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occt/src/Poly/Poly_CoherentTriPtr.cxx
bugmaster b311480ed5 0023024: Update headers of OCCT files
Added appropriate copyright and license information in source files
2012-03-21 19:43:04 +04:00

119 lines
4.2 KiB
C++
Executable File

// Created on: 2007-12-08
// Created by: Alexander GRIGORIEV
// Copyright (c) 2007-2012 OPEN CASCADE SAS
//
// The content of this file is subject to the Open CASCADE Technology Public
// License Version 6.5 (the "License"). You may not use the content of this file
// except in compliance with the License. Please obtain a copy of the License
// at http://www.opencascade.org and read it completely before using this file.
//
// The Initial Developer of the Original Code is Open CASCADE S.A.S., having its
// main offices at: 1, place des Freres Montgolfier, 78280 Guyancourt, France.
//
// The Original Code and all software distributed under the License is
// distributed on an "AS IS" basis, without warranty of any kind, and the
// Initial Developer hereby disclaims all such warranties, including without
// limitation, any warranties of merchantability, fitness for a particular
// purpose or non-infringement. Please see the License for the specific terms
// and conditions governing the rights and limitations under the License.
#include <Poly_CoherentTriPtr.hxx>
//=======================================================================
//function : Iterator::Next
//purpose :
//=======================================================================
void Poly_CoherentTriPtr::Iterator::Next ()
{
if (myCurrent)
{
myCurrent = myCurrent->myNext;
if (myCurrent == myFirst)
myCurrent = 0L;
}
}
//=======================================================================
//function : Append
//purpose :
//=======================================================================
void Poly_CoherentTriPtr::Append
(const Poly_CoherentTriangle * pTri,
const Handle_NCollection_BaseAllocator& theAlloc)
{
Handle(NCollection_BaseAllocator) anAlloc = theAlloc;
if (theAlloc.IsNull())
anAlloc = NCollection_BaseAllocator::CommonBaseAllocator();
Poly_CoherentTriPtr * aNewPtr = new (anAlloc) Poly_CoherentTriPtr(* pTri);
aNewPtr->myNext = myNext;
myNext->myPrevious = aNewPtr;
aNewPtr->myPrevious = this;
myNext = aNewPtr;
}
//=======================================================================
//function : Prepend
//purpose :
//=======================================================================
void Poly_CoherentTriPtr::Prepend
(const Poly_CoherentTriangle * pTri,
const Handle_NCollection_BaseAllocator& theAlloc)
{
Handle(NCollection_BaseAllocator) anAlloc = theAlloc;
if (theAlloc.IsNull())
anAlloc = NCollection_BaseAllocator::CommonBaseAllocator();
Poly_CoherentTriPtr * aNewPtr = new (anAlloc) Poly_CoherentTriPtr(* pTri);
aNewPtr->myPrevious = myPrevious;
myPrevious->myNext = aNewPtr;
aNewPtr->myNext = this;
myPrevious = aNewPtr;
}
//=======================================================================
//function : Remove
//purpose :
//=======================================================================
void Poly_CoherentTriPtr::Remove
(Poly_CoherentTriPtr * thePtr,
const Handle_NCollection_BaseAllocator& theAlloc)
{
Handle(NCollection_BaseAllocator) anAlloc = theAlloc;
if (theAlloc.IsNull())
anAlloc = NCollection_BaseAllocator::CommonBaseAllocator();
if (thePtr->myNext && thePtr->myPrevious) {
thePtr->myPrevious->myNext = thePtr->myNext;
thePtr->myNext->myPrevious = thePtr->myPrevious;
thePtr->myNext = thePtr;
thePtr->myPrevious = thePtr;
}
anAlloc->Free(thePtr);
}
//=======================================================================
//function : RemoveList
//purpose :
//=======================================================================
void Poly_CoherentTriPtr::RemoveList
(Poly_CoherentTriPtr * thePtr,
const Handle_NCollection_BaseAllocator& theAlloc)
{
Handle(NCollection_BaseAllocator) anAlloc = theAlloc;
if (theAlloc.IsNull())
anAlloc = NCollection_BaseAllocator::CommonBaseAllocator();
Poly_CoherentTriPtr * aPtr = thePtr;
do {
if (aPtr == 0L)
break;
Poly_CoherentTriPtr * aLostPtr = aPtr;
aPtr = aPtr->myNext;
anAlloc->Free(aLostPtr);
} while (aPtr != thePtr);
}