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occt/adm/templates/env.install.sh.in
ibs 316d77d981 0026529: CMake offers rebuilding of platform dependent code unclear for an user
Fix for building with GCC and CLang

CMake variable descriptions updated
"Building with CMake" article updated

BuildToolkit.cmake cleaned up and renamed
"TestCases" project and all relating variables removed; custom script added for building environment
DrawAppliInit is copied from occt root to CMake binary dir if the file exists

rebuild platform dependent code by cmake cleaned up
Flex & Bison compiler flags added

RelWithDebInfo OCCT libraries are moved to libi folder; the binary is moved to bini one

CMAKE_BUILD_TYPE is set as Release by-default for a single-configuration generator

env.bat in installation folder has default value of CASDEB that equals to the build type of the last installed OCCT libraries

"building with CMake" article updated
2015-08-20 16:26:23 +03:00

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#!/bin/bash
aScriptPath=${BASH_SOURCE%/*}; if [ -d "${aScriptPath}" ]; then cd "$aScriptPath"; fi; aScriptPath="$PWD";
if [ "${CASROOT}" == "" ]; then
export CASROOT="${aScriptPath}"
fi
# Read script arguments
shopt -s nocasematch
export CASDEB="";
if [[ "$1" == "debug" ]]; then export CASDEB="d"; fi
if [[ "$1" == "d" ]]; then export CASDEB="d"; fi
if [[ "$1" == "relwithdeb" ]]; then export CASDEB="i"; fi
if [[ "$1" == "i" ]]; then export CASDEB="i"; fi
shopt -u nocasematch
export COMPILER="@COMPILER@"
# ----- Set path to 3rd party and OCCT libraries -----
anArch=`uname -m`
if [ "$anArch" != "x86_64" ] && [ "$anArch" != "ia64" ]; then
export ARCH="32";
else
export ARCH="64";
fi
aSystem=`uname -s`
if [ "$aSystem" == "Darwin" ]; then
export WOKSTATION="mac";
export ARCH="64";
else
export WOKSTATION="lin";
fi
# ----- Set local settings -----
if [ -e "${aScriptPath}/custom.sh" ]; then
source "${aScriptPath}/custom.sh" "${COMPILER}" "${WOKSTATION}${ARCH}" "${CASDEB}"
fi
THRDPARTY_PATH=""
if [ "$TCL_DIR" != "" ]; then
THRDPARTY_PATH="${TCL_DIR}:${THRDPARTY_PATH}"
fi
if [ "$FREETYPE_DIR" != "" ]; then
THRDPARTY_PATH="${FREETYPE_DIR}:${THRDPARTY_PATH}"
fi
if [ "$FREEIMAGE_DIR" != "" ]; then
THRDPARTY_PATH="${FREEIMAGE_DIR}:${THRDPARTY_PATH}"
fi
if [ "$GL2PS_DIR" != "" ]; then
THRDPARTY_PATH="${GL2PS_DIR}:${THRDPARTY_PATH}"
fi
if [ "$TBB_DIR" != "" ]; then
THRDPARTY_PATH="${TBB_DIR}:${THRDPARTY_PATH}"
fi
if [ "$VTK_DIR" != "" ]; then
THRDPARTY_PATH="${VTK_DIR}:${THRDPARTY_PATH}"
fi
BIN_PATH="${WOKSTATION}${ARCH}/${COMPILER}/bin${CASDEB}"
LIBS_PATH="${WOKSTATION}${ARCH}/${COMPILER}/lib${CASDEB}"
export PATH="${CASROOT}/${BIN_PATH}:${PATH}"
if [ "$LD_LIBRARY_PATH" != "" ]; then
export LD_LIBRARY_PATH="${CASROOT}/${LIBS_PATH}:${THRDPARTY_PATH}:${LD_LIBRARY_PATH}"
else
export LD_LIBRARY_PATH="${CASROOT}/${LIBS_PATH}:${THRDPARTY_PATH}"
fi
if [ "$WOKSTATION" == "mac" ]; then
if [ "$DYLD_LIBRARY_PATH" != "" ]; then
export DYLD_LIBRARY_PATH="${LD_LIBRARY_PATH}:${DYLD_LIBRARY_PATH}"
else
export DYLD_LIBRARY_PATH="${LD_LIBRARY_PATH}"
fi
fi
# ----- Set envoronment variables used by OCCT -----
export CSF_LANGUAGE=us
export MMGT_CLEAR=1
export CSF_EXCEPTION_PROMPT=1
export CSF_SHMessage="${CASROOT}/src/SHMessage"
export CSF_MDTVTexturesDirectory="${CASROOT}/src/Textures"
export CSF_ShadersDirectory="${CASROOT}/src/Shaders"
export CSF_XSMessage="${CASROOT}/src/XSMessage"
export CSF_TObjMessage="${CASROOT}/src/TObj"
export CSF_StandardDefaults="${CASROOT}/src/StdResource"
export CSF_PluginDefaults="${CASROOT}/src/StdResource"
export CSF_XCAFDefaults="${CASROOT}/src/StdResource"
export CSF_TObjDefaults="${CASROOT}/src/StdResource"
export CSF_StandardLiteDefaults="${CASROOT}/src/StdResource"
export CSF_UnitsLexicon="${CASROOT}/src/UnitsAPI/Lexi_Expr.dat"
export CSF_UnitsDefinition="${CASROOT}/src/UnitsAPI/Units.dat"
export CSF_IGESDefaults="${CASROOT}/src/XSTEPResource"
export CSF_STEPDefaults="${CASROOT}/src/XSTEPResource"
export CSF_XmlOcafResource="${CASROOT}/src/XmlOcafResource"
export CSF_MIGRATION_TYPES="${CASROOT}/src/StdResource/MigrationSheet.txt"
# Draw Harness special stuff
if [ -e "${CASROOT}/src/DrawResources" ]; then
export DRAWHOME="${CASROOT}/src/DrawResources"
export CSF_DrawPluginDefaults="${CASROOT}/src/DrawResources"
if [ -e "${CASROOT}/src/DrawResources/DrawDefault" ]; then
export DRAWDEFAULT="${CASROOT}/src/DrawResources/DrawDefault"
fi
fi
if [ -e "${CASROOT}/src/DrawResourcesProducts" ]; then
export CSF_DrawPluginProductsDefaults="${CASROOT}/src/DrawResourcesProducts"
fi