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Modifications: - BRepOffset/BRepOffset_Tool.cxx, Features and Fillets algorithms have been ported on new BO algorithm. - Old BO algorithm, that was implemented in BOP, BooleanOperations and BOPTools packages, has - been deleted. - Porting SALOME algorithms to new BOP algorithm. - Fixing regressions. Rebased on current master. - Corrections in post treatment of section edges; - Corrections in the accordance with the bug 0023293; - Small corrections in the bopcheck and bopargcheck commands. - NCollection maps have been replaced by NCollection indexed maps to guarantee the constant order of sub-shapes in the result of boolean operation. - Test case feat featprism M9 has been fixed. - Test cases chl 902 E3 H3 have been fixed (corrections in the treatment of section edges). - Test cases caf driver B6 B7, caf named_shape F6 F7 have been modified according to the new order of sub-shapes in the result of boolean operation. - Test cases blend buildevol G1, blend simple K4, bcommon_complex C7, feat featprism L6 have been modified as they are improvements. - Test case boolean bsection A3 has been modified according to the new syntax of the bsection command. - Test cases boolean bfuse_complex J1 P9 have been fixed (the function IsInternalFace has been modified to use the function GetFaceOff); - Test case chl 902 H3 has been fixed (changes in the treatment of section edges); - Test case boolean bsection D8 has been modified (removed TODO statement); - Test case boolean bsection A3 has been modified (as the shapes have been changed). - Added correction of the tolerance values of the shapes according to the bug 0023610. - test cases: boolean bcommon_complex C3, boolean bcut_complex F2 O7, boolean bfuse_complex C4 C5 E4, boolean bsection B6 M8 M9 N4 N5 N7, boolean bfuse_simple ZP6, draft angle G8, feat featprism S2 have been marked as invalid according to the bug 0022033; - New value of result has been set in the test cases : boolean bopsection D4 boolean bsection R8 as it is correct. - test case bugs modalg bug23472 has been rewritten according to the new format of bsection command. - The classes IntTools_Context and IntTools_ShrunkRange have been replaced by BOPInt_Context and BOPInt_ShrunkRange accordingly. - The new class BRepAlgoAPI_Check has been added according to the bug 0023648. - Some regressions have been fixed. - The following test cases have been marked as invalid or rewritten bugs modalg buc60462_2, 60531_2, 60776_1, bug472_1, bug472_2, bug472_3, bug497_3, bug62 bugs moddata bug26_1, bug26_2, - The test case bugs modalg buc60533 has been rewritten to use the general fuse algorithm for building the result. - The new value of the result has been set in the test case bugs modalg 60776_2. - The following test cases have been rewritten according to the new format of the bsection command bugs modlag fra62369, pro18892 bugs moddata bug75_1, bug75_2 - Corrected BRepAlgoAPI_Check. - Removed package BOPTColStd. - Rewritten test cases caf named_shape F8 F9. - Removed unnecessary comments. - Corrected the following test scripts : boolean bcut_complex(012) O3 O4 O5 O6 O8 boolean bfuse_complex(013) O5 O6 P8 boolean bopcommon_complex(021) D8 D9 boolean bopfuse_complex(022) H1 J6 boolean boptuc_complex(024) D5 bugs modalg(006) bug399 bug497_1 feat featprism(003) C4 - Corrections in the treatment of section edges (putting paves on the curves); - Corrections in BRepOffset_Tool; - The following test cases have been rewritten according to the new format of the bsection command bugs modalg bug6502, bug6554, bug6766_1, bug6766_3 - The new value of the result has been set in the following test cases bugs modalg bug1255, bug1255_1 - The following test cases have been marked as invalid or rewritten bugs modalg bug472_2, bug472_3, bug825_2 bugs moddata bug10603, bug152_1, bug152_2, bug3721_1, bug3721_2, bug3721_3 - The following test cases have been rewritten as improvements bugs modalg bug693, bug693_1, bug817_1 bugs moddata bug3721_5, bug3721_6, bug6862_3, bug6862_4, bug6862_6 - Test cases bugs modlag buc60787_1, buc60787_2, buc60788_2, buc60788_3 have been corrected. - Fixed some SALOME regressions (modifications in the treatment of the section edges); - Fixed test case bugs modalg bug23100; - Test cases bugs modalg bug21754, bug22990 have been corrected according to the new format of the bsection command. - Test cases bugs modalg bug13116_*, bug23711 have been fixed; - Test cases bugs modalg bug697_2, bug697_4, bug697_7, bug697_8 have been marked as invalid according to the issue 0022033; - Test cases bugs modalg bug22109_2, bug22109_3 have been corrected; - Test case bugs modalg bug18186 has been corrected as it is improvement; - Test case bugs modalg bug22802 has been deleted as there is no package BOPTColStd.
225 lines
5.7 KiB
C++
225 lines
5.7 KiB
C++
// Created by: Peter KURNEV
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// Copyright (c) 2010-2012 OPEN CASCADE SAS
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// Copyright (c) 2007-2010 CEA/DEN, EDF R&D, OPEN CASCADE
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// Copyright (c) 2003-2007 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN, CEDRAT,
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// EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
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//
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// The content of this file is subject to the Open CASCADE Technology Public
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// License Version 6.5 (the "License"). You may not use the content of this file
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// except in compliance with the License. Please obtain a copy of the License
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// at http://www.opencascade.org and read it completely before using this file.
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//
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// The Initial Developer of the Original Code is Open CASCADE S.A.S., having its
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// main offices at: 1, place des Freres Montgolfier, 78280 Guyancourt, France.
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//
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// The Original Code and all software distributed under the License is
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// distributed on an "AS IS" basis, without warranty of any kind, and the
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// Initial Developer hereby disclaims all such warranties, including without
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// limitation, any warranties of merchantability, fitness for a particular
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// purpose or non-infringement. Please see the License for the specific terms
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// and conditions governing the rights and limitations under the License.
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#include <BOPAlgo_PaveFiller.ixx>
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#include <NCollection_BaseAllocator.hxx>
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#include <BOPInt_Context.hxx>
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#include <BOPDS_DS.hxx>
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#include <BOPDS_Iterator.hxx>
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//=======================================================================
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//function :
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//purpose :
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//=======================================================================
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BOPAlgo_PaveFiller::BOPAlgo_PaveFiller()
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:
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BOPAlgo_Algo()
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{
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myDS=NULL;
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myIterator=NULL;
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}
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//=======================================================================
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//function :
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//purpose :
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//=======================================================================
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BOPAlgo_PaveFiller::BOPAlgo_PaveFiller(const Handle(NCollection_BaseAllocator)& theAllocator)
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:
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BOPAlgo_Algo(theAllocator)
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{
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myDS=NULL;
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myIterator=NULL;
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}
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//=======================================================================
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//function : ~
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//purpose :
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//=======================================================================
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BOPAlgo_PaveFiller::~BOPAlgo_PaveFiller()
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{
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Clear();
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}
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//=======================================================================
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//function : Clear
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//purpose :
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//=======================================================================
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void BOPAlgo_PaveFiller::Clear()
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{
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if (myIterator) {
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delete myIterator;
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myIterator=NULL;
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}
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if (myDS) {
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delete myDS;
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myDS=NULL;
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}
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myErrorStatus=2;
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}
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//=======================================================================
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//function : DS
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//purpose :
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//=======================================================================
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const BOPDS_DS& BOPAlgo_PaveFiller::DS()
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{
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return *myDS;
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}
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//=======================================================================
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//function : PDS
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//purpose :
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//=======================================================================
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BOPDS_PDS BOPAlgo_PaveFiller::PDS()
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{
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return myDS;
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}
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//=======================================================================
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//function : Context
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//purpose :
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//=======================================================================
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Handle(BOPInt_Context) BOPAlgo_PaveFiller::Context()
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{
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return myContext;
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}
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//=======================================================================
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//function : SectionAttribute
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//purpose :
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//=======================================================================
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void BOPAlgo_PaveFiller::SetSectionAttribute(const BOPAlgo_SectionAttribute& theSecAttr)
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{
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mySectionAttribute = theSecAttr;
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}
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//=======================================================================
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//function : SetArguments
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//purpose :
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//=======================================================================
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void BOPAlgo_PaveFiller::SetArguments(const BOPCol_ListOfShape& theLS)
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{
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myArguments=theLS;
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}
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//=======================================================================
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//function : Arguments
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//purpose :
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//=======================================================================
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const BOPCol_ListOfShape& BOPAlgo_PaveFiller::Arguments()const
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{
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return myArguments;
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}
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//=======================================================================
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// function: Init
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// purpose:
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//=======================================================================
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void BOPAlgo_PaveFiller::Init()
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{
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myErrorStatus=0;
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//
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if (!myArguments.Extent()) {
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myErrorStatus=10;
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return;
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}
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//
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// 0 Clear
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Clear();
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//
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// 1.myDS
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myDS=new BOPDS_DS(myAllocator);
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myDS->SetArguments(myArguments);
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myDS->Init();
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//
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// 2.myIterator
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myIterator=new BOPDS_Iterator(myAllocator);
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myIterator->SetDS(myDS);
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myIterator->Prepare();
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//
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// 3 myContext
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myContext=new BOPInt_Context;
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//
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myErrorStatus=0;
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}
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//=======================================================================
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// function: Perform
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// purpose:
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//=======================================================================
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void BOPAlgo_PaveFiller::Perform()
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{
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myErrorStatus=0;
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//
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Init();
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if (myErrorStatus) {
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return;
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}
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// 00
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PerformVV();
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if (myErrorStatus) {
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return;
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}
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// 01
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PerformVE();
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if (myErrorStatus) {
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return;
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}
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//
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myDS->UpdatePaveBlocks();
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// 11
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PerformEE();
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if (myErrorStatus) {
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return;
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}
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// 02
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PerformVF();
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if (myErrorStatus) {
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return;
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}
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// 12
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PerformEF();
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if (myErrorStatus) {
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return;
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}
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//
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MakeSplitEdges();
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if (myErrorStatus) {
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return;
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}
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//
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// 22
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PerformFF();
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if (myErrorStatus) {
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return;
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}
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//
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MakeBlocks();
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if (myErrorStatus) {
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return;
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}
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//
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RefineFaceInfoOn();
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//
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MakePCurves();
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if (myErrorStatus) {
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return;
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}
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//
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ProcessDE();
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if (myErrorStatus) {
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return;
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}
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//
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}
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