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occt/src/BRepClass3d/BRepClass3d_Intersector3d.cxx
bugmaster b311480ed5 0023024: Update headers of OCCT files
Added appropriate copyright and license information in source files
2012-03-21 19:43:04 +04:00

146 lines
4.5 KiB
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Executable File

// Created on: 1994-04-01
// Created by: Laurent BUCHARD
// Copyright (c) 1994-1999 Matra Datavision
// Copyright (c) 1999-2012 OPEN CASCADE SAS
//
// The content of this file is subject to the Open CASCADE Technology Public
// License Version 6.5 (the "License"). You may not use the content of this file
// except in compliance with the License. Please obtain a copy of the License
// at http://www.opencascade.org and read it completely before using this file.
//
// The Initial Developer of the Original Code is Open CASCADE S.A.S., having its
// main offices at: 1, place des Freres Montgolfier, 78280 Guyancourt, France.
//
// The Original Code and all software distributed under the License is
// distributed on an "AS IS" basis, without warranty of any kind, and the
// Initial Developer hereby disclaims all such warranties, including without
// limitation, any warranties of merchantability, fitness for a particular
// purpose or non-infringement. Please see the License for the specific terms
// and conditions governing the rights and limitations under the License.
// Modified by skv - Fri Mar 4 12:07:34 2005 OCC7966
#include <BRepClass3d_Intersector3d.ixx>
#include <IntCurveSurface_IntersectionPoint.hxx>
#include <gp_Lin.hxx>
#include <TopoDS_Face.hxx>
#include <TopAbs.hxx>
#include <IntCurveSurface_HInter.hxx>
#include <BRepAdaptor_HSurface.hxx>
#include <Geom_Line.hxx>
#include <gp_Pnt2d.hxx>
#include <BRepClass_FaceClassifier.hxx>
#include <GeomAdaptor_Curve.hxx>
#include <GeomAdaptor_HCurve.hxx>
#include <BRepAdaptor_HSurface.hxx>
//============================================================================
BRepClass3d_Intersector3d::BRepClass3d_Intersector3d()
: done(Standard_False),hasapoint(Standard_False)
{
}
//============================================================================
void BRepClass3d_Intersector3d::Perform(const gp_Lin& L,
const Standard_Real /*Prm*/,
const Standard_Real Tol,
const TopoDS_Face& Face) {
IntCurveSurface_HInter HICS;
BRepAdaptor_Surface surface;
BRepClass_FaceClassifier classifier2d;
Handle(Geom_Line) geomline = new Geom_Line(L);
GeomAdaptor_Curve LL(geomline);
surface.Initialize(Face,Standard_True);
Standard_Boolean IsUPer, IsVPer;
Standard_Real uperiod=0, vperiod=0;
if ((IsUPer = surface.IsUPeriodic()))
uperiod = surface.UPeriod();
if ((IsVPer = surface.IsVPeriodic()))
vperiod = surface.VPeriod();
Standard_Real U1, U2, V1, V2;
U1 = surface.FirstUParameter();
U2 = surface.LastUParameter();
V1 = surface.FirstVParameter();
V2 = surface.LastVParameter();
//--
Handle(GeomAdaptor_HCurve) HLL = new GeomAdaptor_HCurve(LL);
Handle(BRepAdaptor_HSurface) Hsurface = new BRepAdaptor_HSurface(surface);
//--
HICS.Perform(HLL,Hsurface);
W=RealLast();
if(HICS.IsDone()) {
for(Standard_Integer index=HICS.NbPoints(); index>=1; index--) {
gp_Pnt2d Puv(HICS.Point(index).U(),HICS.Point(index).V());
Standard_Integer N1 = 0;
Standard_Integer N2 = 0;
Standard_Real X = Puv.X();
Standard_Real Y = Puv.Y();
if(IsUPer) {
if(X > U2) {
N1 = RealToInt( (X - U1) / uperiod );
}
if(X < U1) {
N1 = RealToInt( (X - U2) / uperiod );
}
Puv.SetX(X - uperiod * N1);
}
if(IsVPer) {
if(Y > V2) {
N2 = RealToInt ( (Y - V1) / vperiod );
}
if(Y < V1) {
N2 = RealToInt ( (Y - V2) / vperiod );
}
Puv.SetY(Y - vperiod * N2);
}
classifier2d.Perform(Face,Puv,Tol);
TopAbs_State currentstate = classifier2d.State();
if(currentstate==TopAbs_IN || currentstate==TopAbs_ON) {
const IntCurveSurface_IntersectionPoint& HICSPoint = HICS.Point(index);
Standard_Real HICSW = HICSPoint.W();
// Modified by skv - Fri Mar 4 12:07:34 2005 OCC7966 Begin
if((W > HICSW) && (HICSW>-Tol)) {
// if(W > HICSW) {
// Modified by skv - Fri Mar 4 12:07:34 2005 OCC7966 End
hasapoint = Standard_True;
U = HICSPoint.U();
V = HICSPoint.V();
W = HICSW;
transition = HICSPoint.Transition();
pnt = HICSPoint.Pnt();
state = currentstate;
face = Face;
if(Face.Orientation()==TopAbs_REVERSED) {
if(transition == IntCurveSurface_In)
transition = IntCurveSurface_Out;
else
transition = IntCurveSurface_In;
}
}
} //-- classifier state is IN or ON
done = Standard_True;
} //-- Loop on Intersection points.
} //-- HICS.IsDone()
}