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occt/src/BRepPrimAPI/BRepPrimAPI_MakeCone.cxx
bugmaster b311480ed5 0023024: Update headers of OCCT files
Added appropriate copyright and license information in source files
2012-03-21 19:43:04 +04:00

140 lines
3.8 KiB
C++
Executable File

// Created on: 1993-07-23
// Created by: Remi LEQUETTE
// Copyright (c) 1993-1999 Matra Datavision
// Copyright (c) 1999-2012 OPEN CASCADE SAS
//
// The content of this file is subject to the Open CASCADE Technology Public
// License Version 6.5 (the "License"). You may not use the content of this file
// except in compliance with the License. Please obtain a copy of the License
// at http://www.opencascade.org and read it completely before using this file.
//
// The Initial Developer of the Original Code is Open CASCADE S.A.S., having its
// main offices at: 1, place des Freres Montgolfier, 78280 Guyancourt, France.
//
// The Original Code and all software distributed under the License is
// distributed on an "AS IS" basis, without warranty of any kind, and the
// Initial Developer hereby disclaims all such warranties, including without
// limitation, any warranties of merchantability, fitness for a particular
// purpose or non-infringement. Please see the License for the specific terms
// and conditions governing the rights and limitations under the License.
#include <BRepPrimAPI_MakeCone.ixx>
#include <BRepBuilderAPI.hxx>
#include <gp.hxx>
#include <gp_Dir.hxx>
#include <gp_Ax2.hxx>
static gp_Ax2 ConeComputeAxes() {
static Standard_Integer firsttime=1;
static Standard_Integer modif=0;
static Standard_Real cosa=cos(0.122);
static Standard_Real sina=sin(0.122);
static Standard_Real ux=1.0;
static Standard_Real uy=0.0;
if(firsttime) {
modif = getenv("PRIM_CONE") != NULL;
firsttime = 0;
}
if(modif) {
Standard_Real nux = cosa*ux+sina*uy;
Standard_Real nuy =-sina*ux+cosa*uy;
ux=nux; uy=nuy;
return(gp_Ax2(gp::Origin(),gp::DZ(),gp_Dir(ux,uy,0.0)));
}
else {
return(gp::XOY());
}
}
//=======================================================================
//function : BRepPrimAPI_MakeCone
//purpose :
//=======================================================================
BRepPrimAPI_MakeCone::BRepPrimAPI_MakeCone(const Standard_Real R1,
const Standard_Real R2,
const Standard_Real H) :
myCone(ConeComputeAxes(),R1, R2, H)
{
}
//=======================================================================
//function : BRepPrimAPI_MakeCone
//purpose :
//=======================================================================
BRepPrimAPI_MakeCone::BRepPrimAPI_MakeCone(const Standard_Real R1,
const Standard_Real R2,
const Standard_Real H,
const Standard_Real angle) :
myCone( R1, R2, H)
{
myCone.Angle(angle);
}
//=======================================================================
//function : BRepPrimAPI_MakeCone
//purpose :
//=======================================================================
BRepPrimAPI_MakeCone::BRepPrimAPI_MakeCone(const gp_Ax2& Axes,
const Standard_Real R1,
const Standard_Real R2,
const Standard_Real H) :
myCone( Axes, R1, R2, H)
{
}
//=======================================================================
//function : BRepPrimAPI_MakeCone
//purpose :
//=======================================================================
BRepPrimAPI_MakeCone::BRepPrimAPI_MakeCone(const gp_Ax2& Axes,
const Standard_Real R1,
const Standard_Real R2,
const Standard_Real H,
const Standard_Real angle) :
myCone( Axes, R1, R2, H)
{
myCone.Angle(angle);
}
//=======================================================================
//function : OneAxis
//purpose :
//=======================================================================
Standard_Address BRepPrimAPI_MakeCone::OneAxis()
{
return &myCone;
}
//=======================================================================
//function : Cone
//purpose :
//=======================================================================
BRepPrim_Cone& BRepPrimAPI_MakeCone::Cone()
{
return myCone;
}