1
0
mirror of https://git.dev.opencascade.org/repos/occt.git synced 2025-05-06 10:36:12 +03:00
occt/src/Standard/Standard_OutOfMemory.cxx
abv 4db4247a0b 0024836: Stack overflow when raising exception in low memory condition
Standard_OutOfMemory exception is refactored so as to avoid memory allocations (which will likely fail) when it is raised:

- method NewInstance() returns static instance (singleton)
- method Raise() raises copy of that singleton, resetting its message string
- message string is stored as field, not allocated dynamically (thus maximum message length is limited by buffer size)

Class Standard_Failure slightly revised: method Destroy() is merged to destructor, methods Get/SetMessageString() are made virtual.

Add test case for the bug
2016-01-21 15:49:51 +03:00

103 lines
3.3 KiB
C++

// Created on: 2016-01-06
// Created by: Andrey Betenev
// Copyright (c) 2016 OPEN CASCADE SAS
//
// This file is part of Open CASCADE Technology software library.
//
// This library is free software; you can redistribute it and/or modify it under
// the terms of the GNU Lesser General Public License version 2.1 as published
// by the Free Software Foundation, with special exception defined in the file
// OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT
// distribution for complete text of the license and disclaimer of any warranty.
//
// Alternatively, this file may be used under the terms of Open CASCADE
// commercial license or contractual agreement.
#include <Standard_OutOfMemory.hxx>
#include <algorithm>
#include <stdlib.h>
IMPLEMENT_STANDARD_RTTIEXT(Standard_OutOfMemory,Standard_ProgramError)
//=======================================================================
//function : Standard_OutOfMemory
//purpose :
//=======================================================================
Standard_OutOfMemory::Standard_OutOfMemory(const Standard_CString theMessage)
{
// call explicitly own method (non-virtual call)
Standard_OutOfMemory::SetMessageString (theMessage);
}
//=======================================================================
//function : GetMessageString
//purpose :
//=======================================================================
Standard_CString Standard_OutOfMemory::GetMessageString() const
{
return myBuffer;
}
//=======================================================================
//function : SetMessageString
//purpose :
//=======================================================================
void Standard_OutOfMemory::SetMessageString (const Standard_CString theMessage)
{
// restrict length of the message by buffer size
size_t n = (theMessage ? std::min (strlen (theMessage), sizeof(myBuffer) - 1) : 0);
// first set line end symbol to be safe in case of concurrent call
myBuffer[n] = '\0';
if (n > 0)
memcpy (myBuffer, theMessage, n);
}
//=======================================================================
//function : Raise
//purpose :
//=======================================================================
void Standard_OutOfMemory::Raise(const Standard_CString theMessage)
{
NewInstance(theMessage)->Reraise();
}
//=======================================================================
//function : Raise
//purpose :
//=======================================================================
void Standard_OutOfMemory::Raise(Standard_SStream& theMessage)
{
NewInstance(theMessage.str().c_str())->Reraise();
}
//=======================================================================
//function : NewInstance
//purpose :
//=======================================================================
// global instance must be allocated at load-time
static Handle(Standard_OutOfMemory) anOutOfMemInstance = new Standard_OutOfMemory;
Handle(Standard_OutOfMemory) Standard_OutOfMemory::NewInstance(const Standard_CString theMessage)
{
anOutOfMemInstance->SetMessageString (theMessage);
return anOutOfMemInstance;
}
//=======================================================================
//function : Throw
//purpose :
//=======================================================================
void Standard_OutOfMemory::Throw () const
{
throw *this;
}