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occt/src/Adaptor3d/Adaptor3d_TopolTool.hxx

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// Created on: 1994-03-24
// Created by: model
// Copyright (c) 1994-1999 Matra Datavision
// Copyright (c) 1999-2014 OPEN CASCADE SAS
//
// This file is part of Open CASCADE Technology software library.
//
// This library is free software; you can redistribute it and/or modify it under
// the terms of the GNU Lesser General Public License version 2.1 as published
// by the Free Software Foundation, with special exception defined in the file
// OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT
// distribution for complete text of the license and disclaimer of any warranty.
//
// Alternatively, this file may be used under the terms of Open CASCADE
// commercial license or contractual agreement.
#ifndef _Adaptor3d_TopolTool_HeaderFile
#define _Adaptor3d_TopolTool_HeaderFile
#include <TColStd_HArray1OfReal.hxx>
#include <TopAbs_State.hxx>
#include <TopAbs_Orientation.hxx>
#include <TColStd_Array1OfReal.hxx>
#include <Adaptor3d_HVertex.hxx>
class Adaptor2d_HLine2d;
class Adaptor3d_HVertex;
class Adaptor3d_HSurface;
class Standard_DomainError;
class Adaptor2d_HCurve2d;
class gp_Pnt2d;
class gp_Pnt;
class Adaptor3d_TopolTool;
DEFINE_STANDARD_HANDLE(Adaptor3d_TopolTool, Standard_Transient)
//! This class provides a default topological tool,
//! based on the Umin,Vmin,Umax,Vmax of an HSurface
//! from Adaptor3d.
//! All methods and fields may be redefined when
//! inheriting from this class.
//! This class is used to instantiate algorithmes
//! as Intersection, outlines,...
class Adaptor3d_TopolTool : public Standard_Transient
{
public:
Standard_EXPORT Adaptor3d_TopolTool();
Standard_EXPORT Adaptor3d_TopolTool(const Handle(Adaptor3d_HSurface)& Surface);
Standard_EXPORT virtual void Initialize();
Standard_EXPORT virtual void Initialize (const Handle(Adaptor3d_HSurface)& S);
Standard_EXPORT virtual void Initialize (const Handle(Adaptor2d_HCurve2d)& Curve);
Standard_EXPORT virtual void Init();
Standard_EXPORT virtual Standard_Boolean More();
Standard_EXPORT virtual Handle(Adaptor2d_HCurve2d) Value();
Standard_EXPORT virtual void Next();
Standard_EXPORT virtual void InitVertexIterator();
Standard_EXPORT virtual Standard_Boolean MoreVertex();
Standard_EXPORT virtual Handle(Adaptor3d_HVertex) Vertex();
Standard_EXPORT virtual void NextVertex();
Standard_EXPORT virtual TopAbs_State Classify (const gp_Pnt2d& P, const Standard_Real Tol, const Standard_Boolean ReacdreOnPeriodic = Standard_True);
Standard_EXPORT virtual Standard_Boolean IsThePointOn (const gp_Pnt2d& P, const Standard_Real Tol, const Standard_Boolean ReacdreOnPeriodic = Standard_True);
//! If the function returns the orientation of the arc.
//! If the orientation is FORWARD or REVERSED, the arc is
//! a "real" limit of the surface.
//! If the orientation is INTERNAL or EXTERNAL, the arc is
//! considered as an arc on the surface.
Standard_EXPORT virtual TopAbs_Orientation Orientation (const Handle(Adaptor2d_HCurve2d)& C);
//! Returns the orientation of the vertex V.
//! The vertex has been found with an exploration on
//! a given arc. The orientation is the orientation
//! of the vertex on this arc.
Standard_EXPORT virtual TopAbs_Orientation Orientation (const Handle(Adaptor3d_HVertex)& V);
//! Returns True if the vertices V1 and V2 are identical.
//! This method does not take the orientation of the
//! vertices in account.
Standard_EXPORT virtual Standard_Boolean Identical (const Handle(Adaptor3d_HVertex)& V1, const Handle(Adaptor3d_HVertex)& V2);
//! answers if arcs and vertices may have 3d representations,
//! so that we could use Tol3d and Pnt methods.
Standard_EXPORT virtual Standard_Boolean Has3d() const;
//! returns 3d tolerance of the arc C
Standard_EXPORT virtual Standard_Real Tol3d (const Handle(Adaptor2d_HCurve2d)& C) const;
//! returns 3d tolerance of the vertex V
Standard_EXPORT virtual Standard_Real Tol3d (const Handle(Adaptor3d_HVertex)& V) const;
//! returns 3d point of the vertex V
Standard_EXPORT virtual gp_Pnt Pnt (const Handle(Adaptor3d_HVertex)& V) const;
Standard_EXPORT virtual void ComputeSamplePoints();
//! compute the sample-points for the intersections algorithms
Standard_EXPORT virtual Standard_Integer NbSamplesU();
//! compute the sample-points for the intersections algorithms
Standard_EXPORT virtual Standard_Integer NbSamplesV();
//! compute the sample-points for the intersections algorithms
Standard_EXPORT virtual Standard_Integer NbSamples();
//! return the set of U parameters on the surface
//! obtained by the method SamplePnts
Standard_EXPORT void UParameters (TColStd_Array1OfReal& theArray) const;
//! return the set of V parameters on the surface
//! obtained by the method SamplePnts
Standard_EXPORT void VParameters (TColStd_Array1OfReal& theArray) const;
Standard_EXPORT virtual void SamplePoint (const Standard_Integer Index, gp_Pnt2d& P2d, gp_Pnt& P3d);
Standard_EXPORT virtual Standard_Boolean DomainIsInfinite();
Standard_EXPORT virtual Standard_Address Edge() const;
//! compute the sample-points for the intersections algorithms
//! by adaptive algorithm for BSpline surfaces. For other surfaces algorithm
//! is the same as in method ComputeSamplePoints(), but only fill arrays of U
//! and V sample parameters;
//! theDefl is a requred deflection
//! theNUmin, theNVmin are minimal nb points for U and V.
Standard_EXPORT virtual void SamplePnts (const Standard_Real theDefl, const Standard_Integer theNUmin, const Standard_Integer theNVmin);
//! compute the sample-points for the intersections algorithms
//! by adaptive algorithm for BSpline surfaces - is used in SamplePnts
//! theDefl is a requred deflection
//! theNUmin, theNVmin are minimal nb points for U and V.
Standard_EXPORT virtual void BSplSamplePnts (const Standard_Real theDefl, const Standard_Integer theNUmin, const Standard_Integer theNVmin);
//! Returns true if provide uniform sampling of points.
Standard_EXPORT virtual Standard_Boolean IsUniformSampling() const;
DEFINE_STANDARD_RTTIEXT(Adaptor3d_TopolTool,Standard_Transient)
protected:
Handle(Adaptor3d_HSurface) myS;
Standard_Integer myNbSamplesU;
Standard_Integer myNbSamplesV;
Handle(TColStd_HArray1OfReal) myUPars;
Handle(TColStd_HArray1OfReal) myVPars;
private:
Standard_Integer nbRestr;
Standard_Integer idRestr;
Standard_Real Uinf;
Standard_Real Usup;
Standard_Real Vinf;
Standard_Real Vsup;
Handle(Adaptor2d_HLine2d) myRestr[4];
Standard_Integer nbVtx;
Standard_Integer idVtx;
Handle(Adaptor3d_HVertex) myVtx[2];
};
#endif // _Adaptor3d_TopolTool_HeaderFile