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Progress indication mechanism is refactored to support incrementing progress within multithreaded algorithms. The class Message_ProgressIndicator is only an interface to the user application. It accumulates the progress provided by progress scopes. The counter is protected by mutex for thread-safety. The new class Message_ProgressScope replacing Message_ProgressSentry should be used to advance the progress. The scopes are nested to each other to reflect the nested nature of operations. The new class Message_ProgressRange should be used to pass the progress to sub-scopes. All OCCT algorithms involving progress indication have been updated to new API. Improvements in Draw_ProgressIndicator: - Separate console mode has been added in order to make possible to put the progress into std::cout instead or in addition to the draw interpreter, instead of trigger option "-tclOutput". - Treatment of Ctrl-Break signal has been added. Now any operation can be aborted by Ctrl-C or Ctrl-Break keystroke. Added new test case 'perf fclasses progr_par' for testing of parallel work of the progress.
78 lines
2.0 KiB
C++
78 lines
2.0 KiB
C++
// Created on: 1998-09-07
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// Created by: Christian CAILLET
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// Copyright (c) 1998-1999 Matra Datavision
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// Copyright (c) 1999-2014 OPEN CASCADE SAS
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//
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// This file is part of Open CASCADE Technology software library.
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//
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// This library is free software; you can redistribute it and/or modify it under
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// the terms of the GNU Lesser General Public License version 2.1 as published
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// by the Free Software Foundation, with special exception defined in the file
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// OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT
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// distribution for complete text of the license and disclaimer of any warranty.
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//
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// Alternatively, this file may be used under the terms of Open CASCADE
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// commercial license or contractual agreement.
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#ifndef _IGESControl_ActorWrite_HeaderFile
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#define _IGESControl_ActorWrite_HeaderFile
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#include <Standard.hxx>
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#include <Standard_Type.hxx>
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#include <Transfer_ActorOfFinderProcess.hxx>
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#include <Standard_Boolean.hxx>
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class Transfer_Finder;
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class Transfer_Binder;
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class Transfer_FinderProcess;
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class IGESControl_ActorWrite;
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DEFINE_STANDARD_HANDLE(IGESControl_ActorWrite, Transfer_ActorOfFinderProcess)
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//! Actor to write Shape to IGES
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class IGESControl_ActorWrite : public Transfer_ActorOfFinderProcess
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{
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public:
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Standard_EXPORT IGESControl_ActorWrite();
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//! Recognizes a ShapeMapper
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Standard_EXPORT virtual Standard_Boolean Recognize (const Handle(Transfer_Finder)& start) Standard_OVERRIDE;
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//! Transfers Shape to IGES Entities
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//!
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//! ModeTrans may be : 0 -> groups of Faces
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//! or 1 -> BRep
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Standard_EXPORT virtual Handle(Transfer_Binder) Transfer
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(const Handle(Transfer_Finder)& start,
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const Handle(Transfer_FinderProcess)& FP,
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const Message_ProgressRange& theProgress = Message_ProgressRange()) Standard_OVERRIDE;
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DEFINE_STANDARD_RTTIEXT(IGESControl_ActorWrite,Transfer_ActorOfFinderProcess)
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protected:
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private:
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};
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#endif // _IGESControl_ActorWrite_HeaderFile
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