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119 lines
4.2 KiB
C++
Executable File
119 lines
4.2 KiB
C++
Executable File
// Created on: 2007-12-08
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// Created by: Alexander GRIGORIEV
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// Copyright (c) 2007-2012 OPEN CASCADE SAS
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//
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// The content of this file is subject to the Open CASCADE Technology Public
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// License Version 6.5 (the "License"). You may not use the content of this file
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// except in compliance with the License. Please obtain a copy of the License
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// at http://www.opencascade.org and read it completely before using this file.
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//
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// The Initial Developer of the Original Code is Open CASCADE S.A.S., having its
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// main offices at: 1, place des Freres Montgolfier, 78280 Guyancourt, France.
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//
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// The Original Code and all software distributed under the License is
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// distributed on an "AS IS" basis, without warranty of any kind, and the
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// Initial Developer hereby disclaims all such warranties, including without
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// limitation, any warranties of merchantability, fitness for a particular
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// purpose or non-infringement. Please see the License for the specific terms
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// and conditions governing the rights and limitations under the License.
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#include <Poly_CoherentTriPtr.hxx>
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//=======================================================================
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//function : Iterator::Next
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//purpose :
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//=======================================================================
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void Poly_CoherentTriPtr::Iterator::Next ()
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{
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if (myCurrent)
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{
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myCurrent = myCurrent->myNext;
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if (myCurrent == myFirst)
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myCurrent = 0L;
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}
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}
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//=======================================================================
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//function : Append
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//purpose :
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//=======================================================================
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void Poly_CoherentTriPtr::Append
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(const Poly_CoherentTriangle * pTri,
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const Handle_NCollection_BaseAllocator& theAlloc)
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{
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Handle(NCollection_BaseAllocator) anAlloc = theAlloc;
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if (theAlloc.IsNull())
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anAlloc = NCollection_BaseAllocator::CommonBaseAllocator();
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Poly_CoherentTriPtr * aNewPtr = new (anAlloc) Poly_CoherentTriPtr(* pTri);
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aNewPtr->myNext = myNext;
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myNext->myPrevious = aNewPtr;
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aNewPtr->myPrevious = this;
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myNext = aNewPtr;
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}
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//=======================================================================
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//function : Prepend
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//purpose :
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//=======================================================================
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void Poly_CoherentTriPtr::Prepend
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(const Poly_CoherentTriangle * pTri,
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const Handle_NCollection_BaseAllocator& theAlloc)
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{
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Handle(NCollection_BaseAllocator) anAlloc = theAlloc;
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if (theAlloc.IsNull())
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anAlloc = NCollection_BaseAllocator::CommonBaseAllocator();
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Poly_CoherentTriPtr * aNewPtr = new (anAlloc) Poly_CoherentTriPtr(* pTri);
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aNewPtr->myPrevious = myPrevious;
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myPrevious->myNext = aNewPtr;
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aNewPtr->myNext = this;
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myPrevious = aNewPtr;
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}
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//=======================================================================
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//function : Remove
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//purpose :
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//=======================================================================
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void Poly_CoherentTriPtr::Remove
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(Poly_CoherentTriPtr * thePtr,
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const Handle_NCollection_BaseAllocator& theAlloc)
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{
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Handle(NCollection_BaseAllocator) anAlloc = theAlloc;
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if (theAlloc.IsNull())
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anAlloc = NCollection_BaseAllocator::CommonBaseAllocator();
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if (thePtr->myNext && thePtr->myPrevious) {
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thePtr->myPrevious->myNext = thePtr->myNext;
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thePtr->myNext->myPrevious = thePtr->myPrevious;
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thePtr->myNext = thePtr;
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thePtr->myPrevious = thePtr;
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}
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anAlloc->Free(thePtr);
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}
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//=======================================================================
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//function : RemoveList
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//purpose :
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//=======================================================================
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void Poly_CoherentTriPtr::RemoveList
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(Poly_CoherentTriPtr * thePtr,
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const Handle_NCollection_BaseAllocator& theAlloc)
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{
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Handle(NCollection_BaseAllocator) anAlloc = theAlloc;
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if (theAlloc.IsNull())
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anAlloc = NCollection_BaseAllocator::CommonBaseAllocator();
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Poly_CoherentTriPtr * aPtr = thePtr;
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do {
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if (aPtr == 0L)
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break;
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Poly_CoherentTriPtr * aLostPtr = aPtr;
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aPtr = aPtr->myNext;
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anAlloc->Free(aLostPtr);
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} while (aPtr != thePtr);
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}
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