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mirror of https://git.dev.opencascade.org/repos/occt.git synced 2025-04-16 10:08:36 +03:00
occt/src/Draw/Draw_Viewer.hxx
tiv 0423218095 0030895: Coding Rules - specify std namespace explicitly for std::cout and streams
"endl" manipulator for Message_Messenger is renamed to "Message_EndLine".

The following entities from std namespace are now used
with std:: explicitly specified (from Standard_Stream.hxx):
std::istream,std::ostream,std::ofstream,std::ifstream,std::fstream,
std::filebuf,std::streambuf,std::streampos,std::ios,std::cout,std::cerr,
std::cin,std::endl,std::ends,std::flush,std::setw,std::setprecision,
std::hex,std::dec.
2019-08-16 12:16:38 +03:00

169 lines
7.0 KiB
C++

// Created on: 1992-04-06
// Created by: Remi LEQUETTE
// Copyright (c) 1992-1999 Matra Datavision
// Copyright (c) 1999-2014 OPEN CASCADE SAS
//
// This file is part of Open CASCADE Technology software library.
//
// This library is free software; you can redistribute it and/or modify it under
// the terms of the GNU Lesser General Public License version 2.1 as published
// by the Free Software Foundation, with special exception defined in the file
// OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT
// distribution for complete text of the license and disclaimer of any warranty.
//
// Alternatively, this file may be used under the terms of Open CASCADE
// commercial license or contractual agreement.
#ifndef Draw_Viewer_HeaderFile
#define Draw_Viewer_HeaderFile
#include <gp_Pnt.hxx>
#include <gp_Vec.hxx>
#include <gp_Dir.hxx>
#include <gp_Pnt2d.hxx>
#include <gp_Vec2d.hxx>
#include <gp_Dir2d.hxx>
#include <gp_Trsf.hxx>
#include <gp_Ax1.hxx>
#include <Draw_Drawable3D.hxx>
#include <Draw_SequenceOfDrawable3D.hxx>
#include <Draw_Color.hxx>
#ifdef _WIN32
#include <windows.h>
#endif
const Standard_Integer MAXVIEW = 30;
class Draw_View;
class Draw_Viewer {
public :
Standard_EXPORT Draw_Viewer ();
Standard_EXPORT Standard_Boolean DefineColor (const Standard_Integer i,
const char* colname);
Standard_EXPORT void MakeView (const Standard_Integer id,
const char* typ,
const Standard_Integer X, const Standard_Integer Y,
const Standard_Integer W, const Standard_Integer H);
// build a view on a given window
#ifdef _WIN32
Standard_EXPORT void MakeView (const Standard_Integer id,
const char* typ,
const Standard_Integer X, const Standard_Integer Y,
const Standard_Integer W, const Standard_Integer H,
HWND win,
const Standard_Boolean useBuffer = Standard_False);
#endif
Standard_EXPORT void MakeView (const Standard_Integer id,
const char* typ,
const char* window);
Standard_EXPORT void SetTitle (const Standard_Integer id,
const char* name);
Standard_EXPORT void ResetView (const Standard_Integer id);
Standard_EXPORT void SetZoom (const Standard_Integer id,
const Standard_Real z);
Standard_EXPORT void RotateView (const Standard_Integer id,
const gp_Dir2d&,
const Standard_Real);
Standard_EXPORT void RotateView (const Standard_Integer id,
const gp_Pnt&,
const gp_Dir&,
const Standard_Real);
Standard_EXPORT void SetFocal (const Standard_Integer id,
const Standard_Real FocalDist);
Standard_EXPORT char* GetType (const Standard_Integer id) const;
Standard_EXPORT Standard_Real Zoom (const Standard_Integer id) const;
Standard_EXPORT Standard_Real Focal (const Standard_Integer id) const;
Standard_EXPORT void SetTrsf (const Standard_Integer id,
gp_Trsf& T);
Standard_EXPORT void GetTrsf (const Standard_Integer id,
gp_Trsf& T) const;
Standard_EXPORT void GetPosSize (const Standard_Integer id,
Standard_Integer& X, Standard_Integer& Y,
Standard_Integer& W, Standard_Integer& H);
Standard_EXPORT Standard_Boolean Is3D (const Standard_Integer id) const;
Standard_EXPORT void GetFrame (const Standard_Integer id,
Standard_Integer& xmin, Standard_Integer& ymin,
Standard_Integer& xmax, Standard_Integer& ymax);
Standard_EXPORT void FitView (const Standard_Integer id, const Standard_Integer frame);
Standard_EXPORT void PanView (const Standard_Integer id,
const Standard_Integer DX, const Standard_Integer DY);
Standard_EXPORT void SetPan (const Standard_Integer id,
const Standard_Integer DX, const Standard_Integer DY);
Standard_EXPORT void GetPan (const Standard_Integer id,
Standard_Integer& DX, Standard_Integer& DY);
Standard_EXPORT Standard_Boolean HasView (const Standard_Integer id) const;
Standard_EXPORT void DisplayView (const Standard_Integer id) const;
Standard_EXPORT void HideView (const Standard_Integer id) const;
Standard_EXPORT void ClearView (const Standard_Integer id) const;
Standard_EXPORT void RemoveView (const Standard_Integer id) ;
Standard_EXPORT void RepaintView (const Standard_Integer id) const;
#ifdef _WIN32
Standard_EXPORT void ResizeView (const Standard_Integer id) const;
Standard_EXPORT void UpdateView (const Standard_Integer id, const Standard_Boolean forced = Standard_False) const;
#endif
Standard_EXPORT void ConfigView (const Standard_Integer id) const;
Standard_EXPORT void PostScriptView (const Standard_Integer id,
const Standard_Integer VXmin,
const Standard_Integer VYmin,
const Standard_Integer VXmax,
const Standard_Integer VYmax,
const Standard_Integer PXmin,
const Standard_Integer PYmin,
const Standard_Integer PXmax,
const Standard_Integer PYmax,
std::ostream& sortie) const;
Standard_EXPORT void PostColor(const Standard_Integer icol,
const Standard_Integer width,
const Standard_Real gray);
Standard_EXPORT Standard_Boolean SaveView(const Standard_Integer id, const char* filename);
Standard_EXPORT void RepaintAll () const;
Standard_EXPORT void Repaint2D () const;
Standard_EXPORT void Repaint3D () const;
Standard_EXPORT void DeleteView (const Standard_Integer id);
Standard_EXPORT void Clear ();
Standard_EXPORT void Clear2D ();
Standard_EXPORT void Clear3D ();
Standard_EXPORT void Flush ();
Standard_EXPORT void DrawOnView (const Standard_Integer id,
const Handle(Draw_Drawable3D)& D) const;
Standard_EXPORT void HighlightOnView (const Standard_Integer id,
const Handle(Draw_Drawable3D)& D,
const Draw_ColorKind C = Draw_blanc) const;
Standard_EXPORT void AddDrawable (const Handle(Draw_Drawable3D)& D);
Standard_EXPORT void RemoveDrawable (const Handle(Draw_Drawable3D)& D);
Standard_EXPORT Draw_Display MakeDisplay (const Standard_Integer id) const;
Standard_EXPORT void Select (Standard_Integer& id, // View, -1 if none
Standard_Integer& X, // Pick coordinates
Standard_Integer& Y,
Standard_Integer& Button, // Button pressed, 0 if none
Standard_Boolean waitclick = Standard_True
);
Standard_EXPORT Standard_Integer Pick(const Standard_Integer id, // returns the index (or 0)
const Standard_Integer X,
const Standard_Integer Y,
const Standard_Integer Prec,
Handle(Draw_Drawable3D)& D,
const Standard_Integer First = 0) const; // search after this drawable
Standard_EXPORT void LastPick(gp_Pnt& P1, gp_Pnt& P2, Standard_Real& Param);
// returns the extremities and parameter of the last picked segment
Standard_EXPORT ~Draw_Viewer();
Standard_EXPORT Draw_Viewer& operator<<(const Handle(Draw_Drawable3D)&);
Standard_EXPORT const Draw_SequenceOfDrawable3D& GetDrawables();
private :
Draw_View* myViews[MAXVIEW];
Draw_SequenceOfDrawable3D myDrawables;
};
#endif