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- OpenGl_Display - release GL resources correctly on closing views - OpenGl_AspectFace, OpenGl_AspectText, OpenGl_AspectLine, OpenGl_AspectMarker - initialize OpenGl resources on demand, when context is available. - Graphic3d_TextureRoot - use const modifier for GetId method to avoid asynchronous resource state at OpenGl. - Do not call OpenGL functions if no active GL context has been left - Reset thread's context before deletion for Mesa WNT
89 lines
2.6 KiB
C++
Executable File
89 lines
2.6 KiB
C++
Executable File
// Copyright (c) 1995-1999 Matra Datavision
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// Copyright (c) 1999-2012 OPEN CASCADE SAS
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//
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// The content of this file is subject to the Open CASCADE Technology Public
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// License Version 6.5 (the "License"). You may not use the content of this file
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// except in compliance with the License. Please obtain a copy of the License
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// at http://www.opencascade.org and read it completely before using this file.
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//
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// The Initial Developer of the Original Code is Open CASCADE S.A.S., having its
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// main offices at: 1, place des Freres Montgolfier, 78280 Guyancourt, France.
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//
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// The Original Code and all software distributed under the License is
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// distributed on an "AS IS" basis, without warranty of any kind, and the
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// Initial Developer hereby disclaims all such warranties, including without
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// limitation, any warranties of merchantability, fitness for a particular
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// purpose or non-infringement. Please see the License for the specific terms
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// and conditions governing the rights and limitations under the License.
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/***********************************************************************
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FONCTION :
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----------
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File OpenGl_telem_view.h :
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REMARQUES:
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----------
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HISTORIQUE DES MODIFICATIONS :
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--------------------------------
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xx-xx-xx : xxx ; Creation.
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02-07-96 : FMN ; Suppression WSWSHeight et WSWSWidth
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Suppression de TelSetWSWindow
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03-07-96 : FMN ; A une workstation correspond une vue.
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Suppression de TelGetViewportAtLocation()
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Suppression de TelPrintAllViews()
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03-03-98 : FMN ; Suppression variable externe TglWhetherPerspective
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************************************************************************/
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#ifndef OPENGL_TELEM_VIEW_H
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#define OPENGL_TELEM_VIEW_H
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#include <InterfaceGraphic_tgl_all.hxx>
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#include <Handle_OpenGl_Display.hxx>
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typedef struct
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{
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Tfloat xmin;
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Tfloat xmax;
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Tfloat ymin;
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Tfloat ymax;
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} Tlimit;
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typedef struct
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{
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Tfloat xmin;
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Tfloat xmax;
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Tfloat ymin;
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Tfloat ymax;
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Tfloat zmin;
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Tfloat zmax;
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} Tlimit3;
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typedef enum
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{
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TelParallel, TelPerspective
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} TelProjType;
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typedef struct
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{
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Tlimit window;
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Tlimit3 viewport;
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TelProjType proj;
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Tfloat prp[3];
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Tfloat vpd;
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Tfloat fpd;
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Tfloat bpd;
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} TEL_VIEW_MAPPING, *tel_view_mapping;
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extern void /* vrp, vpn, vup, error_ind, mat */
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TelEvalViewOrientationMatrix(Tfloat*, Tfloat*, Tfloat*, Tfloat*, Tint*, Tmatrix3);
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extern void /* mapping, error_ind, mat */
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TelEvalViewMappingMatrix (const Handle(OpenGl_Display)& theGlDisplay, tel_view_mapping theMapping, Tint* theError, Tmatrix3 theMat);
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#endif
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