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occt/src/StepFEA/StepFEA_NodeGroup.cxx
bugmster 973c2be1e1 0024428: Implementation of LGPL license
The copying permission statements at the beginning of source files updated to refer to LGPL.
Copyright dates extended till 2014 in advance.
2013-12-17 12:42:41 +04:00

65 lines
2.3 KiB
C++

// Created on: 2002-12-12
// Created by: data exchange team
// Copyright (c) 2002-2014 OPEN CASCADE SAS
//
// This file is part of Open CASCADE Technology software library.
//
// This library is free software; you can redistribute it and / or modify it
// under the terms of the GNU Lesser General Public version 2.1 as published
// by the Free Software Foundation, with special exception defined in the file
// OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT
// distribution for complete text of the license and disclaimer of any warranty.
//
// Alternatively, this file may be used under the terms of Open CASCADE
// commercial license or contractual agreement.
// Generator: ExpToCas (EXPRESS -> CASCADE/XSTEP Translator) V1.2
#include <StepFEA_NodeGroup.ixx>
//=======================================================================
//function : StepFEA_NodeGroup
//purpose :
//=======================================================================
StepFEA_NodeGroup::StepFEA_NodeGroup ()
{
}
//=======================================================================
//function : Init
//purpose :
//=======================================================================
void StepFEA_NodeGroup::Init (const Handle(TCollection_HAsciiString) &aGroup_Name,
const Handle(TCollection_HAsciiString) &aGroup_Description,
const Handle(StepFEA_FeaModel) &aFeaGroup_ModelRef,
const Handle(StepFEA_HArray1OfNodeRepresentation) &aNodes)
{
StepFEA_FeaGroup::Init(aGroup_Name,
aGroup_Description,
aFeaGroup_ModelRef);
theNodes = aNodes;
}
//=======================================================================
//function : Nodes
//purpose :
//=======================================================================
Handle(StepFEA_HArray1OfNodeRepresentation) StepFEA_NodeGroup::Nodes () const
{
return theNodes;
}
//=======================================================================
//function : SetNodes
//purpose :
//=======================================================================
void StepFEA_NodeGroup::SetNodes (const Handle(StepFEA_HArray1OfNodeRepresentation) &aNodes)
{
theNodes = aNodes;
}