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occt/src/Select3D/Select3D_Pnt2d.hxx
bugmaster b311480ed5 0023024: Update headers of OCCT files
Added appropriate copyright and license information in source files
2012-03-21 19:43:04 +04:00

51 lines
1.4 KiB
C++
Executable File

// Copyright (c) 1999-2012 OPEN CASCADE SAS
//
// The content of this file is subject to the Open CASCADE Technology Public
// License Version 6.5 (the "License"). You may not use the content of this file
// except in compliance with the License. Please obtain a copy of the License
// at http://www.opencascade.org and read it completely before using this file.
//
// The Initial Developer of the Original Code is Open CASCADE S.A.S., having its
// main offices at: 1, place des Freres Montgolfier, 78280 Guyancourt, France.
//
// The Original Code and all software distributed under the License is
// distributed on an "AS IS" basis, without warranty of any kind, and the
// Initial Developer hereby disclaims all such warranties, including without
// limitation, any warranties of merchantability, fitness for a particular
// purpose or non-infringement. Please see the License for the specific terms
// and conditions governing the rights and limitations under the License.
#ifndef _Select3D_Pnt2d_HeaderFile
#define _Select3D_Pnt2d_HeaderFile
#include<gp_Pnt2d.hxx>
#include<Standard_ShortReal.hxx>
#include<Select3D_Macro.hxx>
struct Select3D_Pnt2d{
Standard_ShortReal x, y;
inline operator gp_Pnt2d() const
{
return gp_Pnt2d(x, y);
}
inline operator gp_XY() const
{
return gp_XY(x, y);
}
inline gp_Pnt2d operator = (const gp_Pnt2d& thePnt)
{
x = DToF(thePnt.X());
y = DToF(thePnt.Y());
return *this;
}
};
#endif