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mirror of https://git.dev.opencascade.org/repos/occt.git synced 2025-04-09 18:50:54 +03:00
occt/src/BOPAlgo/BOPAlgo_PaveFiller.cxx
emv 4e57c75ee1 0021762: Integration of new Boolean Operation algorithm to OCCT.
Modifications:
- BRepOffset/BRepOffset_Tool.cxx, Features and Fillets algorithms have been ported on new BO algorithm.
- Old BO algorithm, that was implemented in BOP, BooleanOperations and BOPTools packages, has - been deleted.
- Porting SALOME algorithms to new BOP algorithm.
- Fixing regressions. Rebased on current master.
- Corrections in post treatment of section edges;
- Corrections in the accordance with the bug 0023293;
- Small corrections in the bopcheck and bopargcheck commands.
- NCollection maps have been replaced by NCollection indexed maps to guarantee the constant order of sub-shapes in the result of boolean operation.
- Test case feat featprism M9 has been fixed.
- Test cases chl 902 E3 H3 have been fixed (corrections in the treatment of section edges).
- Test cases caf driver B6 B7, caf named_shape F6 F7 have been modified according to the new order of sub-shapes in the result of boolean operation.
- Test cases blend buildevol G1, blend simple K4, bcommon_complex C7, feat featprism L6 have been modified as they are improvements.
- Test case boolean bsection A3 has been modified according to the new syntax of the bsection command.
- Test cases boolean bfuse_complex J1 P9 have been fixed (the function IsInternalFace has been modified to use the function GetFaceOff);
- Test case chl 902 H3 has been fixed (changes in the treatment of section edges);
- Test case boolean bsection D8 has been modified (removed TODO statement);
- Test case boolean bsection A3 has been modified (as the shapes have been changed).
- Added correction of the tolerance values of the shapes according to the bug 0023610.
- test cases:
    boolean bcommon_complex C3,
    boolean bcut_complex F2 O7,
    boolean bfuse_complex C4 C5 E4,
    boolean bsection B6 M8 M9 N4 N5 N7,
    boolean bfuse_simple ZP6,
    draft angle G8,
    feat featprism S2
have been marked as invalid according to the bug 0022033;
- New value of result has been set in the test cases :
    boolean bopsection D4
    boolean bsection R8
as it is correct.
- test case bugs modalg bug23472 has been rewritten according to the new format of bsection command.
- The classes IntTools_Context and IntTools_ShrunkRange have been replaced by BOPInt_Context and BOPInt_ShrunkRange accordingly.
- The new class BRepAlgoAPI_Check has been added according to the bug 0023648.
- Some regressions have been fixed.
- The following test cases have been marked as invalid or rewritten
    bugs modalg buc60462_2, 60531_2, 60776_1, bug472_1, bug472_2, bug472_3, bug497_3, bug62
    bugs moddata bug26_1, bug26_2,
- The test case bugs modalg buc60533 has been rewritten to use the general fuse algorithm for building the result.
- The new value of the result has been set in the test case bugs modalg 60776_2.
- The following test cases have been rewritten according to the new format of the bsection command
    bugs modlag fra62369, pro18892
    bugs moddata bug75_1, bug75_2
- Corrected BRepAlgoAPI_Check.
- Removed package BOPTColStd.
- Rewritten test cases caf named_shape F8 F9.
- Removed unnecessary comments.
- Corrected the following test scripts :
    boolean bcut_complex(012) O3 O4 O5 O6 O8
    boolean bfuse_complex(013) O5 O6 P8
    boolean bopcommon_complex(021) D8 D9
    boolean bopfuse_complex(022) H1 J6
    boolean boptuc_complex(024) D5
    bugs modalg(006) bug399 bug497_1
    feat featprism(003) C4
- Corrections in the treatment of section edges (putting paves on the curves);
- Corrections in BRepOffset_Tool;
- The following test cases have been rewritten according to the new format of the bsection command
   bugs modalg bug6502, bug6554, bug6766_1, bug6766_3
- The new value of the result has been set in the following test cases
   bugs modalg bug1255, bug1255_1
- The following test cases have been marked as invalid or rewritten
   bugs modalg bug472_2, bug472_3, bug825_2
   bugs moddata bug10603, bug152_1, bug152_2, bug3721_1, bug3721_2, bug3721_3
- The following test cases have been rewritten as improvements
   bugs modalg bug693, bug693_1, bug817_1
   bugs moddata bug3721_5, bug3721_6, bug6862_3, bug6862_4, bug6862_6
- Test cases bugs modlag buc60787_1, buc60787_2, buc60788_2, buc60788_3 have been corrected.
- Fixed some SALOME regressions (modifications in the treatment of the section edges);
- Fixed test case bugs modalg bug23100;
- Test cases bugs modalg bug21754, bug22990 have been corrected according to the new format of the bsection command.
- Test cases bugs modalg bug13116_*, bug23711 have been fixed;
- Test cases bugs modalg bug697_2, bug697_4, bug697_7, bug697_8 have been marked as invalid according to the issue 0022033;
- Test cases bugs modalg bug22109_2, bug22109_3 have been corrected;
- Test case bugs modalg bug18186 has been corrected as it is improvement;
- Test case bugs modalg bug22802 has been deleted as there is no package BOPTColStd.
2013-02-08 17:42:05 +04:00

225 lines
5.7 KiB
C++

// Created by: Peter KURNEV
// Copyright (c) 2010-2012 OPEN CASCADE SAS
// Copyright (c) 2007-2010 CEA/DEN, EDF R&D, OPEN CASCADE
// Copyright (c) 2003-2007 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN, CEDRAT,
// EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
//
// The content of this file is subject to the Open CASCADE Technology Public
// License Version 6.5 (the "License"). You may not use the content of this file
// except in compliance with the License. Please obtain a copy of the License
// at http://www.opencascade.org and read it completely before using this file.
//
// The Initial Developer of the Original Code is Open CASCADE S.A.S., having its
// main offices at: 1, place des Freres Montgolfier, 78280 Guyancourt, France.
//
// The Original Code and all software distributed under the License is
// distributed on an "AS IS" basis, without warranty of any kind, and the
// Initial Developer hereby disclaims all such warranties, including without
// limitation, any warranties of merchantability, fitness for a particular
// purpose or non-infringement. Please see the License for the specific terms
// and conditions governing the rights and limitations under the License.
#include <BOPAlgo_PaveFiller.ixx>
#include <NCollection_BaseAllocator.hxx>
#include <BOPInt_Context.hxx>
#include <BOPDS_DS.hxx>
#include <BOPDS_Iterator.hxx>
//=======================================================================
//function :
//purpose :
//=======================================================================
BOPAlgo_PaveFiller::BOPAlgo_PaveFiller()
:
BOPAlgo_Algo()
{
myDS=NULL;
myIterator=NULL;
}
//=======================================================================
//function :
//purpose :
//=======================================================================
BOPAlgo_PaveFiller::BOPAlgo_PaveFiller(const Handle(NCollection_BaseAllocator)& theAllocator)
:
BOPAlgo_Algo(theAllocator)
{
myDS=NULL;
myIterator=NULL;
}
//=======================================================================
//function : ~
//purpose :
//=======================================================================
BOPAlgo_PaveFiller::~BOPAlgo_PaveFiller()
{
Clear();
}
//=======================================================================
//function : Clear
//purpose :
//=======================================================================
void BOPAlgo_PaveFiller::Clear()
{
if (myIterator) {
delete myIterator;
myIterator=NULL;
}
if (myDS) {
delete myDS;
myDS=NULL;
}
myErrorStatus=2;
}
//=======================================================================
//function : DS
//purpose :
//=======================================================================
const BOPDS_DS& BOPAlgo_PaveFiller::DS()
{
return *myDS;
}
//=======================================================================
//function : PDS
//purpose :
//=======================================================================
BOPDS_PDS BOPAlgo_PaveFiller::PDS()
{
return myDS;
}
//=======================================================================
//function : Context
//purpose :
//=======================================================================
Handle(BOPInt_Context) BOPAlgo_PaveFiller::Context()
{
return myContext;
}
//=======================================================================
//function : SectionAttribute
//purpose :
//=======================================================================
void BOPAlgo_PaveFiller::SetSectionAttribute(const BOPAlgo_SectionAttribute& theSecAttr)
{
mySectionAttribute = theSecAttr;
}
//=======================================================================
//function : SetArguments
//purpose :
//=======================================================================
void BOPAlgo_PaveFiller::SetArguments(const BOPCol_ListOfShape& theLS)
{
myArguments=theLS;
}
//=======================================================================
//function : Arguments
//purpose :
//=======================================================================
const BOPCol_ListOfShape& BOPAlgo_PaveFiller::Arguments()const
{
return myArguments;
}
//=======================================================================
// function: Init
// purpose:
//=======================================================================
void BOPAlgo_PaveFiller::Init()
{
myErrorStatus=0;
//
if (!myArguments.Extent()) {
myErrorStatus=10;
return;
}
//
// 0 Clear
Clear();
//
// 1.myDS
myDS=new BOPDS_DS(myAllocator);
myDS->SetArguments(myArguments);
myDS->Init();
//
// 2.myIterator
myIterator=new BOPDS_Iterator(myAllocator);
myIterator->SetDS(myDS);
myIterator->Prepare();
//
// 3 myContext
myContext=new BOPInt_Context;
//
myErrorStatus=0;
}
//=======================================================================
// function: Perform
// purpose:
//=======================================================================
void BOPAlgo_PaveFiller::Perform()
{
myErrorStatus=0;
//
Init();
if (myErrorStatus) {
return;
}
// 00
PerformVV();
if (myErrorStatus) {
return;
}
// 01
PerformVE();
if (myErrorStatus) {
return;
}
//
myDS->UpdatePaveBlocks();
// 11
PerformEE();
if (myErrorStatus) {
return;
}
// 02
PerformVF();
if (myErrorStatus) {
return;
}
// 12
PerformEF();
if (myErrorStatus) {
return;
}
//
MakeSplitEdges();
if (myErrorStatus) {
return;
}
//
// 22
PerformFF();
if (myErrorStatus) {
return;
}
//
MakeBlocks();
if (myErrorStatus) {
return;
}
//
RefineFaceInfoOn();
//
MakePCurves();
if (myErrorStatus) {
return;
}
//
ProcessDE();
if (myErrorStatus) {
return;
}
//
}