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occt/src/NCollection/NCollection_DoubleMap.hxx
dpasukhi 1103eb60af 0033370: Foundation Classes - Moving into STL and Boost functionality
NCollection containers update:
  - NCollection_Array1 - updated functionality
  - NCollection_Array2 - NCollection_Array1 as a wrapper for 2array
  - NCollection_Vector -> NCollection_DynamicArray was renamed and reworked.
TCollection:
  - Use static empty string to avoid allocations on empty string
 NCollection allocators update:
  - NCollection_Allocator - allocator that used Standard::Allocate
  - NCollection_OccAllocator - allocator-wrapper that used OCC BaseAllocator objects
  - NCollection_IncAllocator - rework to increase performance
Standard:
  - Rework functionality to use different allocation libs
  - Implement basic of new way to wrap allocations tools
  - Define 4 ways to allocation (defines in configure stage)
 Additional changes:
  - Hash function uses std::hash functionality
   - size_t as a hash value
  - New HashUtils with Murmur and FVN hash algo for x32 and x64
  - Deprecated _0.cxx and .gxx DE classes reorganized
  - Create own utility for std memory
  - Update Standard_Transient to be more platform-independent
 Math TK changes:
  - math_Vector -> match_BaseVector<>
    - Buffer decreased to cash 32 elements instead of 512
2023-12-04 13:37:09 +00:00

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// Created on: 2002-04-24
// Created by: Alexander KARTOMIN (akm)
// Copyright (c) 2002-2014 OPEN CASCADE SAS
//
// This file is part of Open CASCADE Technology software library.
//
// This library is free software; you can redistribute it and/or modify it under
// the terms of the GNU Lesser General Public License version 2.1 as published
// by the Free Software Foundation, with special exception defined in the file
// OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT
// distribution for complete text of the license and disclaimer of any warranty.
//
// Alternatively, this file may be used under the terms of Open CASCADE
// commercial license or contractual agreement.
#ifndef NCollection_DoubleMap_HeaderFile
#define NCollection_DoubleMap_HeaderFile
#include <NCollection_BaseMap.hxx>
#include <NCollection_TListNode.hxx>
#include <Standard_MultiplyDefined.hxx>
#include <Standard_NoSuchObject.hxx>
#include <NCollection_DefaultHasher.hxx>
/**
* Purpose: The DoubleMap is used to bind pairs (Key1,Key2)
* and retrieve them in linear time.
*
* See Map from NCollection for a discussion about the number
* of buckets
*/
template < class TheKey1Type,
class TheKey2Type,
class Hasher1 = NCollection_DefaultHasher<TheKey1Type>,
class Hasher2 = NCollection_DefaultHasher<TheKey2Type> >
class NCollection_DoubleMap : public NCollection_BaseMap
{
public:
//! STL-compliant typedef for key1 type
typedef TheKey1Type key1_type;
//! STL-compliant typedef for key2 type
typedef TheKey2Type key2_type;
public:
// **************** Adaptation of the TListNode to the DOUBLEmap
class DoubleMapNode : public NCollection_TListNode<TheKey2Type>
{
public:
//! Constructor with 'Next'
DoubleMapNode (const TheKey1Type& theKey1,
const TheKey2Type& theKey2,
NCollection_ListNode* theNext1,
NCollection_ListNode* theNext2) :
NCollection_TListNode<TheKey2Type> (theKey2, theNext1),
myKey1(theKey1),
myNext2((DoubleMapNode*)theNext2)
{
}
//! Key1
const TheKey1Type& Key1 (void)
{ return myKey1; }
//! Key2
const TheKey2Type& Key2 (void)
{ return this->myValue; }
//! Next2
DoubleMapNode*& Next2 (void)
{ return myNext2; }
//! Static deleter to be passed to BaseList
static void delNode (NCollection_ListNode * theNode,
Handle(NCollection_BaseAllocator)& theAl)
{
((DoubleMapNode *) theNode)->~DoubleMapNode();
theAl->Free(theNode);
}
private:
TheKey1Type myKey1;
DoubleMapNode *myNext2;
};
public:
// **************** Implementation of the Iterator interface.
class Iterator : public NCollection_BaseMap::Iterator
{
public:
//! Empty constructor
Iterator (void) {}
//! Constructor
Iterator (const NCollection_DoubleMap& theMap) :
NCollection_BaseMap::Iterator(theMap) {}
//! Query if the end of collection is reached by iterator
Standard_Boolean More(void) const
{ return PMore(); }
//! Make a step along the collection
void Next(void)
{ PNext(); }
//! Key1 inquiry
const TheKey1Type& Key1(void) const
{
Standard_NoSuchObject_Raise_if (!More(), "NCollection_DoubleMap::Iterator::Key1");
return ((DoubleMapNode *) myNode)->Key1();
}
//! Key2 inquiry
const TheKey2Type& Key2(void) const
{
Standard_NoSuchObject_Raise_if (!More(), "NCollection_DoubleMap::Iterator::Key2");
return ((DoubleMapNode *) myNode)->Key2();
}
//! Value access
const TheKey2Type& Value(void) const
{
Standard_NoSuchObject_Raise_if (!More(), "NCollection_DoubleMap::Iterator::Value");
return ((DoubleMapNode *) myNode)->Value();
}
};
public:
// ---------- PUBLIC METHODS ------------
//! Empty constructor.
NCollection_DoubleMap() : NCollection_BaseMap (1, Standard_False, Handle(NCollection_BaseAllocator)()) {}
//! Constructor
explicit NCollection_DoubleMap (const Standard_Integer theNbBuckets,
const Handle(NCollection_BaseAllocator)& theAllocator = 0L)
: NCollection_BaseMap (theNbBuckets, Standard_False, theAllocator) {}
//! Copy constructor
NCollection_DoubleMap (const NCollection_DoubleMap& theOther)
: NCollection_BaseMap (theOther.NbBuckets(), Standard_False, theOther.myAllocator)
{ *this = theOther; }
//! Exchange the content of two maps without re-allocations.
//! Notice that allocators will be swapped as well!
void Exchange (NCollection_DoubleMap& theOther)
{
this->exchangeMapsData (theOther);
}
//! Assignment.
//! This method does not change the internal allocator.
NCollection_DoubleMap& Assign (const NCollection_DoubleMap& theOther)
{
if (this == &theOther)
return *this;
Clear();
Standard_Integer anExt = theOther.Extent();
if (anExt)
{
ReSize (anExt-1);
Iterator anIter(theOther);
for (; anIter.More(); anIter.Next())
{
TheKey1Type aKey1 = anIter.Key1();
TheKey2Type aKey2 = anIter.Key2();
const size_t iK1 = HashCode1 (aKey1, NbBuckets());
const size_t iK2 = HashCode2 (aKey2, NbBuckets());
DoubleMapNode * pNode = new (this->myAllocator) DoubleMapNode (aKey1, aKey2,
myData1[iK1],
myData2[iK2]);
myData1[iK1] = pNode;
myData2[iK2] = pNode;
Increment();
}
}
return *this;
}
//! Assignment operator
NCollection_DoubleMap& operator= (const NCollection_DoubleMap& theOther)
{
return Assign (theOther);
}
//! ReSize
void ReSize (const Standard_Integer N)
{
NCollection_ListNode** ppNewData1 = NULL;
NCollection_ListNode** ppNewData2 = NULL;
Standard_Integer newBuck;
if (BeginResize (N, newBuck, ppNewData1, ppNewData2))
{
if (myData1)
{
DoubleMapNode *p, *q;
for (int i = 0; i <= NbBuckets(); i++)
{
if (myData1[i])
{
p = (DoubleMapNode *) myData1[i];
while (p)
{
const size_t iK1 = HashCode1 (p->Key1(), newBuck);
const size_t iK2 = HashCode2 (p->Key2(), newBuck);
q = (DoubleMapNode*) p->Next();
p->Next() = ppNewData1[iK1];
p->Next2() = (DoubleMapNode*)ppNewData2[iK2];
ppNewData1[iK1] = p;
ppNewData2[iK2] = p;
p = q;
}
}
}
}
EndResize (N, newBuck, ppNewData1, ppNewData2);
}
}
//! Bind
void Bind (const TheKey1Type& theKey1, const TheKey2Type& theKey2)
{
if (Resizable())
ReSize(Extent());
const size_t iK1 = HashCode1 (theKey1, NbBuckets());
const size_t iK2 = HashCode2 (theKey2, NbBuckets());
DoubleMapNode * pNode;
pNode = (DoubleMapNode *) myData1[iK1];
while (pNode)
{
if (IsEqual1 (pNode->Key1(), theKey1))
throw Standard_MultiplyDefined("NCollection_DoubleMap:Bind");
pNode = (DoubleMapNode *) pNode->Next();
}
pNode = (DoubleMapNode *) myData2[iK2];
while (pNode)
{
if (IsEqual2 (pNode->Key2(), theKey2))
throw Standard_MultiplyDefined("NCollection_DoubleMap:Bind");
pNode = (DoubleMapNode *) pNode->Next();
}
pNode = new (this->myAllocator) DoubleMapNode (theKey1, theKey2,
myData1[iK1], myData2[iK2]);
myData1[iK1] = pNode;
myData2[iK2] = pNode;
Increment();
}
//!* AreBound
Standard_Boolean AreBound (const TheKey1Type& theKey1,
const TheKey2Type& theKey2) const
{
if (IsEmpty())
return Standard_False;
const size_t iK1 = HashCode1 (theKey1, NbBuckets());
const size_t iK2 = HashCode2 (theKey2, NbBuckets());
DoubleMapNode * pNode1, * pNode2;
pNode1 = (DoubleMapNode *) myData1[iK1];
while (pNode1)
{
if (IsEqual1(pNode1->Key1(), theKey1))
break;
pNode1 = (DoubleMapNode *) pNode1->Next();
}
if (pNode1 == NULL)
return Standard_False;
pNode2 = (DoubleMapNode *) myData2[iK2];
while (pNode2)
{
if (IsEqual2(pNode2->Key2(), theKey2))
break;
pNode2 = (DoubleMapNode *) pNode2->Next();
}
if (pNode2 == NULL)
return Standard_False;
return (pNode1 == pNode2);
}
//! IsBound1
Standard_Boolean IsBound1 (const TheKey1Type& theKey1) const
{
if (IsEmpty())
return Standard_False;
const size_t iK1 = HashCode1 (theKey1, NbBuckets());
DoubleMapNode * pNode1;
pNode1 = (DoubleMapNode *) myData1[iK1];
while (pNode1)
{
if (IsEqual1(pNode1->Key1(), theKey1))
return Standard_True;
pNode1 = (DoubleMapNode *) pNode1->Next();
}
return Standard_False;
}
//! IsBound2
Standard_Boolean IsBound2 (const TheKey2Type& theKey2) const
{
if (IsEmpty())
return Standard_False;
const size_t iK2 = HashCode2 (theKey2, NbBuckets());
DoubleMapNode * pNode2;
pNode2 = (DoubleMapNode *) myData2[iK2];
while (pNode2)
{
if (IsEqual2(pNode2->Key2(), theKey2))
return Standard_True;
pNode2 = (DoubleMapNode *) pNode2->Next2();
}
return Standard_False;
}
//! UnBind1
Standard_Boolean UnBind1 (const TheKey1Type& theKey1)
{
if (IsEmpty())
return Standard_False;
const size_t iK1 = HashCode1 (theKey1, NbBuckets());
DoubleMapNode * p1, * p2, * q1, *q2;
q1 = q2 = NULL;
p1 = (DoubleMapNode *) myData1[iK1];
while (p1)
{
if (IsEqual1 (p1->Key1(), theKey1))
{
// remove from the data1
if (q1)
q1->Next() = p1->Next();
else
myData1[iK1] = (DoubleMapNode*) p1->Next();
const size_t iK2 = HashCode2 (p1->Key2(), NbBuckets());
p2 = (DoubleMapNode *) myData2[iK2];
while (p2)
{
if (p2 == p1)
{
// remove from the data2
if (q2)
q2->Next2() = p2->Next2();
else
myData2[iK2] = (DoubleMapNode*) p2->Next2();
break;
}
q2 = p2;
p2 = (DoubleMapNode*) p2->Next2();
}
p1->~DoubleMapNode();
this->myAllocator->Free(p1);
Decrement();
return Standard_True;
}
q1 = p1;
p1 = (DoubleMapNode*) p1->Next();
}
return Standard_False;
}
//! UnBind2
Standard_Boolean UnBind2 (const TheKey2Type& theKey2)
{
if (IsEmpty())
return Standard_False;
const size_t iK2 = HashCode2 (theKey2, NbBuckets());
DoubleMapNode * p1, * p2, * q1, *q2;
q1 = q2 = NULL;
p2 = (DoubleMapNode *) myData2[iK2];
while (p2)
{
if (IsEqual2 (p2->Key2(), theKey2))
{
// remove from the data2
if (q2)
{
q2->Next2() = p2->Next2();
}
else
myData2[iK2] = (DoubleMapNode*) p2->Next2();
const size_t iK1 = HashCode1 (p2->Key1(), NbBuckets());
p1 = (DoubleMapNode *) myData1[iK1];
while (p1)
{
if (p1 == p2)
{
// remove from the data1
if (q1)
q1->Next() = p1->Next();
else
myData1[iK1] = (DoubleMapNode*) p1->Next();
break;
}
q1 = p1;
p1 = (DoubleMapNode*) p1->Next();
}
p2->~DoubleMapNode();
this->myAllocator->Free(p2);
Decrement();
return Standard_True;
}
q2 = p2;
p2 = (DoubleMapNode*) p2->Next2();
}
return Standard_False;
}
//! Find the Key1 and return Key2 value.
//! Raises an exception if Key1 was not bound.
const TheKey2Type& Find1(const TheKey1Type& theKey1) const
{
if (const TheKey2Type* aKey2 = Seek1 (theKey1))
{
return *aKey2;
}
throw Standard_NoSuchObject("NCollection_DoubleMap::Find1");
}
//! Find the Key1 and return Key2 value (by copying its value).
//! @param [in] theKey1 Key1 to find
//! @param [out] theKey2 Key2 to return
//! @return TRUE if Key1 has been found
Standard_Boolean Find1 (const TheKey1Type& theKey1,
TheKey2Type& theKey2) const
{
if (const TheKey2Type* aKey2 = Seek1 (theKey1))
{
theKey2 = *aKey2;
return true;
}
return false;
}
//! Find the Key1 and return pointer to Key2 or NULL if Key1 is not bound.
//! @param [in] theKey1 Key1 to find
//! @return pointer to Key2 or NULL if Key1 is not found
const TheKey2Type* Seek1 (const TheKey1Type& theKey1) const
{
for (DoubleMapNode* aNode1 = !IsEmpty() ? (DoubleMapNode* )myData1[HashCode1 (theKey1, NbBuckets())] : NULL;
aNode1 != NULL; aNode1 = (DoubleMapNode* )aNode1->Next())
{
if (IsEqual1 (aNode1->Key1(), theKey1))
{
return &aNode1->Key2();
}
}
return NULL;
}
//! Find the Key2 and return Key1 value.
//! Raises an exception if Key2 was not bound.
const TheKey1Type& Find2(const TheKey2Type& theKey2) const
{
if (const TheKey1Type* aVal1 = Seek2 (theKey2))
{
return *aVal1;
}
throw Standard_NoSuchObject("NCollection_DoubleMap::Find2");
}
//! Find the Key2 and return Key1 value (by copying its value).
//! @param [in] theKey2 Key2 to find
//! @param [out] theKey1 Key1 to return
//! @return TRUE if Key2 has been found
Standard_Boolean Find2 (const TheKey2Type& theKey2,
TheKey1Type& theKey1) const
{
if (const TheKey1Type* aVal1 = Seek2 (theKey2))
{
theKey1 = *aVal1;
return Standard_True;
}
return Standard_False;
}
//! Find the Key2 and return pointer to Key1 or NULL if not bound.
//! @param [in] theKey2 Key2 to find
//! @return pointer to Key1 if Key2 has been found
const TheKey1Type* Seek2 (const TheKey2Type& theKey2) const
{
for (DoubleMapNode* aNode2 = !IsEmpty() ? (DoubleMapNode* )myData2[HashCode2 (theKey2, NbBuckets())] : NULL;
aNode2 != NULL; aNode2 = (DoubleMapNode* )aNode2->Next2())
{
if (IsEqual2 (aNode2->Key2(), theKey2))
{
return &aNode2->Key1();
}
}
return NULL;
}
//! Clear data. If doReleaseMemory is false then the table of
//! buckets is not released and will be reused.
void Clear(const Standard_Boolean doReleaseMemory = Standard_False)
{ Destroy (DoubleMapNode::delNode, doReleaseMemory); }
//! Clear data and reset allocator
void Clear (const Handle(NCollection_BaseAllocator)& theAllocator)
{
Clear(true);
this->myAllocator = ( ! theAllocator.IsNull() ? theAllocator :
NCollection_BaseAllocator::CommonBaseAllocator() );
}
//! Destructor
~NCollection_DoubleMap (void)
{ Clear(true); }
//! Size
Standard_Integer Size(void) const
{ return Extent(); }
protected:
bool IsEqual1(const TheKey1Type& theKey1,
const TheKey1Type& theKey2) const
{
return myHasher1(theKey1, theKey2);
}
size_t HashCode1(const TheKey1Type& theKey,
const int theUpperBound) const
{
return myHasher1(theKey) % theUpperBound + 1;
}
bool IsEqual2(const TheKey2Type& theKey1,
const TheKey2Type& theKey2) const
{
return myHasher2(theKey1, theKey2);
}
size_t HashCode2(const TheKey2Type& theKey,
const int theUpperBound) const
{
return myHasher2(theKey) % theUpperBound + 1;
}
protected:
Hasher1 myHasher1;
Hasher2 myHasher2;
};
#endif