
Standard_EXPORT static Standard_Integer Discret(const TopoDS_Shape& theShape,
|
|
const Standard_Real theLinDeflection,
|
|
const Standard_Real theAngDeflection,
|
|
BRepMesh_DiscretRoot* &theAlgo);
|
|
|
|
//! Returns multi-threading usage flag set by default in
|
|
//! Discret() static method (thus applied only to Mesh Factories).
|
|
Standard_EXPORT static Standard_Boolean IsParallelDefault();
|
|
|
|
//! Setup multi-threading usage flag set by default in
|
|
//! Discret() static method (thus applied only to Mesh Factories).
|
|
Standard_EXPORT static void SetParallelDefault(const Standard_Boolean isInParallel);
|
|
|
|
DEFINE_STANDARD_RTTIEXT(BRepMesh_IncrementalMesh,BRepMesh_DiscretRoot)
|
|
|
|
protected:
|
|
|
|
Standard_EXPORT virtual void init() Standard_OVERRIDE;
|
|
|
|
private:
|
|
|
|
//! Builds the incremental mesh for the shape.
|
|
void update(const Handle(Message_ProgressIndicator)& theProgress);
|
|
|
|
//! Checks triangulation of the given face for consistency
|
|
//! with the chosen tolerance. If some edge of face has no
|
|
//! discrete representation triangulation will be calculated.
|
|
//! @param theFace face to be checked.
|
|
void update(const TopoDS_Face& theFace);
|
|
|
|
//! Checks discretization of the given edge for consistency
|
|
//! with the chosen tolerance.
|
|
//! @param theEdge edge to be checked.
|
|
void update(const TopoDS_Edge& theEdge);
|
|
|
|
//! Collects faces suitable for meshing.
|
|
void collectFaces();
|
|
|
|
//! Discretizes edges that have no associations with faces.
|
|
void discretizeFreeEdges();
|
|
|
|
//! Returns deflection of the given edge.
|
|
//! @param theEdge edge which tolerance should be taken.
|
|
Standard_Real edgeDeflection(const TopoDS_Edge& theEdge);
|
|
|
|
//! Returns deflection of the given face.
|
|
//! If relative flag is set, calculates relative deflection of the face
|
|
//! as an average value of relative deflection regarding face's edges.
|
|
//! Returns value of deflection set by user elsewhere.
|
|
Standard_Real faceDeflection(const TopoDS_Face& theFace);
|
|
|
|
//! Prepares the given face for meshing.
|
|
//! Nullifies triangulation of face and polygons of face's edges.
|
|
//! @param theFace face to be checked.
|
|
//! @param isWithCheck if TRUE, checks parameters of triangulation
|
|
//! existing in face. If its deflection satisfies the given value and
|
|
//! each edge of face has polygon corresponded to this triangulation,
|
|
//! method return FALSE.
|
|
//! @return TRUE in case if the given face should be meshed.
|
|
Standard_Boolean toBeMeshed(const TopoDS_Face& theFace,
|
|
const Standard_Boolean isWithCheck);
|
|
|
|
//! Stores mesh to the shape.
|
|
void commit(Message_ProgressSentry& theSentry);
|
|
|
|
//! Stores mesh of internal edges to the face.
|
|
void commitEdges(const TopoDS_Face& theFace);
|
|
|
|
//! Clears internal data structures.
|
|
void clear();
|
|
|
|
private:
|
|
class FaceListFunctor;
|
|
|
|
protected:
|
|
|
|
BRepMesh::DMapOfEdgeListOfTriangulationBool myEdges;
|
|
Handle(BRepMesh_FastDiscret) myMesh;
|
|
TopTools_DataMapOfShapeReal myEdgeDeflection;
|
|
NCollection_Vector<TopoDS_Face> myFaces;
|
|
|
|
BRepMesh_FastDiscret::Parameters myParameters;
|
|
|
|
Standard_Real myMaxShapeSize;
|
|
Standard_Boolean myModified;
|
|
Standard_Integer myStatus;
|
|
};
|
|
|
|
DEFINE_STANDARD_HANDLE(BRepMesh_IncrementalMesh,BRepMesh_DiscretRoot)
|
|
|
|
#endif
|