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occt/src/BRepBndLib/BRepBndLib.hxx
abv 42cf5bc1ca 0024002: Overall code and build procedure refactoring -- automatic
Automatic upgrade of OCCT code by command "occt_upgrade . -nocdl":
- WOK-generated header files from inc and sources from drv are moved to src
- CDL files removed
- All packages are converted to nocdlpack
2015-07-12 07:42:38 +03:00

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3.0 KiB
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// Created on: 1993-07-22
// Created by: Isabelle GRIGNON
// Copyright (c) 1993-1999 Matra Datavision
// Copyright (c) 1999-2014 OPEN CASCADE SAS
//
// This file is part of Open CASCADE Technology software library.
//
// This library is free software; you can redistribute it and/or modify it under
// the terms of the GNU Lesser General Public License version 2.1 as published
// by the Free Software Foundation, with special exception defined in the file
// OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT
// distribution for complete text of the license and disclaimer of any warranty.
//
// Alternatively, this file may be used under the terms of Open CASCADE
// commercial license or contractual agreement.
#ifndef _BRepBndLib_HeaderFile
#define _BRepBndLib_HeaderFile
#include <Standard.hxx>
#include <Standard_DefineAlloc.hxx>
#include <Standard_Handle.hxx>
#include <Standard_Boolean.hxx>
class TopoDS_Shape;
class Bnd_Box;
//! This package provides the bounding boxes for curves
//! and surfaces from BRepAdaptor.
//! Functions to add a topological shape to a bounding box
class BRepBndLib
{
public:
DEFINE_STANDARD_ALLOC
//! Adds the shape S to the bounding box B.
//! More precisely are successively added to B:
//! - each face of S; the triangulation of the face is used if it exists,
//! - then each edge of S which does not belong to a face,
//! the polygon of the edge is used if it exists
//! - and last each vertex of S which does not belong to an edge.
//! After each elementary operation, the bounding box B is
//! enlarged by the tolerance value of the relative sub-shape.
//! When working with the triangulation of a face this value of
//! enlargement is the sum of the triangulation deflection and
//! the face tolerance. When working with the
//! polygon of an edge this value of enlargement is
//! the sum of the polygon deflection and the edge tolerance.
//! Warning
//! - This algorithm is time consuming if triangulation has not
//! been inserted inside the data structure of the shape S.
//! - The resulting bounding box may be somewhat larger than the object.
Standard_EXPORT static void Add (const TopoDS_Shape& S, Bnd_Box& B, const Standard_Boolean useTriangulation = Standard_True);
//! Adds the shape S to the bounding box B.
//! This is a quick algorithm but only works if the shape S is
//! composed of polygonal planar faces, as is the case if S is
//! an approached polyhedral representation of an exact
//! shape. Pay particular attention to this because this
//! condition is not checked and, if it not respected, an error
//! may occur in the algorithm for which the bounding box is built.
//! Note that the resulting bounding box is not enlarged by the
//! tolerance value of the sub-shapes as is the case with the
//! Add function. So the added part of the resulting bounding
//! box is closer to the shape S.
Standard_EXPORT static void AddClose (const TopoDS_Shape& S, Bnd_Box& B);
protected:
private:
};
#endif // _BRepBndLib_HeaderFile