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occt/src/Prs3d/Prs3d_Text.cxx
aba 3f1eb0abf9 0027359: Visualization - add support of flipping for textured text
Added option for OpenGl_Text to use previous model-view state.
Added interface to enable this option in Prs3d_Text
Added option to enable flipping in AIS_NameLabel

Eliminated warning
2016-04-22 15:21:45 +03:00

83 lines
3.4 KiB
C++

// Created on: 1993-09-14
// Created by: Jean-Louis FRENKEL
// Copyright (c) 1993-1999 Matra Datavision
// Copyright (c) 1999-2014 OPEN CASCADE SAS
//
// This file is part of Open CASCADE Technology software library.
//
// This library is free software; you can redistribute it and/or modify it under
// the terms of the GNU Lesser General Public License version 2.1 as published
// by the Free Software Foundation, with special exception defined in the file
// OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT
// distribution for complete text of the license and disclaimer of any warranty.
//
// Alternatively, this file may be used under the terms of Open CASCADE
// commercial license or contractual agreement.
#include <gp_Pnt.hxx>
#include <Graphic3d_Group.hxx>
#include <Graphic3d_Vertex.hxx>
#include <Prs3d_Presentation.hxx>
#include <Prs3d_Text.hxx>
#include <Prs3d_TextAspect.hxx>
#include <TCollection_AsciiString.hxx>
#include <TCollection_ExtendedString.hxx>
void Prs3d_Text::Draw (
const Handle(Prs3d_Presentation)& aPresentation,
const Handle(Prs3d_TextAspect)& anAspect,
const TCollection_ExtendedString& aText,
const gp_Pnt& AttachmentPoint) {
Prs3d_Root::CurrentGroup(aPresentation)->SetPrimitivesAspect(anAspect->Aspect());
Standard_Real x,y,z;
AttachmentPoint.Coord(x,y,z);
// POP Graphic3d_Grup accepte de l'extended
Prs3d_Root::CurrentGroup(aPresentation)->Text(
// TCollection_AsciiString(aText).ToCString(),
aText,
Graphic3d_Vertex(x,y,z),
anAspect->Height(),
anAspect->Angle(),
anAspect->Orientation(),
anAspect->HorizontalJustification(),
anAspect->VerticalJustification());
}
void Prs3d_Text::Draw (
const Handle(Prs3d_Presentation)& aPresentation,
const Handle(Prs3d_Drawer)& aDrawer,
const TCollection_ExtendedString& aText,
const gp_Pnt& AttachmentPoint) {
Prs3d_Text::Draw(aPresentation,aDrawer->TextAspect(),aText,AttachmentPoint);
}
// =======================================================================
// function : Draw
// purpose :
// =======================================================================
void Prs3d_Text::Draw (const Handle(Prs3d_Presentation)& thePresentation,
const Handle(Prs3d_TextAspect)& theAspect,
const TCollection_ExtendedString& theText,
const gp_Ax2& theOrientation,
const Standard_Boolean theHasOwnAnchor)
{
Prs3d_Root::CurrentGroup (thePresentation)->SetPrimitivesAspect (theAspect->Aspect());
Prs3d_Root::CurrentGroup (thePresentation)->Text (theText,
theOrientation,
theAspect->Height(),
theAspect->Angle(),
theAspect->Orientation(),
theAspect->HorizontalJustification(),
theAspect->VerticalJustification(),
Standard_True,
theHasOwnAnchor);
}