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Macro NO_CXX_EXCEPTION was removed from code. Method Raise() was replaced by explicit throw statement. Method Standard_Failure::Caught() was replaced by normal C++mechanism of exception transfer. Method Standard_Failure::Caught() is deprecated now. Eliminated empty constructors. Updated samples. Eliminate empty method ChangeValue from NCollection_Map class. Removed not operable methods from NCollection classes.
70 lines
2.5 KiB
C++
70 lines
2.5 KiB
C++
// Created by: NW,JPB,CAL
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// Copyright (c) 1991-1999 Matra Datavision
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// Copyright (c) 1999-2014 OPEN CASCADE SAS
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//
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// This file is part of Open CASCADE Technology software library.
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//
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// This library is free software; you can redistribute it and/or modify it under
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// the terms of the GNU Lesser General Public License version 2.1 as published
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// by the Free Software Foundation, with special exception defined in the file
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// OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT
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// distribution for complete text of the license and disclaimer of any warranty.
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//
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// Alternatively, this file may be used under the terms of Open CASCADE
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// commercial license or contractual agreement.
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#include <Graphic3d_AspectText3d.hxx>
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IMPLEMENT_STANDARD_RTTIEXT(Graphic3d_AspectText3d, Standard_Transient)
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// =======================================================================
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// function : Graphic3d_AspectText3d
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// purpose :
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// =======================================================================
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Graphic3d_AspectText3d::Graphic3d_AspectText3d()
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: myFont (Font_NOF_ASCII_MONO),
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myColor (Quantity_NOC_YELLOW),
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myFactor (1.0),
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mySpace (0.0),
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myStyle (Aspect_TOST_NORMAL),
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myDisplayType (Aspect_TODT_NORMAL),
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myColorSubTitle (Quantity_NOC_WHITE),
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myTextZoomable (false),
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myTextAngle (0.0),
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myTextFontAspect(Font_FA_Regular)
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{
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//
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}
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// =======================================================================
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// function : Graphic3d_AspectText3d
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// purpose :
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// =======================================================================
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Graphic3d_AspectText3d::Graphic3d_AspectText3d (const Quantity_Color& theColor,
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const Standard_CString theFont,
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const Standard_Real theExpansionFactor,
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const Standard_Real theSpace,
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const Aspect_TypeOfStyleText theStyle,
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const Aspect_TypeOfDisplayText theDisplayType)
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: myFont (theFont),
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myColor (theColor),
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myFactor (theExpansionFactor),
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mySpace (theSpace),
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myStyle (theStyle),
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myDisplayType (theDisplayType),
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myColorSubTitle (Quantity_NOC_WHITE),
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myTextZoomable (false),
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myTextAngle (0.0),
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myTextFontAspect(Font_FA_Regular)
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{
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if (myFont.IsEmpty())
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{
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myFont = Font_NOF_ASCII_MONO;
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}
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if (theExpansionFactor <= 0.0)
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{
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throw Graphic3d_AspectTextDefinitionError("Bad value for TextScaleFactor");
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}
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}
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