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95 lines
2.5 KiB
C++
Executable File
95 lines
2.5 KiB
C++
Executable File
// File: VrmlData_Box.hxx
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// Created: 25.05.06 16:57:19
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// Author: Alexander GRIGORIEV
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// Copyright: Open Cascade 2006
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#ifndef VrmlData_Box_HeaderFile
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#define VrmlData_Box_HeaderFile
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#include <VrmlData_Geometry.hxx>
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#include <gp_XYZ.hxx>
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/**
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* Inplementation of the Box node.
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* This node is defined by Size vector, assumong that the box center is located
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* in (0., 0., 0.) and that each corner is 0.5*|Size| distance from the center.
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*/
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class VrmlData_Box : public VrmlData_Geometry
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{
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public:
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// ---------- PUBLIC METHODS ----------
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/**
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* Empty constructor
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*/
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inline VrmlData_Box ()
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: mySize (2., 2., 2.)
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{}
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/**
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* Constructor
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*/
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inline VrmlData_Box (const VrmlData_Scene& theScene,
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const char * theName,
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const Standard_Real sizeX = 2.,
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const Standard_Real sizeY = 2.,
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const Standard_Real sizeZ = 2.)
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: VrmlData_Geometry (theScene, theName),
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mySize (sizeX, sizeY, sizeZ)
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{}
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/**
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* Query the Box size
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*/
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inline const gp_XYZ& Size () const { return mySize; }
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/**
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* Set the Box Size
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*/
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inline void SetSize (const gp_XYZ& theSize)
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{ mySize = theSize; SetModified(); }
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/**
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* Query the primitive topology. This method returns a Null shape if there
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* is an internal error during the primitive creation (zero radius, etc.)
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*/
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Standard_EXPORT virtual const Handle(TopoDS_TShape)&
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TShape ();
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/**
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* Create a copy of this node.
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* If the parameter is null, a new copied node is created. Otherwise new node
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* is not created, but rather the given one is modified.
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*/
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Standard_EXPORT virtual Handle(VrmlData_Node)
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Clone (const Handle(VrmlData_Node)& theOther)const;
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/**
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* Fill the Node internal data from the given input stream.
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*/
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Standard_EXPORT virtual VrmlData_ErrorStatus
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Read (VrmlData_InBuffer& theBuffer);
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/**
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* Write the Node to output stream.
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*/
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Standard_EXPORT virtual VrmlData_ErrorStatus
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Write (const char * thePrefix) const;
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private:
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// ---------- PRIVATE FIELDS ----------
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gp_XYZ mySize;
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public:
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// Declaration of CASCADE RTTI
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DEFINE_STANDARD_RTTI (VrmlData_Box)
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};
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// Definition of HANDLE object using Standard_DefineHandle.hxx
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DEFINE_STANDARD_HANDLE (VrmlData_Box, VrmlData_Geometry)
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#endif
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