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Added class Font_FTFont wrapper over FreeType face Unify collections methods NCollection_Array1, NCollection_Sequence, NCollection_Vector: declare Upper, Lower, First, Last, ChangeFirst, ChangeLast methods for all these collections. Added method NCollection_DataMap::Find() with check key is bound + retrieve value within single call interface. OpenGl_Context::ReleaseResource() method now supports lazy release of shared resources. Added class OpenGl_Font which implements textured fonts support. Added class OpenGl_TextFormatter for text formatting using OpenGl_Font. OpenGl_Text was redesigned to use OpenGl_FontFormatter. OpenGl_FontMgr class was removed. All methods related to text rendered removed from OpenGl_Display class. OpenGl_Trihedron and OpenGl_GraduatedTrihedron classes were redesigned to use OpenGl_Text. OpenGl_PrinterContext instance was moved to OpenGl_GraphicDriver fields (eliminated usage of global instance). Added test cases into 3rdparty/fonts grid to check different font styles and perform FPS tests (no automated results - requires manual analysis or snapshots comparisons). Removed unused CSF_FTGL dependency. OpenGl_Text::setupMatrix - do not apply floor for myWinZ
142 lines
3.4 KiB
C++
142 lines
3.4 KiB
C++
// Created on: 2011-07-13
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// Created by: Sergey ZERCHANINOV
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// Copyright (c) 2011-2013 OPEN CASCADE SAS
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//
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// The content of this file is subject to the Open CASCADE Technology Public
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// License Version 6.5 (the "License"). You may not use the content of this file
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// except in compliance with the License. Please obtain a copy of the License
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// at http://www.opencascade.org and read it completely before using this file.
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//
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// The Initial Developer of the Original Code is Open CASCADE S.A.S., having its
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// main offices at: 1, place des Freres Montgolfier, 78280 Guyancourt, France.
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//
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// The Original Code and all software distributed under the License is
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// distributed on an "AS IS" basis, without warranty of any kind, and the
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// Initial Developer hereby disclaims all such warranties, including without
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// limitation, any warranties of merchantability, fitness for a particular
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// purpose or non-infringement. Please see the License for the specific terms
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// and conditions governing the rights and limitations under the License.
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#ifndef OpenGl_AspectText_Header
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#define OpenGl_AspectText_Header
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#include <InterfaceGraphic_Graphic3d.hxx>
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#include <Font_FontAspect.hxx>
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#include <Aspect_TypeOfStyleText.hxx>
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#include <Aspect_TypeOfDisplayText.hxx>
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#include <TCollection_AsciiString.hxx>
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#include <OpenGl_Element.hxx>
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//! Text representation parameters
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class OpenGl_AspectText : public OpenGl_Element
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{
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public:
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OpenGl_AspectText();
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virtual ~OpenGl_AspectText();
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//! Copy parameters
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void SetContext (const CALL_DEF_CONTEXTTEXT& theContext);
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//! @return font family name
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const TCollection_AsciiString& FontName() const
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{
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return myFont;
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}
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//! @return font family name
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TCollection_AsciiString& ChangeFontName()
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{
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return myFont;
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}
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//! @return is zoomable flag
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bool IsZoomable() const
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{
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return myZoomable;
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}
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//! @return rotation angle
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float Angle() const
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{
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return myAngle;
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}
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//! @return font aspect (regular/bold/italic)
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Font_FontAspect FontAspect() const
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{
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return myFontAspect;
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}
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//! @param theValue font aspect (regular/bold/italic)
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void SetFontAspect (const Font_FontAspect theValue)
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{
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myFontAspect = theValue;
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}
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//! @return text color
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const TEL_COLOUR& Color() const
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{
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return myColor;
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}
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//! @return text color
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TEL_COLOUR& ChangeColor()
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{
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return myColor;
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}
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//! @return annotation style
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Aspect_TypeOfStyleText StyleType() const
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{
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return myStyleType;
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}
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//! @return subtitle style (none/blend/decale/subtitle)
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Aspect_TypeOfDisplayText DisplayType() const
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{
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return myDisplayType;
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}
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void SetDisplayType (const Aspect_TypeOfDisplayText theType)
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{
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myDisplayType = theType;
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}
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//! @return subtitle color
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const TEL_COLOUR& SubtitleColor() const
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{
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return mySubtitleColor;
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}
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//! @return subtitle color
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TEL_COLOUR& ChangeSubtitleColor()
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{
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return mySubtitleColor;
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}
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virtual void Render (const Handle(OpenGl_Workspace)& theWorkspace) const;
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virtual void Release (const Handle(OpenGl_Context)& theContext);
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protected:
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TCollection_AsciiString myFont;
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TEL_COLOUR myColor;
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TEL_COLOUR mySubtitleColor;
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float myAngle;
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Aspect_TypeOfStyleText myStyleType;
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Aspect_TypeOfDisplayText myDisplayType;
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Font_FontAspect myFontAspect;
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bool myZoomable;
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public:
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DEFINE_STANDARD_ALLOC
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};
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#endif // OpenGl_AspectText_Header
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