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occt/src/VrmlData/VrmlData_Box.hxx
2012-03-05 19:23:40 +04:00

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// File: VrmlData_Box.hxx
// Created: 25.05.06 16:57:19
// Author: Alexander GRIGORIEV
// Copyright: Open Cascade 2006
#ifndef VrmlData_Box_HeaderFile
#define VrmlData_Box_HeaderFile
#include <VrmlData_Geometry.hxx>
#include <gp_XYZ.hxx>
/**
* Inplementation of the Box node.
* This node is defined by Size vector, assumong that the box center is located
* in (0., 0., 0.) and that each corner is 0.5*|Size| distance from the center.
*/
class VrmlData_Box : public VrmlData_Geometry
{
public:
// ---------- PUBLIC METHODS ----------
/**
* Empty constructor
*/
inline VrmlData_Box ()
: mySize (2., 2., 2.)
{}
/**
* Constructor
*/
inline VrmlData_Box (const VrmlData_Scene& theScene,
const char * theName,
const Standard_Real sizeX = 2.,
const Standard_Real sizeY = 2.,
const Standard_Real sizeZ = 2.)
: VrmlData_Geometry (theScene, theName),
mySize (sizeX, sizeY, sizeZ)
{}
/**
* Query the Box size
*/
inline const gp_XYZ& Size () const { return mySize; }
/**
* Set the Box Size
*/
inline void SetSize (const gp_XYZ& theSize)
{ mySize = theSize; SetModified(); }
/**
* Query the primitive topology. This method returns a Null shape if there
* is an internal error during the primitive creation (zero radius, etc.)
*/
Standard_EXPORT virtual const Handle(TopoDS_TShape)&
TShape ();
/**
* Create a copy of this node.
* If the parameter is null, a new copied node is created. Otherwise new node
* is not created, but rather the given one is modified.
*/
Standard_EXPORT virtual Handle(VrmlData_Node)
Clone (const Handle(VrmlData_Node)& theOther)const;
/**
* Fill the Node internal data from the given input stream.
*/
Standard_EXPORT virtual VrmlData_ErrorStatus
Read (VrmlData_InBuffer& theBuffer);
/**
* Write the Node to output stream.
*/
Standard_EXPORT virtual VrmlData_ErrorStatus
Write (const char * thePrefix) const;
private:
// ---------- PRIVATE FIELDS ----------
gp_XYZ mySize;
public:
// Declaration of CASCADE RTTI
DEFINE_STANDARD_RTTI (VrmlData_Box)
};
// Definition of HANDLE object using Standard_DefineHandle.hxx
DEFINE_STANDARD_HANDLE (VrmlData_Box, VrmlData_Geometry)
#endif