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The copying permission statements at the beginning of source files updated to refer to LGPL. Copyright dates extended till 2014 in advance.
326 lines
8.5 KiB
Plaintext
326 lines
8.5 KiB
Plaintext
// Created by: Peter KURNEV
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// Copyright (c) 1999-2014 OPEN CASCADE SAS
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//
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// This file is part of Open CASCADE Technology software library.
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//
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// This library is free software; you can redistribute it and / or modify it
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// under the terms of the GNU Lesser General Public version 2.1 as published
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// by the Free Software Foundation, with special exception defined in the file
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// OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT
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// distribution for complete text of the license and disclaimer of any warranty.
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//
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// Alternatively, this file may be used under the terms of Open CASCADE
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// commercial license or contractual agreement.
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//#include <BOPTools_Set.ixx>
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#include <TopExp_Explorer.hxx>
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#include <BRep_Tool.hxx>
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static
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inline Standard_Boolean operator<(const TopoDS_Shape& theS1,
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const TopoDS_Shape& theS2);
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static
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inline void SortShell(const int n, TopoDS_Shape *a);
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static
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inline Standard_Integer NormalizedIds(const Standard_Integer aId,
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const Standard_Integer aDiv);
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//=======================================================================
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//function :
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//purpose :
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//=======================================================================
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inline BOPTools_Set::BOPTools_Set()
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:
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myAllocator(NCollection_BaseAllocator::CommonBaseAllocator()),
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myShapes(myAllocator)
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{
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myNbShapes=0;
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mySum=0;
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myUpper=432123;
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}
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//=======================================================================
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//function :
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//purpose :
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//=======================================================================
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inline BOPTools_Set::BOPTools_Set(const Handle(NCollection_BaseAllocator)& theAllocator)
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:
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myAllocator(theAllocator),
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myShapes(myAllocator)
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{
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myNbShapes=0;
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mySum=0;
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myUpper=432123;
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}
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//=======================================================================
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//function :~
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//purpose :
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//=======================================================================
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inline BOPTools_Set::~BOPTools_Set()
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{
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Clear();
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}
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//=======================================================================
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//function : Clear
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//purpose :
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//=======================================================================
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inline void BOPTools_Set::Clear()
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{
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myNbShapes=0;
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mySum=0;
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myShapes.Clear();
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}
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//=======================================================================
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//function : NbShapes
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//purpose :
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//=======================================================================
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inline Standard_Integer BOPTools_Set::NbShapes()const
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{
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return myNbShapes;
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}
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//=======================================================================
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//function :Assign
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//purpose :
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//=======================================================================
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inline BOPTools_Set& BOPTools_Set::Assign(const BOPTools_Set& theOther)
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{
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BOPCol_ListIteratorOfListOfShape aIt;
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//
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myShape=theOther.myShape;
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myNbShapes=theOther.myNbShapes;
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mySum=theOther.mySum;
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myUpper=theOther.myUpper;
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myAllocator=theOther.myAllocator;
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//
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myShapes.Clear();
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aIt.Initialize(theOther.myShapes);
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for (; aIt.More(); aIt.Next()) {
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const TopoDS_Shape& aSx=aIt.Value();
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myShapes.Append(aSx);
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}
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return *this;
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}
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//=======================================================================
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//function : Shape
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//purpose :
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//=======================================================================
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inline const TopoDS_Shape& BOPTools_Set::Shape()const
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{
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return myShape;
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}
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//=======================================================================
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//function : Add
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//purpose :
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//=======================================================================
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inline void BOPTools_Set::Add(const TopoDS_Shape& theS,
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const TopAbs_ShapeEnum theType)
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{
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if (theType==TopAbs_EDGE) {
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AddEdges(theS);
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return;
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}
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//
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Standard_Integer i, aNb, aId, aIdN;
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TopoDS_Shape *pShapes;
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TopExp_Explorer aExp;
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//
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myNbShapes=0;
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mySum=0;
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myShape=theS;
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//
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aExp.Init(theS, theType);
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for (aNb=0; aExp.More(); aExp.Next(), ++aNb) {
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}
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//
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if (!aNb) {
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return;
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}
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//
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myNbShapes=aNb;
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pShapes=(TopoDS_Shape *)myAllocator->Allocate(aNb*sizeof(TopoDS_Shape));
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//
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aExp.ReInit();
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for (i=0; aExp.More(); aExp.Next(),++i) {
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const TopoDS_Shape& aSx=aExp.Current();
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new (pShapes+i) TopoDS_Shape();
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pShapes[i]=aSx;
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}
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//
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SortShell(aNb, pShapes);
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//
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myShapes.Clear();
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for (i=0; i<aNb; ++i) {
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const TopoDS_Shape& aSx=pShapes[i];
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myShapes.Append(aSx);
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//
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aId=aSx.HashCode(myUpper);
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aIdN=NormalizedIds(aId, aNb);
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mySum+=aIdN;
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}
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//
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for (i=0; i<aNb; ++i) {
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pShapes[i].~TopoDS_Shape();
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}
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myAllocator->Free((Standard_Address&)pShapes);
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}
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//=======================================================================
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//function : AddEdges
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//purpose :
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//=======================================================================
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inline void BOPTools_Set::AddEdges(const TopoDS_Shape& theS)
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{
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Standard_Integer i, aNb, aId, aIdN;
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TopoDS_Shape *pShapes;
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TopExp_Explorer aExp;
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//
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myNbShapes=0;
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mySum=0;
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myShape=theS;
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//
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aExp.Init(theS, TopAbs_EDGE);
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for (aNb=0; aExp.More(); aExp.Next()) {
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const TopoDS_Edge& aE=(*(TopoDS_Edge*)(&aExp.Current()));
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if (!BRep_Tool::Degenerated(aE)) {
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++aNb;
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}
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}
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//
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if (!aNb) {
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return;
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}
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//
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myNbShapes=aNb;
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pShapes=(TopoDS_Shape *)myAllocator->Allocate(aNb*sizeof(TopoDS_Shape));
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//
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i=0;
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aExp.ReInit();
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for (; aExp.More(); aExp.Next()) {
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const TopoDS_Shape& aSx=aExp.Current();
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const TopoDS_Edge& aE=(*(TopoDS_Edge*)(&aSx));
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if (!BRep_Tool::Degenerated(aE)) {
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new (pShapes+i) TopoDS_Shape();
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pShapes[i]=aSx;
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++i;
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}
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}
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//
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SortShell(aNb, pShapes);
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//
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myShapes.Clear();
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for (i=0; i<aNb; ++i) {
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const TopoDS_Shape& aSx=pShapes[i];
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myShapes.Append(aSx);
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//
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aId=aSx.HashCode(myUpper);
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aIdN=NormalizedIds(aId, aNb);
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mySum+=aIdN;
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}
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//
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for (i=0; i<aNb; ++i) {
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pShapes[i].~TopoDS_Shape();
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}
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myAllocator->Free((Standard_Address&)pShapes);
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}
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//=======================================================================
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//function : IsEqual
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//purpose :
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//=======================================================================
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inline Standard_Boolean BOPTools_Set::IsEqual(const BOPTools_Set& theOther)const
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{
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Standard_Boolean bRet;
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//
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bRet=Standard_False;
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//
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if (theOther.myNbShapes!=myNbShapes) {
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return bRet;
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}
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//
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BOPCol_ListIteratorOfListOfShape aIt1, aIt2;
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//
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aIt1.Initialize(myShapes);
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aIt2.Initialize(theOther.myShapes);
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for (; aIt1.More()||aIt2.More(); aIt1.Next(), aIt2.Next()) {
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const TopoDS_Shape& aSx1=aIt1.Value();
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const TopoDS_Shape& aSx2=aIt2.Value();
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if (aSx1.TShape().operator->() != aSx2.TShape().operator->()) {
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return bRet;
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}
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}
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return !bRet;
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}
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//=======================================================================
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//function : HashCode
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//purpose :
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//=======================================================================
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inline Standard_Integer BOPTools_Set::HashCode(const Standard_Integer theUpper)const
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{
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return ::HashCode(mySum, theUpper);
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}
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//=======================================================================
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// function: NormalizedIds
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// purpose :
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//=======================================================================
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Standard_Integer NormalizedIds(const Standard_Integer aId,
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const Standard_Integer aDiv)
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{
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Standard_Integer aMax, aTresh, aIdRet;
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//
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aIdRet=aId;
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aMax=::IntegerLast();
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aTresh=aMax/aDiv;
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if (aId>aTresh) {
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aIdRet=aId%aTresh;
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}
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return aIdRet;
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}
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//=======================================================================
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//function : operator<
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//purpose :
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//=======================================================================
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Standard_Boolean operator<(const TopoDS_Shape& theS1,
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const TopoDS_Shape& theS2)
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{
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Standard_Address aAddr1, aAddr2;
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//
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const Handle(TopoDS_TShape)& aTS1=theS1.TShape();
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aAddr1=aTS1.operator->();
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//
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const Handle(TopoDS_TShape)& aTS2=theS2.TShape();
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aAddr2=aTS2.operator->();
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//
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return (aAddr1<aAddr2);
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}
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//=======================================================================
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// function: SortShell
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// purpose :
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//=======================================================================
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void SortShell(const int n, TopoDS_Shape *a)
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{
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int nd, i, j, l, d=1;
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TopoDS_Shape x;
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//
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while(d<=n) {
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d*=2;
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}
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//
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while (d) {
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d=(d-1)/2;
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//
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nd=n-d;
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for (i=0; i<nd; ++i) {
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j=i;
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m30:;
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l=j+d;
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if (a[l] < a[j]){
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x=a[j];
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a[j]=a[l];
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a[l]=x;
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j-=d;
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if (j > -1) goto m30;
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}//if (a[l] < a[j]){
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}//for (i=0; i<nd; ++i)
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}//while (1)
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}
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