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occt/src/OpenGl/OpenGl_AspectMarker.cxx
kgv 33cc703b16 0028647: Visualization, OpenGl_AspectMarker - invalid marker size on re-setting aspect without redraw
OpenGl_AspectMarker::Resources::BuildSprites(), fixed uninitialized theMarkerSize
in case if aspect has been already initialized for specified marker type.

Draw Harness command vaspects has been extended with new options -setMarkerType and -setMarkerSize.
2017-04-12 17:54:31 +03:00

1981 lines
55 KiB
C++

// Created on: 2011-07-14
// Created by: Sergey ZERCHANINOV
// Copyright (c) 2011-2014 OPEN CASCADE SAS
//
// This file is part of Open CASCADE Technology software library.
//
// This library is free software; you can redistribute it and/or modify it under
// the terms of the GNU Lesser General Public License version 2.1 as published
// by the Free Software Foundation, with special exception defined in the file
// OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT
// distribution for complete text of the license and disclaimer of any warranty.
//
// Alternatively, this file may be used under the terms of Open CASCADE
// commercial license or contractual agreement.
#include <OpenGl_AspectMarker.hxx>
#include <OpenGl_Context.hxx>
#include <OpenGl_GraphicDriver.hxx>
#include <OpenGl_PointSprite.hxx>
#include <OpenGl_ShaderManager.hxx>
#include <OpenGl_ShaderProgram.hxx>
#include <OpenGl_Workspace.hxx>
#include <Image_PixMap.hxx>
#include <Graphic3d_MarkerImage.hxx>
#include <Graphic3d_ShaderProgram.hxx>
#include <NCollection_Vec4.hxx>
#include <TColStd_HArray1OfByte.hxx>
namespace
{
static const TCollection_AsciiString THE_EMPTY_KEY;
//! Draw inner point as filled rectangle
static Handle(TColStd_HArray1OfByte) fillPointBitmap (const Standard_Integer theSize)
{
// draw inner point as filled rectangle
const Standard_Integer aNumOfBytes = (theSize / 8 + (theSize % 8 ? 1 : 0)) * theSize;
Handle(TColStd_HArray1OfByte) aBitMap = new TColStd_HArray1OfByte (0, aNumOfBytes - 1);
for (Standard_Integer anIter = 0; anIter < aBitMap->Length(); ++anIter)
{
aBitMap->SetValue (anIter, 255);
}
return aBitMap;
}
}
// Following Section relates to default markers
#define TEL_NO_OF_SIZES 13
#define TEL_PM_START_SIZE 1.0
#define TEL_PM_END_SIZE 7.0
struct PM_FONT_INFO
{
float width, height;
int offset;
};
typedef PM_FONT_INFO* pm_font_info;
#define PM_PLUS_10_NUM 9*2
#define PM_PLUS_15_NUM 11*2
#define PM_PLUS_20_NUM 13*2
#define PM_PLUS_25_NUM 15*2
#define PM_PLUS_30_NUM 17*3
#define PM_PLUS_35_NUM 19*3
#define PM_PLUS_40_NUM 21*3
#define PM_PLUS_45_NUM 23*3
#define PM_PLUS_50_NUM 25*4
#define PM_PLUS_55_NUM 27*4
#define PM_PLUS_60_NUM 29*4
#define PM_PLUS_65_NUM 31*4
#define PM_PLUS_70_NUM 32*4
#define PM_STAR_10_NUM 9
#define PM_STAR_15_NUM 11*2
#define PM_STAR_20_NUM 13*2
#define PM_STAR_25_NUM 15*2
#define PM_STAR_30_NUM 17*2
#define PM_STAR_35_NUM 19*2
#define PM_STAR_40_NUM 21*3
#define PM_STAR_45_NUM 23*3
#define PM_STAR_50_NUM 25*3
#define PM_STAR_55_NUM 27*3
#define PM_STAR_60_NUM 29*4
#define PM_STAR_65_NUM 32*4
#define PM_STAR_70_NUM 32*4
#define PM_CIRC_10_NUM 7
#define PM_CIRC_15_NUM 9*2
#define PM_CIRC_20_NUM 9*2
#define PM_CIRC_25_NUM 11*2
#define PM_CIRC_30_NUM 13*2
#define PM_CIRC_35_NUM 15*2
#define PM_CIRC_40_NUM 17*3
#define PM_CIRC_45_NUM 19*3
#define PM_CIRC_50_NUM 21*3
#define PM_CIRC_55_NUM 23*3
#define PM_CIRC_60_NUM 25*4
#define PM_CIRC_65_NUM 27*4
#define PM_CIRC_70_NUM 29*4
#define PM_CROSS_10_NUM 7
#define PM_CROSS_15_NUM 9*2
#define PM_CROSS_20_NUM 11*2
#define PM_CROSS_25_NUM 13*2
#define PM_CROSS_30_NUM 15*2
#define PM_CROSS_35_NUM 17*3
#define PM_CROSS_40_NUM 19*3
#define PM_CROSS_45_NUM 21*3
#define PM_CROSS_50_NUM 23*3
#define PM_CROSS_55_NUM 25*4
#define PM_CROSS_60_NUM 27*4
#define PM_CROSS_65_NUM 32*4
#define PM_CROSS_70_NUM 32*4
#define PM_PLUS_10_OFT 0
#define PM_PLUS_15_OFT PM_PLUS_10_OFT + PM_PLUS_10_NUM
#define PM_PLUS_20_OFT PM_PLUS_15_OFT + PM_PLUS_15_NUM
#define PM_PLUS_25_OFT PM_PLUS_20_OFT + PM_PLUS_20_NUM
#define PM_PLUS_30_OFT PM_PLUS_25_OFT + PM_PLUS_25_NUM
#define PM_PLUS_35_OFT PM_PLUS_30_OFT + PM_PLUS_30_NUM
#define PM_PLUS_40_OFT PM_PLUS_35_OFT + PM_PLUS_35_NUM
#define PM_PLUS_45_OFT PM_PLUS_40_OFT + PM_PLUS_40_NUM
#define PM_PLUS_50_OFT PM_PLUS_45_OFT + PM_PLUS_45_NUM
#define PM_PLUS_55_OFT PM_PLUS_50_OFT + PM_PLUS_50_NUM
#define PM_PLUS_60_OFT PM_PLUS_55_OFT + PM_PLUS_55_NUM
#define PM_PLUS_65_OFT PM_PLUS_60_OFT + PM_PLUS_60_NUM
#define PM_PLUS_70_OFT PM_PLUS_65_OFT + PM_PLUS_65_NUM
#define PM_STAR_10_OFT PM_PLUS_70_OFT + PM_PLUS_70_NUM
#define PM_STAR_15_OFT PM_STAR_10_OFT + PM_STAR_10_NUM
#define PM_STAR_20_OFT PM_STAR_15_OFT + PM_STAR_15_NUM
#define PM_STAR_25_OFT PM_STAR_20_OFT + PM_STAR_20_NUM
#define PM_STAR_30_OFT PM_STAR_25_OFT + PM_STAR_25_NUM
#define PM_STAR_35_OFT PM_STAR_30_OFT + PM_STAR_30_NUM
#define PM_STAR_40_OFT PM_STAR_35_OFT + PM_STAR_35_NUM
#define PM_STAR_45_OFT PM_STAR_40_OFT + PM_STAR_40_NUM
#define PM_STAR_50_OFT PM_STAR_45_OFT + PM_STAR_45_NUM
#define PM_STAR_55_OFT PM_STAR_50_OFT + PM_STAR_50_NUM
#define PM_STAR_60_OFT PM_STAR_55_OFT + PM_STAR_55_NUM
#define PM_STAR_65_OFT PM_STAR_60_OFT + PM_STAR_60_NUM
#define PM_STAR_70_OFT PM_STAR_65_OFT + PM_STAR_65_NUM
#define PM_CIRC_10_OFT PM_STAR_70_OFT + PM_STAR_70_NUM
#define PM_CIRC_15_OFT PM_CIRC_10_OFT + PM_CIRC_10_NUM
#define PM_CIRC_20_OFT PM_CIRC_15_OFT + PM_CIRC_15_NUM
#define PM_CIRC_25_OFT PM_CIRC_20_OFT + PM_CIRC_20_NUM
#define PM_CIRC_30_OFT PM_CIRC_25_OFT + PM_CIRC_25_NUM
#define PM_CIRC_35_OFT PM_CIRC_30_OFT + PM_CIRC_30_NUM
#define PM_CIRC_40_OFT PM_CIRC_35_OFT + PM_CIRC_35_NUM
#define PM_CIRC_45_OFT PM_CIRC_40_OFT + PM_CIRC_40_NUM
#define PM_CIRC_50_OFT PM_CIRC_45_OFT + PM_CIRC_45_NUM
#define PM_CIRC_55_OFT PM_CIRC_50_OFT + PM_CIRC_50_NUM
#define PM_CIRC_60_OFT PM_CIRC_55_OFT + PM_CIRC_55_NUM
#define PM_CIRC_65_OFT PM_CIRC_60_OFT + PM_CIRC_60_NUM
#define PM_CIRC_70_OFT PM_CIRC_65_OFT + PM_CIRC_65_NUM
#define PM_CROSS_10_OFT PM_CIRC_70_OFT + PM_CIRC_70_NUM
#define PM_CROSS_15_OFT PM_CROSS_10_OFT + PM_CROSS_10_NUM
#define PM_CROSS_20_OFT PM_CROSS_15_OFT + PM_CROSS_15_NUM
#define PM_CROSS_25_OFT PM_CROSS_20_OFT + PM_CROSS_20_NUM
#define PM_CROSS_30_OFT PM_CROSS_25_OFT + PM_CROSS_25_NUM
#define PM_CROSS_35_OFT PM_CROSS_30_OFT + PM_CROSS_30_NUM
#define PM_CROSS_40_OFT PM_CROSS_35_OFT + PM_CROSS_35_NUM
#define PM_CROSS_45_OFT PM_CROSS_40_OFT + PM_CROSS_40_NUM
#define PM_CROSS_50_OFT PM_CROSS_45_OFT + PM_CROSS_45_NUM
#define PM_CROSS_55_OFT PM_CROSS_50_OFT + PM_CROSS_50_NUM
#define PM_CROSS_60_OFT PM_CROSS_55_OFT + PM_CROSS_55_NUM
#define PM_CROSS_65_OFT PM_CROSS_60_OFT + PM_CROSS_60_NUM
#define PM_CROSS_70_OFT PM_CROSS_65_OFT + PM_CROSS_65_NUM
static const PM_FONT_INFO arrPMFontInfo[][TEL_NO_OF_SIZES] =
{
// TOM_POINT - not used
{{0, 0, 0},
{0, 0, 0},
{0, 0, 0},
{0, 0, 0},
{0, 0, 0},
{0, 0, 0},
{0, 0, 0},
{0, 0, 0},
{0, 0, 0},
{0, 0, 0},
{0, 0, 0},
{0, 0, 0},
{0, 0, 0}},
// TOM_PLUS
{{ 9.f, 9.f, PM_PLUS_10_OFT},
{11.f, 11.f, PM_PLUS_15_OFT},
{13.f, 13.f, PM_PLUS_20_OFT},
{15.f, 15.f, PM_PLUS_25_OFT},
{17.f, 17.f, PM_PLUS_30_OFT},
{19.f, 19.f, PM_PLUS_35_OFT},
{21.f, 21.f, PM_PLUS_40_OFT},
{23.f, 23.f, PM_PLUS_45_OFT},
{25.f, 25.f, PM_PLUS_50_OFT},
{27.f, 27.f, PM_PLUS_55_OFT},
{29.f, 29.f, PM_PLUS_60_OFT},
{31.f, 31.f, PM_PLUS_65_OFT},
{32.f, 32.f, PM_PLUS_70_OFT}},
// TOM_STAR
{{ 7.f, 9.f, PM_STAR_10_OFT},
{9.f, 11.f, PM_STAR_15_OFT},
{11.f, 13.f, PM_STAR_20_OFT},
{13.f, 15.f, PM_STAR_25_OFT},
{13.f, 17.f, PM_STAR_30_OFT},
{15.f, 19.f, PM_STAR_35_OFT},
{17.f, 21.f, PM_STAR_40_OFT},
{19.f, 23.f, PM_STAR_45_OFT},
{21.f, 25.f, PM_STAR_50_OFT},
{23.f, 27.f, PM_STAR_55_OFT},
{25.f, 29.f, PM_STAR_60_OFT},
{32.f, 32.f, PM_STAR_65_OFT},
{32.f, 32.f, PM_STAR_70_OFT}},
// TOM_X
{{ 7.f, 7.f, PM_CROSS_10_OFT},
{ 9.f, 9.f, PM_CROSS_15_OFT},
{11.f, 11.f, PM_CROSS_20_OFT},
{13.f, 13.f, PM_CROSS_25_OFT},
{15.f, 15.f, PM_CROSS_30_OFT},
{17.f, 17.f, PM_CROSS_35_OFT},
{19.f, 19.f, PM_CROSS_40_OFT},
{21.f, 21.f, PM_CROSS_45_OFT},
{23.f, 23.f, PM_CROSS_50_OFT},
{25.f, 25.f, PM_CROSS_55_OFT},
{27.f, 27.f, PM_CROSS_60_OFT},
{32.f, 32.f, PM_CROSS_65_OFT},
{32.f, 32.f, PM_CROSS_70_OFT}},
// TOM_O
{{ 7.f, 7.f, PM_CIRC_10_OFT},
{ 9.f, 9.f, PM_CIRC_15_OFT},
{ 9.f, 9.f, PM_CIRC_20_OFT},
{11.f, 11.f, PM_CIRC_25_OFT},
{13.f, 13.f, PM_CIRC_30_OFT},
{15.f, 15.f, PM_CIRC_35_OFT},
{17.f, 17.f, PM_CIRC_40_OFT},
{19.f, 19.f, PM_CIRC_45_OFT},
{21.f, 21.f, PM_CIRC_50_OFT},
{23.f, 23.f, PM_CIRC_55_OFT},
{25.f, 25.f, PM_CIRC_60_OFT},
{27.f, 27.f, PM_CIRC_65_OFT},
{29.f, 29.f, PM_CIRC_70_OFT}}
};
static const Standard_Byte OpenGl_AspectMarker_myMarkerRaster[] =
{
// TYPE = PLUS
0x08,0x00,
0x08,0x00,
0x08,0x00,
0x08,0x00,
0xff,0x80,
0x08,0x00,
0x08,0x00,
0x08,0x00,
0x08,0x00, // PLUS 9x9 = 1.0
0x04,0x00,
0x04,0x00,
0x04,0x00,
0x04,0x00,
0x04,0x00,
0xff,0xe0,
0x04,0x00,
0x04,0x00,
0x04,0x00,
0x04,0x00,
0x04,0x00, // PLUS 11x11 = 1.5
0x02,0x00,
0x02,0x00,
0x02,0x00,
0x02,0x00,
0x02,0x00,
0x02,0x00,
0xff,0xf8,
0x02,0x00,
0x02,0x00,
0x02,0x00,
0x02,0x00,
0x02,0x00,
0x02,0x00, // PLUS 13x13 = 2.0
0x01,0x00,
0x01,0x00,
0x01,0x00,
0x01,0x00,
0x01,0x00,
0x01,0x00,
0x01,0x00,
0xff,0xfe,
0x01,0x00,
0x01,0x00,
0x01,0x00,
0x01,0x00,
0x01,0x00,
0x01,0x00,
0x01,0x00, // PLUS 15x15 = 2.5
0x00,0x80, 0x00,
0x00,0x80, 0x00,
0x00,0x80, 0x00,
0x00,0x80, 0x00,
0x00,0x80, 0x00,
0x00,0x80, 0x00,
0x00,0x80, 0x00,
0x00,0x80, 0x00,
0xff,0xff, 0x80,
0x00,0x80, 0x00,
0x00,0x80, 0x00,
0x00,0x80, 0x00,
0x00,0x80, 0x00,
0x00,0x80, 0x00,
0x00,0x80, 0x00,
0x00,0x80, 0x00,
0x00,0x80, 0x00, // PLUS 17x17 = 3.0
0x00,0x40, 0x00,
0x00,0x40, 0x00,
0x00,0x40, 0x00,
0x00,0x40, 0x00,
0x00,0x40, 0x00,
0x00,0x40, 0x00,
0x00,0x40, 0x00,
0x00,0x40, 0x00,
0x00,0x40, 0x00,
0xff,0xff, 0xe0,
0x00,0x40, 0x00,
0x00,0x40, 0x00,
0x00,0x40, 0x00,
0x00,0x40, 0x00,
0x00,0x40, 0x00,
0x00,0x40, 0x00,
0x00,0x40, 0x00,
0x00,0x40, 0x00,
0x00,0x40, 0x00, // PLUS 19x19 = 3.5
0x00,0x20, 0x00,
0x00,0x20, 0x00,
0x00,0x20, 0x00,
0x00,0x20, 0x00,
0x00,0x20, 0x00,
0x00,0x20, 0x00,
0x00,0x20, 0x00,
0x00,0x20, 0x00,
0x00,0x20, 0x00,
0x00,0x20, 0x00,
0xff,0xff, 0xf8,
0x00,0x20, 0x00,
0x00,0x20, 0x00,
0x00,0x20, 0x00,
0x00,0x20, 0x00,
0x00,0x20, 0x00,
0x00,0x20, 0x00,
0x00,0x20, 0x00,
0x00,0x20, 0x00,
0x00,0x20, 0x00,
0x00,0x20, 0x00, // PLUS 21x21 = 4.0
0x00,0x10, 0x00,
0x00,0x10, 0x00,
0x00,0x10, 0x00,
0x00,0x10, 0x00,
0x00,0x10, 0x00,
0x00,0x10, 0x00,
0x00,0x10, 0x00,
0x00,0x10, 0x00,
0x00,0x10, 0x00,
0x00,0x10, 0x00,
0x00,0x10, 0x00,
0xff,0xff, 0xfe,
0x00,0x10, 0x00,
0x00,0x10, 0x00,
0x00,0x10, 0x00,
0x00,0x10, 0x00,
0x00,0x10, 0x00,
0x00,0x10, 0x00,
0x00,0x10, 0x00,
0x00,0x10, 0x00,
0x00,0x10, 0x00,
0x00,0x10, 0x00,
0x00,0x10, 0x00, // PLUS 23x23 = 4.5
0x00,0x08, 0x00,0x00,
0x00,0x08, 0x00,0x00,
0x00,0x08, 0x00,0x00,
0x00,0x08, 0x00,0x00,
0x00,0x08, 0x00,0x00,
0x00,0x08, 0x00,0x00,
0x00,0x08, 0x00,0x00,
0x00,0x08, 0x00,0x00,
0x00,0x08, 0x00,0x00,
0x00,0x08, 0x00,0x00,
0x00,0x08, 0x00,0x00,
0x00,0x08, 0x00,0x00,
0xff,0xff, 0xff,0x80,
0x00,0x08, 0x00,0x00,
0x00,0x08, 0x00,0x00,
0x00,0x08, 0x00,0x00,
0x00,0x08, 0x00,0x00,
0x00,0x08, 0x00,0x00,
0x00,0x08, 0x00,0x00,
0x00,0x08, 0x00,0x00,
0x00,0x08, 0x00,0x00,
0x00,0x08, 0x00,0x00,
0x00,0x08, 0x00,0x00,
0x00,0x08, 0x00,0x00,
0x00,0x08, 0x00,0x00, // PLUS 25x25 = 5.0
0x00,0x04, 0x00,0x00,
0x00,0x04, 0x00,0x00,
0x00,0x04, 0x00,0x00,
0x00,0x04, 0x00,0x00,
0x00,0x04, 0x00,0x00,
0x00,0x04, 0x00,0x00,
0x00,0x04, 0x00,0x00,
0x00,0x04, 0x00,0x00,
0x00,0x04, 0x00,0x00,
0x00,0x04, 0x00,0x00,
0x00,0x04, 0x00,0x00,
0x00,0x04, 0x00,0x00,
0x00,0x04, 0x00,0x00,
0xff,0xff, 0xff,0xe0,
0x00,0x04, 0x00,0x00,
0x00,0x04, 0x00,0x00,
0x00,0x04, 0x00,0x00,
0x00,0x04, 0x00,0x00,
0x00,0x04, 0x00,0x00,
0x00,0x04, 0x00,0x00,
0x00,0x04, 0x00,0x00,
0x00,0x04, 0x00,0x00,
0x00,0x04, 0x00,0x00,
0x00,0x04, 0x00,0x00,
0x00,0x04, 0x00,0x00,
0x00,0x04, 0x00,0x00,
0x00,0x04, 0x00,0x00, // PLUS 27x27 = 5.5
0x00,0x02, 0x00,0x00,
0x00,0x02, 0x00,0x00,
0x00,0x02, 0x00,0x00,
0x00,0x02, 0x00,0x00,
0x00,0x02, 0x00,0x00,
0x00,0x02, 0x00,0x00,
0x00,0x02, 0x00,0x00,
0x00,0x02, 0x00,0x00,
0x00,0x02, 0x00,0x00,
0x00,0x02, 0x00,0x00,
0x00,0x02, 0x00,0x00,
0x00,0x02, 0x00,0x00,
0x00,0x02, 0x00,0x00,
0x00,0x02, 0x00,0x00,
0xff,0xff, 0xff,0xf8,
0x00,0x02, 0x00,0x00,
0x00,0x02, 0x00,0x00,
0x00,0x02, 0x00,0x00,
0x00,0x02, 0x00,0x00,
0x00,0x02, 0x00,0x00,
0x00,0x02, 0x00,0x00,
0x00,0x02, 0x00,0x00,
0x00,0x02, 0x00,0x00,
0x00,0x02, 0x00,0x00,
0x00,0x02, 0x00,0x00,
0x00,0x02, 0x00,0x00,
0x00,0x02, 0x00,0x00,
0x00,0x02, 0x00,0x00,
0x00,0x02, 0x00,0x00, // PLUS 29x29 = 6.0
0x00,0x01, 0x00,0x00,
0x00,0x01, 0x00,0x00,
0x00,0x01, 0x00,0x00,
0x00,0x01, 0x00,0x00,
0x00,0x01, 0x00,0x00,
0x00,0x01, 0x00,0x00,
0x00,0x01, 0x00,0x00,
0x00,0x01, 0x00,0x00,
0x00,0x01, 0x00,0x00,
0x00,0x01, 0x00,0x00,
0x00,0x01, 0x00,0x00,
0x00,0x01, 0x00,0x00,
0x00,0x01, 0x00,0x00,
0x00,0x01, 0x00,0x00,
0x00,0x01, 0x00,0x00,
0xff,0xff, 0xff,0xfd,
0x00,0x01, 0x00,0x00,
0x00,0x01, 0x00,0x00,
0x00,0x01, 0x00,0x00,
0x00,0x01, 0x00,0x00,
0x00,0x01, 0x00,0x00,
0x00,0x01, 0x00,0x00,
0x00,0x01, 0x00,0x00,
0x00,0x01, 0x00,0x00,
0x00,0x01, 0x00,0x00,
0x00,0x01, 0x00,0x00,
0x00,0x01, 0x00,0x00,
0x00,0x01, 0x00,0x00,
0x00,0x01, 0x00,0x00,
0x00,0x01, 0x00,0x00,
0x00,0x01, 0x00,0x00, // PLUS 31x31 = 6.5
0x00,0x00, 0x80,0x00,
0x00,0x00, 0x80,0x00,
0x00,0x00, 0x80,0x00,
0x00,0x00, 0x80,0x00,
0x00,0x00, 0x80,0x00,
0x00,0x00, 0x80,0x00,
0x00,0x00, 0x80,0x00,
0x00,0x00, 0x80,0x00,
0x00,0x00, 0x80,0x00,
0x00,0x00, 0x80,0x00,
0x00,0x00, 0x80,0x00,
0x00,0x00, 0x80,0x00,
0x00,0x00, 0x80,0x00,
0x00,0x00, 0x80,0x00,
0x00,0x00, 0x80,0x00,
0x00,0x00, 0x80,0x00,
0xff,0xff, 0xff,0xff,
0x00,0x00, 0x80,0x00,
0x00,0x00, 0x80,0x00,
0x00,0x00, 0x80,0x00,
0x00,0x00, 0x80,0x00,
0x00,0x00, 0x80,0x00,
0x00,0x00, 0x80,0x00,
0x00,0x00, 0x80,0x00,
0x00,0x00, 0x80,0x00,
0x00,0x00, 0x80,0x00,
0x00,0x00, 0x80,0x00,
0x00,0x00, 0x80,0x00,
0x00,0x00, 0x80,0x00,
0x00,0x00, 0x80,0x00,
0x00,0x00, 0x80,0x00,
0x00,0x00, 0x80,0x00, // PLUS 32x32 = 7.0
// TYPE = STAR
0x10,
0x10,
0xd6,
0x38,
0x10,
0x38,
0xd6,
0x10,
0x10, // STAR 7x9 = 1.0
0x08,0x00,
0x08,0x00,
0x08,0x00,
0xc9,0x80,
0x3e,0x00,
0x08,0x00,
0x3e,0x00,
0xc9,0x80,
0x08,0x00,
0x08,0x00,
0x08,0x00, // STAR 9x11 = 1.5
0x04,0x00,
0x04,0x00,
0x04,0x00,
0x84,0x20,
0x64,0xc0,
0x1f,0x00,
0x04,0x00,
0x1f,0x00,
0x64,0xc0,
0x84,0x20,
0x04,0x00,
0x04,0x00,
0x04,0x00, // STAR 11x13 = 2.0
0x02,0x00,
0x02,0x00,
0x02,0x00,
0x02,0x00,
0x82,0x18,
0x62,0x60,
0x1b,0x80,
0x06,0x00,
0x1b,0x80,
0x62,0x60,
0x82,0x18,
0x02,0x00,
0x02,0x00,
0x02,0x00,
0x02,0x00, // STAR 13x15 = 2.5
0x02,0x00,
0x02,0x00,
0x02,0x00,
0x02,0x00,
0x82,0x08,
0x62,0x30,
0x12,0x40,
0x0f,0x80,
0x02,0x00,
0x0f,0x80,
0x12,0x40,
0x62,0x30,
0x82,0x08,
0x02,0x00,
0x02,0x00,
0x02,0x00,
0x02,0x00, // STAR 13x17 = 3.0
0x01,0x00,
0x01,0x00,
0x01,0x00,
0x01,0x00,
0x01,0x00,
0xc1,0x06,
0x21,0x18,
0x19,0x20,
0x07,0xc0,
0x01,0x00,
0x07,0xc0,
0x19,0x20,
0x21,0x18,
0xc1,0x06,
0x01,0x00,
0x01,0x00,
0x01,0x00,
0x01,0x00,
0x01,0x00, // STAR 15x19 = 3.5
0x00,0x80, 0x00,
0x00,0x80, 0x00,
0x00,0x80, 0x00,
0x00,0x80, 0x00,
0x00,0x80, 0x00,
0x80,0x80, 0x80,
0x60,0x83, 0x00,
0x10,0x8c, 0x00,
0x0c,0x90, 0x00,
0x03,0xe0, 0x00,
0x00,0x80, 0x00,
0x03,0xe0, 0x00,
0x0c,0x90, 0x00,
0x10,0x8c, 0x00,
0x60,0x83, 0x00,
0x80,0x80, 0x80,
0x00,0x80, 0x00,
0x00,0x80, 0x00,
0x00,0x80, 0x00,
0x00,0x80, 0x00,
0x00,0x80, 0x00, // STAR 17x21 = 4.0
0x00,0x40, 0x00,
0x00,0x40, 0x00,
0x00,0x40, 0x00,
0x00,0x40, 0x00,
0x00,0x40, 0x00,
0x00,0x40, 0x00,
0xc0,0x40, 0x60,
0x30,0x41, 0x80,
0x08,0x42, 0x00,
0x06,0x4c, 0x00,
0x01,0xf0, 0x00,
0x00,0x40, 0x00,
0x01,0xf0, 0x00,
0x06,0x4c, 0x00,
0x08,0x42, 0x00,
0x30,0x41, 0x80,
0xc0,0x40, 0x60,
0x00,0x40, 0x00,
0x00,0x40, 0x00,
0x00,0x40, 0x00,
0x00,0x40, 0x00,
0x00,0x40, 0x00,
0x00,0x40, 0x00, // STAR 19x23 = 4.5
0x00,0x20, 0x00,
0x00,0x20, 0x00,
0x00,0x20, 0x00,
0x00,0x20, 0x00,
0x00,0x20, 0x00,
0x00,0x20, 0x00,
0x80,0x20, 0x08,
0x60,0x20, 0x30,
0x18,0x20, 0xc0,
0x04,0x21, 0x00,
0x03,0x26, 0x00,
0x00,0xf8, 0x00,
0x00,0x20, 0x00,
0x00,0xf8, 0x00,
0x03,0x26, 0x00,
0x04,0x21, 0x00,
0x18,0x20, 0xc0,
0x60,0x20, 0x30,
0x80,0x20, 0x08,
0x00,0x20, 0x00,
0x00,0x20, 0x00,
0x00,0x20, 0x00,
0x00,0x20, 0x00,
0x00,0x20, 0x00,
0x00,0x20, 0x00, // STAR 21x25 = 5.0
0x00,0x10, 0x00,
0x00,0x10, 0x00,
0x00,0x10, 0x00,
0x00,0x10, 0x00,
0x00,0x10, 0x00,
0x00,0x10, 0x00,
0x00,0x10, 0x00,
0xc0,0x10, 0x06,
0x30,0x10, 0x18,
0x08,0x10, 0x60,
0x06,0x10, 0x80,
0x01,0x93, 0x00,
0x00,0x7c, 0x00,
0x00,0x10, 0x00,
0x00,0x7c, 0x00,
0x01,0x93, 0x00,
0x06,0x10, 0x80,
0x08,0x10, 0x60,
0x30,0x10, 0x18,
0xc0,0x10, 0x06,
0x00,0x10, 0x00,
0x00,0x10, 0x00,
0x00,0x10, 0x00,
0x00,0x10, 0x00,
0x00,0x10, 0x00,
0x00,0x10, 0x00,
0x00,0x10, 0x00, // STAR 23x27 = 5.5
0x00,0x08, 0x00,0x00,
0x00,0x08, 0x00,0x00,
0x00,0x08, 0x00,0x00,
0x00,0x08, 0x00,0x00,
0x00,0x08, 0x00,0x00,
0x00,0x08, 0x00,0x00,
0x00,0x08, 0x00,0x00,
0x80,0x08, 0x00,0x80,
0x60,0x08, 0x03,0x00,
0x18,0x08, 0x0c,0x00,
0x04,0x08, 0x30,0x00,
0x03,0x08, 0x40,0x00,
0x00,0xc9, 0x80,0x00,
0x00,0x3e, 0x00,0x00,
0x00,0x08, 0x00,0x00,
0x00,0x3e, 0x00,0x00,
0x00,0xc9, 0x80,0x00,
0x03,0x08, 0x40,0x00,
0x04,0x08, 0x30,0x00,
0x18,0x08, 0x0c,0x00,
0x60,0x08, 0x03,0x00,
0x80,0x08, 0x00,0x80,
0x00,0x08, 0x00,0x00,
0x00,0x08, 0x00,0x00,
0x00,0x08, 0x00,0x00,
0x00,0x08, 0x00,0x00,
0x00,0x08, 0x00,0x00,
0x00,0x08, 0x00,0x00,
0x00,0x08, 0x00,0x00, // STAR 25x29 = 6.0
0x00,0x00, 0x80,0x00,
0x00,0x00, 0x80,0x00,
0x00,0x00, 0x80,0x00,
0x00,0x00, 0x80,0x00,
0x00,0x00, 0x80,0x00,
0x00,0x00, 0x80,0x00,
0x00,0x00, 0x80,0x00,
0x00,0x00, 0x80,0x00,
0x00,0x00, 0x80,0x00,
0x30,0x00, 0x80,0x06,
0x0c,0x00, 0x80,0x18,
0x03,0x00, 0x80,0x60,
0x00,0xc0, 0x81,0x80,
0x00,0x30, 0x86,0x00,
0x00,0x0c, 0x98,0x00,
0x00,0x03, 0xe0,0x00,
0x00,0x03, 0xe0,0x00,
0x00,0x0c, 0x98,0x00,
0x00,0x30, 0x86,0x00,
0x00,0xc0, 0x81,0x80,
0x03,0x00, 0x80,0x60,
0x0c,0x00, 0x80,0x18,
0x30,0x00, 0x80,0x06,
0x00,0x00, 0x80,0x00,
0x00,0x00, 0x80,0x00,
0x00,0x00, 0x80,0x00,
0x00,0x00, 0x80,0x00,
0x00,0x00, 0x80,0x00,
0x00,0x00, 0x80,0x00,
0x00,0x00, 0x80,0x00,
0x00,0x00, 0x00,0x00,
0x00,0x00, 0x00,0x00, // STAR 32x32 = 6.5
0x00, 0x00, 0x80, 0x00,
0x00, 0x00, 0x80, 0x00,
0x00, 0x00, 0x80, 0x00,
0x00, 0x00, 0x80, 0x00,
0x00, 0x00, 0x80, 0x00,
0x00, 0x00, 0x80, 0x00,
0x00, 0x00, 0x80, 0x00,
0x00, 0x00, 0x80, 0x00,
0x10, 0x00, 0x80, 0x04,
0x0c, 0x00, 0x80, 0x18,
0x02, 0x00, 0x80, 0x20,
0x01, 0x80, 0x80, 0xc0,
0x00, 0x40, 0x81, 0x00,
0x00, 0x30, 0x86, 0x00,
0x00, 0x08, 0x88, 0x00,
0x00, 0x06, 0xb0, 0x00,
0x00, 0x01, 0xc0, 0x00,
0x00, 0x06, 0xb0, 0x00,
0x00, 0x08, 0x88, 0x00,
0x00, 0x30, 0x86, 0x00,
0x00, 0x40, 0x81, 0x00,
0x01, 0x80, 0x80, 0xc0,
0x02, 0x00, 0x80, 0x20,
0x0c, 0x00, 0x80, 0x18,
0x10, 0x00, 0x80, 0x04,
0x00, 0x00, 0x80, 0x00,
0x00, 0x00, 0x80, 0x00,
0x00, 0x00, 0x80, 0x00,
0x00, 0x00, 0x80, 0x00,
0x00, 0x00, 0x80, 0x00,
0x00, 0x00, 0x80, 0x00,
0x00, 0x00, 0x80, 0x00, // STAR 32x32 = 7.0
// TYPE = CIRC
0x38,
0x44,
0x82,
0x82,
0x82,
0x44,
0x38, // CIRC 7x7 = 1.0
0x3c,0x00,
0x42,0x00,
0x81,0x00,
0x81,0x00,
0x81,0x00,
0x81,0x00,
0x42,0x00,
0x3c,0x00,
0x00,0x00, //CIRC 9x9 = 1.5
0x3e,0x00,
0x41,0x00,
0x81,0x80,
0x80,0x80,
0x80,0x80,
0x80,0x80,
0x81,0x80,
0x41,0x00,
0x3e,0x00, // CIRC 9x9 = 2.0
0x1f,0x00,
0x20,0x80,
0x40,0x40,
0x80,0x20,
0x80,0x20,
0x80,0x20,
0x80,0x20,
0x80,0x20,
0x40,0x40,
0x20,0x80,
0x1f,0x00, // CIRC 11x11 = 2.5
0x0f,0x80,
0x10,0x40,
0x20,0x20,
0x40,0x10,
0x80,0x08,
0x80,0x08,
0x80,0x08,
0x80,0x08,
0x80,0x08,
0x40,0x10,
0x20,0x20,
0x10,0x40,
0x0f,0x80, // CIRC 13x13 = 3.0
0x07,0xc0,
0x18,0x30,
0x20,0x08,
0x40,0x04,
0x40,0x04,
0x80,0x02,
0x80,0x02,
0x80,0x02,
0x80,0x02,
0x80,0x02,
0x40,0x04,
0x40,0x04,
0x20,0x08,
0x18,0x30,
0x07,0xc0, // CIRC 15x15 = 3.5
0x03,0xe0, 0x00,
0x0c,0x18, 0x00,
0x10,0x04, 0x00,
0x20,0x02, 0x00,
0x40,0x01, 0x00,
0x40,0x01, 0x00,
0x80,0x00, 0x80,
0x80,0x00, 0x80,
0x80,0x00, 0x80,
0x80,0x00, 0x80,
0x80,0x00, 0x80,
0x40,0x01, 0x00,
0x40,0x01, 0x00,
0x20,0x02, 0x00,
0x10,0x04, 0x00,
0x0c,0x18, 0x00,
0x03,0xe0, 0x00, // CIRC 17x17 = 4.0
0x03,0xf8, 0x00,
0x0e,0x0e, 0x00,
0x18,0x03, 0x00,
0x20,0x00, 0x80,
0x60,0x00, 0xc0,
0x40,0x00, 0x40,
0xc0,0x00, 0x60,
0x80,0x00, 0x20,
0x80,0x00, 0x20,
0x80,0x00, 0x20,
0x80,0x00, 0x20,
0x80,0x00, 0x20,
0xc0,0x00, 0x60,
0x40,0x00, 0x40,
0x60,0x00, 0xc0,
0x20,0x00, 0x80,
0x18,0x03, 0x00,
0x0e,0x0e, 0x00,
0x03,0xf8, 0x00, // CIRC 19x19 = 4.5
0x01,0xfc, 0x00,
0x06,0x03, 0x00,
0x08,0x00, 0x80,
0x10,0x00, 0x40,
0x20,0x00, 0x20,
0x40,0x00, 0x10,
0x40,0x00, 0x10,
0x80,0x00, 0x08,
0x80,0x00, 0x08,
0x80,0x00, 0x08,
0x80,0x00, 0x08,
0x80,0x00, 0x08,
0x80,0x00, 0x08,
0x80,0x00, 0x08,
0x40,0x00, 0x10,
0x40,0x00, 0x10,
0x20,0x00, 0x20,
0x10,0x00, 0x40,
0x08,0x00, 0x80,
0x06,0x03, 0x00,
0x01,0xfc, 0x00, // CIRC 21x21 = 5.0
0x00,0xfe, 0x00,
0x03,0x01, 0x80,
0x0c,0x00, 0x60,
0x18,0x00, 0x30,
0x30,0x00, 0x18,
0x20,0x00, 0x08,
0x40,0x00, 0x04,
0x40,0x00, 0x04,
0x80,0x00, 0x02,
0x80,0x00, 0x02,
0x80,0x00, 0x02,
0x80,0x00, 0x02,
0x80,0x00, 0x02,
0x80,0x00, 0x02,
0x80,0x00, 0x02,
0x40,0x00, 0x04,
0x40,0x00, 0x04,
0x20,0x00, 0x08,
0x30,0x00, 0x18,
0x18,0x00, 0x30,
0x0c,0x00, 0x60,
0x03,0x01, 0x80,
0x00,0xfe, 0x00, // CIRC 23x23 = 5.5
0x00,0x7f, 0x00,0x00,
0x01,0x80, 0xc0,0x00,
0x06,0x00, 0x30,0x00,
0x08,0x00, 0x08,0x00,
0x10,0x00, 0x04,0x00,
0x20,0x00, 0x02,0x00,
0x20,0x00, 0x02,0x00,
0x40,0x00, 0x01,0x00,
0x40,0x00, 0x01,0x00,
0x80,0x00, 0x00,0x80,
0x80,0x00, 0x00,0x80,
0x80,0x00, 0x00,0x80,
0x80,0x00, 0x00,0x80,
0x80,0x00, 0x00,0x80,
0x80,0x00, 0x00,0x80,
0x80,0x00, 0x00,0x80,
0x40,0x00, 0x01,0x00,
0x40,0x00, 0x01,0x00,
0x20,0x00, 0x02,0x00,
0x20,0x00, 0x02,0x00,
0x10,0x00, 0x04,0x00,
0x08,0x00, 0x08,0x00,
0x06,0x00, 0x30,0x00,
0x01,0x80, 0xc0,0x00,
0x00,0x7f, 0x00,0x00, // CIRC 25x25 = 6.0
0x00,0x3f, 0x80,0x00,
0x01,0xc0, 0x70,0x00,
0x03,0x00, 0x18,0x00,
0x0c,0x00, 0x06,0x00,
0x18,0x00, 0x03,0x00,
0x10,0x00, 0x01,0x00,
0x20,0x00, 0x00,0x80,
0x60,0x00, 0x00,0xc0,
0x40,0x00, 0x00,0x40,
0x40,0x00, 0x00,0x40,
0x80,0x00, 0x00,0x20,
0x80,0x00, 0x00,0x20,
0x80,0x00, 0x00,0x20,
0x80,0x00, 0x00,0x20,
0x80,0x00, 0x00,0x20,
0x80,0x00, 0x00,0x20,
0x80,0x00, 0x00,0x20,
0x40,0x00, 0x00,0x40,
0x40,0x00, 0x00,0x40,
0x60,0x00, 0x00,0xc0,
0x20,0x00, 0x00,0x80,
0x10,0x00, 0x01,0x00,
0x18,0x00, 0x03,0x00,
0x0c,0x00, 0x06,0x00,
0x03,0x00, 0x18,0x00,
0x01,0xc0, 0x70,0x00,
0x00,0x3f, 0x80,0x00, // CIRC 27x27 = 6.5
0x00,0x1f, 0xc0,0x00,
0x00,0xe0, 0x38,0x00,
0x01,0x00, 0x04,0x00,
0x06,0x00, 0x03,0x00,
0x08,0x00, 0x00,0x80,
0x10,0x00, 0x00,0x40,
0x10,0x00, 0x00,0x40,
0x20,0x00, 0x00,0x20,
0x40,0x00, 0x00,0x10,
0x40,0x00, 0x00,0x10,
0x40,0x00, 0x00,0x10,
0x80,0x00, 0x00,0x08,
0x80,0x00, 0x00,0x08,
0x80,0x00, 0x00,0x08,
0x80,0x00, 0x00,0x08,
0x80,0x00, 0x00,0x08,
0x80,0x00, 0x00,0x08,
0x80,0x00, 0x00,0x08,
0x40,0x00, 0x00,0x10,
0x40,0x00, 0x00,0x10,
0x40,0x00, 0x00,0x10,
0x20,0x00, 0x00,0x20,
0x10,0x00, 0x00,0x40,
0x10,0x00, 0x00,0x40,
0x08,0x00, 0x00,0x80,
0x06,0x00, 0x03,0x00,
0x01,0x00, 0x04,0x00,
0x00,0xe0, 0x38,0x00,
0x00,0x1f, 0xc0,0x00, // CIRC 29x29 = 7.0
// TYPE = CROSS
0x82,
0x44,
0x28,
0x10,
0x28,
0x44,
0x82, // CROSS 7x7 = 1.0
0x80,0x80,
0x41,0x00,
0x22,0x00,
0x14,0x00,
0x08,0x00,
0x14,0x00,
0x22,0x00,
0x41,0x00,
0x80,0x80, // CROSS 9x9 = 1.5
0x80,0x20,
0x40,0x40,
0x20,0x80,
0x11,0x00,
0x0a,0x00,
0x04,0x00,
0x0a,0x00,
0x11,0x00,
0x20,0x80,
0x40,0x40,
0x80,0x20, // CROSS 11x11 = 2.0
0x80,0x08,
0x40,0x10,
0x20,0x20,
0x10,0x40,
0x08,0x80,
0x05,0x00,
0x02,0x00,
0x05,0x00,
0x08,0x80,
0x10,0x40,
0x20,0x20,
0x40,0x10,
0x80,0x08, // CROSS 13x13 = 2.5
0x80,0x02,
0x40,0x04,
0x20,0x08,
0x10,0x10,
0x08,0x20,
0x04,0x40,
0x02,0x80,
0x01,0x00,
0x02,0x80,
0x04,0x40,
0x08,0x20,
0x10,0x10,
0x20,0x08,
0x40,0x04,
0x80,0x02, // CROSS 15x15 = 3.0
0x80,0x00, 0x80,
0x40,0x01, 0x00,
0x20,0x02, 0x00,
0x10,0x04, 0x00,
0x08,0x08, 0x00,
0x04,0x10, 0x00,
0x02,0x20, 0x00,
0x01,0x40, 0x00,
0x00,0x80, 0x00,
0x01,0x40, 0x00,
0x02,0x20, 0x00,
0x04,0x10, 0x00,
0x08,0x08, 0x00,
0x10,0x04, 0x00,
0x20,0x02, 0x00,
0x40,0x01, 0x00,
0x80,0x00, 0x80, // CROSS 17x17 = 3.5
0x80,0x00, 0x20,
0x40,0x00, 0x40,
0x20,0x00, 0x80,
0x10,0x01, 0x00,
0x08,0x02, 0x00,
0x04,0x04, 0x00,
0x02,0x08, 0x00,
0x01,0x10, 0x00,
0x00,0xa0, 0x00,
0x00,0x40, 0x00,
0x00,0xa0, 0x00,
0x01,0x10, 0x00,
0x02,0x08, 0x00,
0x04,0x04, 0x00,
0x08,0x02, 0x00,
0x10,0x01, 0x00,
0x20,0x00, 0x80,
0x40,0x00, 0x40,
0x80,0x00, 0x20, // CROSS 19x19 = 4.0
0x80,0x00, 0x08,
0x40,0x00, 0x10,
0x20,0x00, 0x20,
0x10,0x00, 0x40,
0x08,0x00, 0x80,
0x04,0x01, 0x00,
0x02,0x02, 0x00,
0x01,0x04, 0x00,
0x00,0x88, 0x00,
0x00,0x50, 0x00,
0x00,0x20, 0x00,
0x00,0x50, 0x00,
0x00,0x88, 0x00,
0x01,0x04, 0x00,
0x02,0x02, 0x00,
0x04,0x01, 0x00,
0x08,0x00, 0x80,
0x10,0x00, 0x40,
0x20,0x00, 0x20,
0x40,0x00, 0x10,
0x80,0x00, 0x08,/* CROSS 21x21 = 4.5 */
0x80,0x00, 0x02,
0x40,0x00, 0x04,
0x20,0x00, 0x08,
0x10,0x00, 0x10,
0x08,0x00, 0x20,
0x04,0x00, 0x40,
0x02,0x00, 0x80,
0x01,0x01, 0x00,
0x00,0x82, 0x00,
0x00,0x44, 0x00,
0x00,0x28, 0x00,
0x00,0x10, 0x00,
0x00,0x28, 0x00,
0x00,0x44, 0x00,
0x00,0x82, 0x00,
0x01,0x01, 0x00,
0x02,0x00, 0x80,
0x04,0x00, 0x40,
0x08,0x00, 0x20,
0x10,0x00, 0x10,
0x20,0x00, 0x08,
0x40,0x00, 0x04,
0x80,0x00, 0x02, // CROSS 23x23 = 5.0
0x80,0x00, 0x00,0x80,
0x40,0x00, 0x01,0x00,
0x20,0x00, 0x02,0x00,
0x10,0x00, 0x04,0x00,
0x08,0x00, 0x08,0x00,
0x04,0x00, 0x10,0x00,
0x02,0x00, 0x20,0x00,
0x01,0x00, 0x40,0x00,
0x00,0x80, 0x80,0x00,
0x00,0x41, 0x00,0x00,
0x00,0x22, 0x00,0x00,
0x00,0x14, 0x00,0x00,
0x00,0x08, 0x00,0x00,
0x00,0x14, 0x00,0x00,
0x00,0x22, 0x00,0x00,
0x00,0x41, 0x00,0x00,
0x00,0x80, 0x80,0x00,
0x01,0x00, 0x40,0x00,
0x02,0x00, 0x20,0x00,
0x04,0x00, 0x10,0x00,
0x08,0x00, 0x08,0x00,
0x10,0x00, 0x04,0x00,
0x20,0x00, 0x02,0x00,
0x40,0x00, 0x01,0x00,
0x80,0x00, 0x00,0x80, // CROSS 25x25 = 5.5
0x80,0x00, 0x00,0x20,
0x40,0x00, 0x00,0x40,
0x20,0x00, 0x00,0x80,
0x10,0x00, 0x01,0x00,
0x08,0x00, 0x02,0x00,
0x04,0x00, 0x04,0x00,
0x02,0x00, 0x08,0x00,
0x01,0x00, 0x10,0x00,
0x00,0x80, 0x20,0x00,
0x00,0x40, 0x40,0x00,
0x00,0x20, 0x80,0x00,
0x00,0x11, 0x00,0x00,
0x00,0x0a, 0x00,0x00,
0x00,0x04, 0x00,0x00,
0x00,0x0a, 0x00,0x00,
0x00,0x11, 0x00,0x00,
0x00,0x20, 0x80,0x00,
0x00,0x40, 0x40,0x00,
0x00,0x80, 0x20,0x00,
0x01,0x00, 0x10,0x00,
0x02,0x00, 0x08,0x00,
0x04,0x00, 0x04,0x00,
0x08,0x00, 0x02,0x00,
0x10,0x00, 0x01,0x00,
0x20,0x00, 0x00,0x80,
0x40,0x00, 0x00,0x40,
0x80,0x00, 0x00,0x20, // CROSS 27x27 = 6.0
0x00,0x00, 0x00,0x00,
0x00,0x00, 0x00,0x00,
0x20,0x00, 0x00,0x04,
0x10,0x00, 0x00,0x08,
0x08,0x00, 0x00,0x10,
0x04,0x00, 0x00,0x20,
0x02,0x00, 0x00,0x40,
0x01,0x00, 0x00,0x80,
0x00,0x80, 0x01,0x00,
0x00,0x40, 0x02,0x00,
0x00,0x20, 0x04,0x00,
0x00,0x10, 0x08,0x00,
0x00,0x08, 0x10,0x00,
0x00,0x04, 0x20,0x00,
0x00,0x02, 0x40,0x00,
0x00,0x01, 0x80,0x00,
0x00,0x01, 0x80,0x00,
0x00,0x02, 0x40,0x00,
0x00,0x04, 0x20,0x00,
0x00,0x08, 0x10,0x00,
0x00,0x10, 0x08,0x00,
0x00,0x20, 0x04,0x00,
0x00,0x40, 0x02,0x00,
0x00,0x80, 0x01,0x00,
0x01,0x00, 0x00,0x80,
0x02,0x00, 0x00,0x40,
0x04,0x00, 0x00,0x20,
0x08,0x00, 0x00,0x10,
0x10,0x00, 0x00,0x08,
0x20,0x00, 0x00,0x04,
0x00,0x00, 0x00,0x00,
0x00,0x00, 0x00,0x00, // CROSS 32x32 = 6.5
0x00,0x00, 0x00,0x00,
0x40,0x00, 0x00,0x02,
0x20,0x00, 0x00,0x04,
0x10,0x00, 0x00,0x08,
0x08,0x00, 0x00,0x10,
0x04,0x00, 0x00,0x20,
0x02,0x00, 0x00,0x40,
0x01,0x00, 0x00,0x80,
0x00,0x80, 0x01,0x00,
0x00,0x40, 0x02,0x00,
0x00,0x20, 0x04,0x00,
0x00,0x10, 0x08,0x00,
0x00,0x08, 0x10,0x00,
0x00,0x04, 0x20,0x00,
0x00,0x02, 0x40,0x00,
0x00,0x01, 0x80,0x00,
0x00,0x01, 0x80,0x00,
0x00,0x02, 0x40,0x00,
0x00,0x04, 0x20,0x00,
0x00,0x08, 0x10,0x00,
0x00,0x10, 0x08,0x00,
0x00,0x20, 0x04,0x00,
0x00,0x40, 0x02,0x00,
0x00,0x80, 0x01,0x00,
0x01,0x00, 0x00,0x80,
0x02,0x00, 0x00,0x40,
0x04,0x00, 0x00,0x20,
0x08,0x00, 0x00,0x10,
0x10,0x00, 0x00,0x08,
0x20,0x00, 0x00,0x04,
0x40,0x00, 0x00,0x02,
0x00,0x00, 0x00,0x00 // CROSS 32x32 = 7.0
};
// =======================================================================
// function : GetMarkerBitMapArray
// purpose : Returns a parameters for the marker of the specified
// type and scale.
// =======================================================================
void GetMarkerBitMapParam (const Aspect_TypeOfMarker theMarkerType,
const Standard_ShortReal& theScale,
Standard_Integer& theWidth,
Standard_Integer& theHeight,
Standard_Integer& theOffset,
Standard_Integer& theNumOfBytes)
{
const Standard_Integer aType = (Standard_Integer )((theMarkerType > Aspect_TOM_O) ? Aspect_TOM_O : theMarkerType);
const Standard_Real anIndex = (Standard_Real )(TEL_NO_OF_SIZES - 1) * (theScale - (Standard_Real )TEL_PM_START_SIZE)
/ (Standard_Real )(TEL_PM_END_SIZE - TEL_PM_START_SIZE);
Standard_Integer anId = (Standard_Integer )(anIndex + 0.5);
if (anId < 0)
{
anId = 0;
}
else if (anId >= TEL_NO_OF_SIZES)
{
anId = TEL_NO_OF_SIZES - 1;
}
theWidth = (Standard_Integer )arrPMFontInfo[aType][anId].width;
theHeight = (Standard_Integer )arrPMFontInfo[aType][anId].height;
theOffset = arrPMFontInfo[aType][anId].offset;
const Standard_Integer aNumOfBytesInRow = theWidth / 8 + (theWidth % 8 ? 1 : 0);
theNumOfBytes = theHeight * aNumOfBytesInRow;
}
// =======================================================================
// function : GetTextureImage
// purpose : Returns a marker image for the marker of the specified
// type and scale.
// =======================================================================
Handle(Graphic3d_MarkerImage) GetTextureImage (const Aspect_TypeOfMarker theMarkerType,
const Standard_ShortReal& theScale)
{
Standard_Integer aWidth, aHeight, anOffset, aNumOfBytes;
GetMarkerBitMapParam (theMarkerType, theScale, aWidth, aHeight, anOffset, aNumOfBytes);
Handle(TColStd_HArray1OfByte) aBitMap = new TColStd_HArray1OfByte (0, aNumOfBytes - 1);
for (Standard_Integer anIter = 0; anIter < aNumOfBytes; anIter++)
{
aBitMap->ChangeValue (anIter) = OpenGl_AspectMarker_myMarkerRaster[anOffset + anIter];
}
Handle(Graphic3d_MarkerImage) aTexture = new Graphic3d_MarkerImage (aBitMap, aWidth, aHeight);
return aTexture;
}
// =======================================================================
// function : MergeImages
// purpose : Merge two image pixmap into one. Used for creating image for
// following markers: Aspect_TOM_O_POINT, Aspect_TOM_O_PLUS,
// Aspect_TOM_O_STAR, Aspect_TOM_O_X, Aspect_TOM_RING1,
// Aspect_TOM_RING2, Aspect_TOM_RING3
// =======================================================================
Handle(Image_PixMap) MergeImages (const Handle(Image_PixMap)& theImage1,
const Handle(Image_PixMap)& theImage2)
{
if (theImage1.IsNull() && theImage2.IsNull())
{
return Handle(Image_PixMap)();
}
Handle(Image_PixMap) aResultImage = new Image_PixMap();
Standard_Integer aWidth1 (0), aHeight1 (0);
if (!theImage1.IsNull())
{
aWidth1 = (Standard_Integer )theImage1->Width();
aHeight1 = (Standard_Integer )theImage1->Height();
}
Standard_Integer aWidth2 (0), aHeight2 (0);
if (!theImage2.IsNull())
{
aWidth2 = (Standard_Integer )theImage2->Width();
aHeight2 = (Standard_Integer )theImage2->Height();
}
const Standard_Integer aMaxWidth = Max (aWidth1, aWidth2);
const Standard_Integer aMaxHeight = Max (aHeight1, aHeight2);
const Standard_Integer aSize = Max (aMaxWidth, aMaxHeight);
aResultImage->InitZero (Image_Format_Alpha, aSize, aSize);
if (!theImage1.IsNull())
{
const Standard_Integer aXOffset1 = Abs (aWidth1 - aMaxWidth) / 2;
const Standard_Integer anYOffset1 = Abs (aHeight1 - aMaxHeight) / 2;
for (Standard_Integer anY = 0; anY < aHeight1; anY++)
{
Standard_Byte* anImageLine = theImage1->ChangeRow (anY);
Standard_Byte* aResultImageLine = aResultImage->ChangeRow (anYOffset1 + anY);
for (Standard_Integer aX = 0; aX < aWidth1; aX++)
{
aResultImageLine[aXOffset1 + aX] |= anImageLine[aX];
}
}
}
if (!theImage2.IsNull())
{
const Standard_Integer aXOffset2 = Abs (aWidth2 - aMaxWidth) / 2;
const Standard_Integer anYOffset2 = Abs (aHeight2 - aMaxHeight) / 2;
for (Standard_Integer anY = 0; anY < aHeight2; anY++)
{
Standard_Byte* anImageLine = theImage2->ChangeRow (anY);
Standard_Byte* aResultImageLine = aResultImage->ChangeRow (anYOffset2 + anY);
for (Standard_Integer aX = 0; aX < aWidth2; aX++)
{
aResultImageLine[aXOffset2 + aX] |= anImageLine[aX];
}
}
}
return aResultImage;
}
// =======================================================================
// function : OpenGl_AspectMarker
// purpose :
// =======================================================================
OpenGl_AspectMarker::OpenGl_AspectMarker()
: myAspect (new Graphic3d_AspectMarker3d (Aspect_TOM_PLUS, Quantity_Color (Quantity_NOC_WHITE), 1.0f)),
myMarkerSize (1.0f)
{
//
}
// =======================================================================
// function : OpenGl_AspectMarker
// purpose :
// =======================================================================
OpenGl_AspectMarker::OpenGl_AspectMarker (const Handle(Graphic3d_AspectMarker3d)& theAspect)
: myMarkerSize (1.0f)
{
SetAspect (theAspect);
}
// =======================================================================
// function : SetAspect
// purpose :
// =======================================================================
void OpenGl_AspectMarker::SetAspect (const Handle(Graphic3d_AspectMarker3d)& theAspect)
{
myAspect = theAspect;
// update sprite resource bindings
TCollection_AsciiString aSpriteKey = THE_EMPTY_KEY;
TCollection_AsciiString aSpriteAKey = THE_EMPTY_KEY;
myResources.SpriteKeys (theAspect->GetMarkerImage(), theAspect->Type(), theAspect->Scale(), theAspect->ColorRGBA(), aSpriteKey, aSpriteAKey);
if (aSpriteKey.IsEmpty() || myResources.SpriteKey != aSpriteKey
|| aSpriteAKey.IsEmpty() || myResources.SpriteAKey != aSpriteAKey)
{
myResources.ResetSpriteReadiness();
myMarkerSize = theAspect->Scale();
}
// update shader program resource bindings
const TCollection_AsciiString& aShaderKey = myAspect->ShaderProgram().IsNull() ? THE_EMPTY_KEY : myAspect->ShaderProgram()->GetId();
if (aShaderKey.IsEmpty() || myResources.ShaderProgramId != aShaderKey)
{
myResources.ResetShaderReadiness();
}
}
// =======================================================================
// function : Render
// purpose :
// =======================================================================
void OpenGl_AspectMarker::Render (const Handle(OpenGl_Workspace)& theWorkspace) const
{
theWorkspace->SetAspectMarker (this);
}
// =======================================================================
// function : Release
// purpose :
// =======================================================================
void OpenGl_AspectMarker::Release (OpenGl_Context* theCtx)
{
if (!myResources.Sprite.IsNull())
{
if (theCtx)
{
if (myResources.SpriteKey.IsEmpty())
{
theCtx->DelayedRelease (myResources.Sprite);
theCtx->DelayedRelease (myResources.SpriteA);
}
else
{
myResources.Sprite.Nullify(); // we need nullify all handles before ReleaseResource() call
myResources.SpriteA.Nullify();
theCtx->ReleaseResource (myResources.SpriteKey, Standard_True);
theCtx->ReleaseResource (myResources.SpriteAKey, Standard_True);
}
}
myResources.Sprite.Nullify();
myResources.SpriteA.Nullify();
}
myResources.SpriteKey.Clear();
myResources.SpriteAKey.Clear();
myResources.ResetSpriteReadiness();
if (!myResources.ShaderProgram.IsNull() && theCtx)
{
theCtx->ShaderManager()->Unregister (myResources.ShaderProgramId,
myResources.ShaderProgram);
}
myResources.ShaderProgramId.Clear();
myResources.ResetShaderReadiness();
}
// =======================================================================
// function : BuildSprites
// purpose :
// =======================================================================
void OpenGl_AspectMarker::Resources::BuildSprites (const Handle(OpenGl_Context)& theCtx,
const Handle(Graphic3d_MarkerImage)& theMarkerImage,
const Aspect_TypeOfMarker theType,
const Standard_ShortReal theScale,
const Graphic3d_Vec4& theColor,
Standard_ShortReal& theMarkerSize)
{
// generate key for shared resource
TCollection_AsciiString aNewKey = THE_EMPTY_KEY;
TCollection_AsciiString aNewKeyA = THE_EMPTY_KEY;
SpriteKeys (theMarkerImage, theType, theScale, theColor, aNewKey, aNewKeyA);
// release old shared resources
const Standard_Boolean aNewResource = aNewKey.IsEmpty() || SpriteKey != aNewKey;
if (aNewResource)
{
if (!Sprite.IsNull())
{
if (SpriteKey.IsEmpty())
{
theCtx->DelayedRelease (Sprite);
Sprite.Nullify();
}
else
{
Sprite.Nullify(); // we need nullify all handles before ReleaseResource() call
theCtx->ReleaseResource (SpriteKey, Standard_True);
}
}
SpriteKey = aNewKey;
}
if (aNewKeyA.IsEmpty() || SpriteAKey != aNewKeyA)
{
if (!SpriteA.IsNull())
{
if (SpriteAKey.IsEmpty())
{
theCtx->DelayedRelease (SpriteA);
SpriteA.Nullify();
}
else
{
SpriteA.Nullify(); // we need nullify all handles before ReleaseResource() call
theCtx->ReleaseResource (SpriteAKey, Standard_True);
}
}
SpriteAKey = aNewKeyA;
}
if (!aNewResource)
{
if (!Sprite->IsDisplayList())
{
theMarkerSize = Standard_ShortReal (Max (Sprite->SizeX(), Sprite->SizeY()));
}
return;
}
if (theType == Aspect_TOM_POINT
|| theType == Aspect_TOM_EMPTY
|| (theType == Aspect_TOM_USERDEFINED && theMarkerImage.IsNull()))
{
// nothing to do - just simple point
return;
}
if (!aNewKey.IsEmpty()
&& theCtx->GetResource<Handle(OpenGl_PointSprite)> (aNewKeyA, SpriteA) // alpha sprite could be shared
&& theCtx->GetResource<Handle(OpenGl_PointSprite)> (aNewKey, Sprite))
{
// reuse shared resource
if (!Sprite->IsDisplayList())
{
theMarkerSize = Standard_ShortReal (Max (Sprite->SizeX(), Sprite->SizeY()));
}
return;
}
const bool hadAlreadyAlpha = !SpriteA.IsNull();
if (!hadAlreadyAlpha)
{
SpriteA = new OpenGl_PointSprite();
}
Sprite = new OpenGl_PointSprite();
if (!aNewKey.IsEmpty())
{
theCtx->ShareResource (aNewKey, Sprite);
if (!hadAlreadyAlpha)
{
theCtx->ShareResource (aNewKeyA, SpriteA);
}
}
if (!theCtx.IsNull()
&& theCtx->core20fwd != NULL
&& !theCtx->caps->pntSpritesDisable)
{
// Creating texture resource for using it with point sprites
Handle(Graphic3d_MarkerImage) aNewMarkerImage;
Handle(Image_PixMap) anImage, anImageA;
if (theType == Aspect_TOM_USERDEFINED && !theMarkerImage.IsNull())
{
aNewMarkerImage = theMarkerImage;
anImage = aNewMarkerImage->GetImage();
}
else
{
// Creating image from default bitmap
Handle(Graphic3d_MarkerImage) aMarkerImage1, aMarkerImage2;
const Standard_ShortReal aDelta = 0.1F;
Standard_ShortReal aScale = theScale;
Standard_ShortReal aLimit = 0.0F;
switch (theType)
{
case Aspect_TOM_O_POINT:
{
// draw inner point as filled rectangle
const Standard_Integer aSize = theScale > 7 ? 7 : (Standard_Integer )(theScale + 0.5F);
Handle(TColStd_HArray1OfByte) aBitMap = fillPointBitmap (aSize);
aMarkerImage2 = new Graphic3d_MarkerImage (aBitMap, aSize, aSize);
}
case Aspect_TOM_O_PLUS:
case Aspect_TOM_O_STAR:
case Aspect_TOM_O_X:
{
// For this type of markers we merge two base bitmaps into one
// For example Aspect_TOM_O_PLUS = Aspect_TOM_O + Aspect_TOM_PLUS
aMarkerImage1 = GetTextureImage (Aspect_TOM_O, theScale);
if (theType != Aspect_TOM_O_POINT)
{
aMarkerImage2 = GetTextureImage (Aspect_TypeOfMarker (theType - Aspect_TOM_O_POINT), theScale);
}
anImage = MergeImages (aMarkerImage1->GetImage(), aMarkerImage2->GetImage());
aNewMarkerImage = new Graphic3d_MarkerImage (anImage);
break;
}
case Aspect_TOM_RING1:
if (aLimit == 0.0f) aLimit = aScale * 0.2f;
case Aspect_TOM_RING2:
if (aLimit == 0.0f) aLimit = aScale * 0.5f;
case Aspect_TOM_RING3:
{
if (aLimit == 0.0f) aLimit = aScale * 0.8f;
for (; aScale > aLimit && aScale >= 1.0f; aScale -= aDelta)
{
anImage = MergeImages (anImage, GetTextureImage (Aspect_TOM_O, aScale)->GetImage());
}
aNewMarkerImage = new Graphic3d_MarkerImage (anImage);
break;
}
case Aspect_TOM_BALL:
{
Standard_Integer aWidth, aHeight, anOffset, aNumOfBytes;
GetMarkerBitMapParam (Aspect_TOM_O, aScale, aWidth, aHeight, anOffset, aNumOfBytes);
NCollection_Vec4<Standard_Real> aColor (Standard_Real (theColor.r()),
Standard_Real (theColor.g()),
Standard_Real (theColor.b()),
Standard_Real (theColor.a()));
const Standard_Integer aSize = Max (aWidth + 2, aHeight + 2); // includes extra margin
anImage = new Image_PixMap();
anImageA = new Image_PixMap();
anImage ->InitZero (Image_Format_BGRA, aSize, aSize);
anImageA->InitZero (Image_Format_Alpha, aSize, aSize);
// we draw a set of circles
Image_ColorBGRA aColor32;
aColor32.a() = 255;
Standard_Real aHLS[3];
while (aScale >= 1.0f)
{
Quantity_Color::RgbHls (aColor.r(), aColor.g(), aColor.b(), aHLS[0], aHLS[1], aHLS[2]);
aHLS[2] *= 0.95; // 5% saturation change
Quantity_Color::HlsRgb (aHLS[0], aHLS[1], aHLS[2], aColor.r(), aColor.g(), aColor.b());
aColor32.r() = Standard_Byte(255.0 * aColor.r());
aColor32.g() = Standard_Byte(255.0 * aColor.g());
aColor32.b() = Standard_Byte(255.0 * aColor.b());
const Handle(Graphic3d_MarkerImage) aMarker = GetTextureImage (Aspect_TOM_O, aScale);
const Handle(Image_PixMap)& aCircle = aMarker->GetImage();
const Standard_Size aDiffX = (anImage->SizeX() - aCircle->SizeX()) / 2;
const Standard_Size aDiffY = (anImage->SizeY() - aCircle->SizeY()) / 2;
for (Standard_Size aRow = 0; aRow < aCircle->SizeY(); ++aRow)
{
const Standard_Byte* aRowData = aCircle->Row (aRow);
for (Standard_Size aCol = 0; aCol < aCircle->SizeX(); ++aCol)
{
if (aRowData[aCol] != 0)
{
anImage ->ChangeValue<Image_ColorBGRA> (aDiffX + aRow, aDiffY + aCol) = aColor32;
anImageA->ChangeValue<Standard_Byte> (aDiffX + aRow, aDiffY + aCol) = 255;
}
}
}
aScale -= aDelta;
}
break;
}
default:
{
aNewMarkerImage = GetTextureImage (theType, theScale);
anImage = aNewMarkerImage->GetImage();
break;
}
}
}
theMarkerSize = Max ((Standard_ShortReal )anImage->Width(),(Standard_ShortReal )anImage->Height());
Sprite->Init (theCtx, *anImage.operator->(), Graphic3d_TOT_2D);
if (!hadAlreadyAlpha)
{
if (anImageA.IsNull()
&& Sprite->GetFormat() != GL_ALPHA
&& !aNewMarkerImage.IsNull())
{
anImageA = aNewMarkerImage->GetImageAlpha();
}
if (!anImageA.IsNull())
{
SpriteA->Init (theCtx, *anImageA.operator->(), Graphic3d_TOT_2D);
}
}
}
else
{
#if !defined(GL_ES_VERSION_2_0)
// Creating list with bitmap for using it in compatibility mode
GLuint aBitmapList = glGenLists (1);
Sprite->SetDisplayList (theCtx, aBitmapList);
Standard_Integer aWidth, aHeight, anOffset, aNumOfBytes;
if (theType == Aspect_TOM_USERDEFINED && !theMarkerImage.IsNull())
{
// Reading user defined marker
Handle(TColStd_HArray1OfByte) aBitMap = theMarkerImage->GetBitMapArray();
Standard_Byte* aBitMapArray = new Standard_Byte[aBitMap->Length()];
theMarkerImage->GetTextureSize (aWidth, aHeight);
// We should pass bitmap to glBitmap with reversed line order as it draws it from
// bottom to top
const Standard_Integer aNumOfBytesInRow = aWidth / 8 + (aWidth % 8 ? 1 : 0);
const Standard_Integer anUpperIndex = aBitMap->Upper();
for (Standard_Integer aRow = 0; aRow < aHeight; aRow++)
{
for (Standard_Integer aByteIter = 0; aByteIter < aNumOfBytesInRow; aByteIter++)
{
aBitMapArray[aRow * aNumOfBytesInRow + aByteIter] =
aBitMap->Value (anUpperIndex + 1 - (aRow + 1) * aNumOfBytesInRow + aByteIter);
}
}
if (aBitMapArray != NULL)
{
glNewList (aBitmapList, GL_COMPILE);
glBitmap ((GLsizei )aWidth, (GLsizei )aHeight, (GLfloat )(0.5f * aWidth), (GLfloat )(0.5f * aHeight),
0.f, 0.f, (const GLubyte* )aBitMapArray);
glEndList();
}
}
else
{
// Creating list for default marker
const Standard_ShortReal aDelta = 0.1f;
Standard_ShortReal aScale = theScale;
Standard_ShortReal aLimit = 0.0f;
glNewList (aBitmapList, GL_COMPILE);
switch (theType)
{
case Aspect_TOM_O_POINT:
{
// draw inner point as filled rectangle
const Standard_Integer aSize = theScale > 7 ? 7 : (Standard_Integer )(theScale + 0.5F);
Handle(TColStd_HArray1OfByte) aBitMap = fillPointBitmap (aSize);
glBitmap (aSize, aSize, (GLfloat )(0.5f * aSize), (GLfloat )(0.5f * aSize),
0.0f, 0.0f, &aBitMap->Array1().Value (aBitMap->Lower()));
}
case Aspect_TOM_O_PLUS:
case Aspect_TOM_O_STAR:
case Aspect_TOM_O_X:
{
// For this type of markers we merge two base bitmaps into one
// For example Aspect_TOM_O_PLUS = Aspect_TOM_O + Aspect_TOM_PLUS
GetMarkerBitMapParam (Aspect_TOM_O, theScale, aWidth, aHeight, anOffset, aNumOfBytes);
glBitmap ((GLsizei )aWidth, (GLsizei )aHeight, (GLfloat )(0.5f * aWidth), (GLfloat )(0.5f * aHeight),
0.f, 0.f, (const GLubyte* )&OpenGl_AspectMarker_myMarkerRaster[anOffset]);
if (theType != Aspect_TOM_O_POINT)
{
GetMarkerBitMapParam (Aspect_TypeOfMarker (theType - Aspect_TOM_O_POINT), theScale, aWidth, aHeight, anOffset, aNumOfBytes);
glBitmap ((GLsizei )aWidth, (GLsizei )aHeight, (GLfloat )(0.5f * aWidth), (GLfloat )(0.5f * aHeight),
0.f, 0.f, (const GLubyte* )&OpenGl_AspectMarker_myMarkerRaster[anOffset]);
}
break;
}
case Aspect_TOM_BALL:
{
NCollection_Vec4<Standard_Real> aColor (Standard_Real (theColor.r()),
Standard_Real (theColor.g()),
Standard_Real (theColor.b()),
Standard_Real (theColor.a()));
// we draw a set of circles
while (aScale >= 1.0f)
{
Standard_Real aHLS[3];
Quantity_Color::RgbHls (aColor.r(), aColor.g(), aColor.b(), aHLS[0], aHLS[1], aHLS[2]);
// 5% saturation change
aHLS[2] *= 0.95;
Quantity_Color::HlsRgb (aHLS[0], aHLS[1], aHLS[2], aColor.r(), aColor.g(), aColor.b());
glColor4dv (aColor);
GetMarkerBitMapParam (Aspect_TOM_O, aScale, aWidth, aHeight, anOffset, aNumOfBytes);
glBitmap ((GLsizei )aWidth, (GLsizei )aHeight, 0.5f * GLfloat(aWidth), 0.5f * GLfloat(aHeight),
0.0f, 0.0f, (const GLubyte* )&OpenGl_AspectMarker_myMarkerRaster[anOffset]);
aScale -= aDelta;
}
break;
}
case Aspect_TOM_RING1:
if (aLimit == 0.0f) aLimit = aScale * 0.2f;
case Aspect_TOM_RING2:
if (aLimit == 0.0f) aLimit = aScale * 0.5f;
case Aspect_TOM_RING3:
{
if (aLimit == 0.0f) aLimit = aScale * 0.8f;
for (; aScale > aLimit && aScale >= 1.0f; aScale -= aDelta)
{
GetMarkerBitMapParam (Aspect_TOM_O, aScale, aWidth, aHeight, anOffset, aNumOfBytes);
glBitmap ((GLsizei )aWidth, (GLsizei )aHeight, 0.5f * GLfloat(aWidth), 0.5f * GLfloat(aHeight),
0.0f, 0.0f, (const GLubyte* )&OpenGl_AspectMarker_myMarkerRaster[anOffset]);
}
break;
}
default:
{
GetMarkerBitMapParam (theType, theScale, aWidth, aHeight, anOffset, aNumOfBytes);
glBitmap ((GLsizei )aWidth, (GLsizei )aHeight, 0.5f * GLfloat(aWidth), 0.5f * GLfloat(aHeight),
0.0f, 0.0f, (const GLubyte* )&OpenGl_AspectMarker_myMarkerRaster[anOffset]);
break;
}
}
glEndList();
}
#endif
}
}
// =======================================================================
// function : BuildShader
// purpose :
// =======================================================================
void OpenGl_AspectMarker::Resources::BuildShader (const Handle(OpenGl_Context)& theCtx,
const Handle(Graphic3d_ShaderProgram)& theShader)
{
if (theCtx->core20fwd == NULL)
{
return;
}
// release old shader program resources
if (!ShaderProgram.IsNull())
{
theCtx->ShaderManager()->Unregister (ShaderProgramId, ShaderProgram);
ShaderProgramId.Clear();
ShaderProgram.Nullify();
}
if (theShader.IsNull())
{
return;
}
theCtx->ShaderManager()->Create (theShader, ShaderProgramId, ShaderProgram);
}
// =======================================================================
// function : resourceKeys
// purpose :
// =======================================================================
void OpenGl_AspectMarker::Resources::SpriteKeys (const Handle(Graphic3d_MarkerImage)& theMarkerImage,
const Aspect_TypeOfMarker theType,
const Standard_ShortReal theScale,
const Graphic3d_Vec4& theColor,
TCollection_AsciiString& theKey,
TCollection_AsciiString& theKeyA)
{
// generate key for shared resource
if (theType == Aspect_TOM_USERDEFINED)
{
if (!theMarkerImage.IsNull())
{
theKey = theMarkerImage->GetImageId();
theKeyA = theMarkerImage->GetImageAlphaId();
}
}
else if (theType != Aspect_TOM_POINT
&& theType != Aspect_TOM_EMPTY)
{
// predefined markers are defined with 0.5 step
const Standard_Integer aScale = Standard_Integer(theScale * 10.0f + 0.5f);
theKey = TCollection_AsciiString ("OpenGl_AspectMarker") + theType + "_" + aScale;
theKeyA = theKey + "A";
if (theType == Aspect_TOM_BALL)
{
unsigned int aColor[3] =
{
(unsigned int )(255.0f * theColor.r()),
(unsigned int )(255.0f * theColor.g()),
(unsigned int )(255.0f * theColor.b())
};
char aBytes[8];
sprintf (aBytes, "%02X%02X%02X", aColor[0], aColor[1], aColor[2]);
theKey += aBytes;
}
}
}