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mirror of https://git.dev.opencascade.org/repos/occt.git synced 2025-05-26 11:05:31 +03:00
occt/src/BinTools/BinTools_ShapeReader.cxx
ifv 9592ae247b 0027457: Modeling - Raise exception if scaled transformation is used for shape location
Implementation of raising exception while using scale and mirror transformation in shape location
TopLoc/TopLoc_Location.hxx
TopoDS/TopoDS_Shape.hxx

Implementation of new tools for removing forbidden locations from shapes:
BRepTools/BRepTools_PurgeLocations.cxx
BRepTools/BRepTools_PurgeLocations.hxx
BRepTools/BRepTools.cxx
BRepTools/BRepTools.hxx

Draw commands for transforming shapes are corrected, new draw commands: purgeloc, checkloc added
BRepTest/BRepTest_BasicCommands.cxx

Fixing unstable test bug xde bug24759
StepToGeom/StepToGeom.cxx

All other C++ commits are modification of algorithms used mainly in import/export operations in order to allows these operations if shape locations contains scale and mirror transformations.

New test for command purgeloc added
tests/bugs/moddata_3/bug27457
tests/bugs/moddata_3/bug27457_1
tests/bugs/moddata_3/bug27457_2

Some test corrected according to modifications.
2021-08-20 20:18:06 +03:00

603 lines
22 KiB
C++

// Copyright (c) 2021 OPEN CASCADE SAS
//
// This file is part of Open CASCADE Technology software library.
//
// This library is free software; you can redistribute it and/or modify it under
// the terms of the GNU Lesser General Public License version 2.1 as published
// by the Free Software Foundation, with special exception defined in the file
// OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT
// distribution for complete text of the license and disclaimer of any warranty.
//
// Alternatively, this file may be used under the terms of Open CASCADE
// commercial license or contractual agreement.
#include <BinTools_ShapeReader.hxx>
#include <TopoDS.hxx>
#include <BRep_PointOnCurve.hxx>
#include <BRep_PointOnCurveOnSurface.hxx>
#include <BRep_PointOnSurface.hxx>
#include <BRep_Polygon3D.hxx>
#include <BRep_Builder.hxx>
#include <BinTools_CurveSet.hxx>
#include <BinTools_Curve2dSet.hxx>
#include <BinTools_SurfaceSet.hxx>
//=======================================================================
//function : BinTools_ShapeReader
//purpose :
//=======================================================================
BinTools_ShapeReader::BinTools_ShapeReader()
{}
//=======================================================================
//function : ~BinTools_ShapeReader
//purpose :
//=======================================================================
BinTools_ShapeReader::~BinTools_ShapeReader()
{}
//=======================================================================
//function : Clear
//purpose :
//=======================================================================
void BinTools_ShapeReader::Clear()
{
BinTools_ShapeSetBase::Clear();
myShapePos.Clear();
myLocationPos.Clear();
myCurvePos.Clear();
myCurve2dPos.Clear();
mySurfacePos.Clear();
myPolygon3dPos.Clear();
myPolygonPos.Clear();
myTriangulationPos.Clear();
}
//=======================================================================
//function : Read
//purpose :
//=======================================================================
void BinTools_ShapeReader::Read (Standard_IStream& theStream, TopoDS_Shape& theShape)
{
BinTools_IStream aStream(theStream);
theShape = ReadShape(aStream);
}
//=======================================================================
//function : ReadShape
//purpose :
//=======================================================================
TopoDS_Shape BinTools_ShapeReader::ReadShape (BinTools_IStream& theStream)
{
TopoDS_Shape aResult;
uint64_t aPosition = theStream.Position();
const BinTools_ObjectType& aType = theStream.ReadType();
if (aType == BinTools_ObjectType_EmptyShape || aType == BinTools_ObjectType_EndShape)
return aResult;
if (theStream.IsReference())
{
uint64_t aRef = theStream.ReadReference();
const TopoDS_Shape* aFound = myShapePos.Seek(aRef);
if (aFound) // the shape is already retrieved, just add location
{
aResult = *aFound;
}
else
{
uint64_t aCurrent = theStream.Position();
theStream.GoTo (aRef); // go to the referenced position
aResult = ReadShape (theStream);
theStream.GoTo (aCurrent); // returns to the current position
}
aResult.Location (*ReadLocation (theStream), Standard_False);
aResult.Orientation (TopAbs_Orientation (theStream.ReadByte()));
return aResult;
}
// read the shape
TopAbs_ShapeEnum aShapeType = theStream.ShapeType();
TopAbs_Orientation aShapeOrientation = theStream.ShapeOrientation();
const TopLoc_Location* aShapeLocation = ReadLocation (theStream);
Standard_Real aTol;
static BRep_Builder aBuilder;
try {
OCC_CATCH_SIGNALS
switch (aShapeType) {
case TopAbs_VERTEX:
{
TopoDS_Vertex& aV = TopoDS::Vertex (aResult);
// Read the point geometry
theStream >> aTol;
gp_Pnt aPnt = theStream.ReadPnt();
aBuilder.MakeVertex (aV, aPnt, aTol);
Handle(BRep_TVertex) aTV = Handle(BRep_TVertex)::DownCast (aV.TShape());
BRep_ListOfPointRepresentation& aLpr = aTV->ChangePoints();
static TopLoc_Location anEmptyLoc;
while (theStream) {
Standard_Byte aPrsType = theStream.ReadByte();
if (aPrsType == 0) // end of the cycle
break;
Standard_Real aParam = theStream.ReadReal();
Handle(BRep_PointRepresentation) aPR;
switch (aPrsType) {
case 1:
{
Handle(Geom_Curve) aCurve = ReadCurve (theStream);
if (!aCurve.IsNull())
aPR = new BRep_PointOnCurve (aParam, aCurve, anEmptyLoc);
break;
}
case 2:
{
Handle(Geom2d_Curve) aCurve2d = ReadCurve2d (theStream);
Handle(Geom_Surface) aSurface = ReadSurface (theStream);
if (!aCurve2d.IsNull() && aSurface.IsNull())
aPR = new BRep_PointOnCurveOnSurface (aParam, aCurve2d, aSurface, anEmptyLoc);
break;
}
case 3:
{
Standard_Real aParam2 = theStream.ReadReal();
Handle(Geom_Surface) aSurface = ReadSurface (theStream);
if (!aSurface.IsNull())
aPR = new BRep_PointOnSurface (aParam, aParam2, aSurface, anEmptyLoc);
break;
}
default:
{
Standard_SStream aMsg;
aMsg << "BinTools_ShapeReader::Read: UnExpected BRep_PointRepresentation = " << aPrsType << std::endl;
throw Standard_Failure (aMsg.str().c_str());
}
}
const TopLoc_Location* aPRLoc = ReadLocation (theStream);
if (!aPR.IsNull())
{
aPR->Location (*aPRLoc);
aLpr.Append (aPR);
}
}
break;
}
case TopAbs_EDGE:
{
TopoDS_Edge& aE = TopoDS::Edge (aResult);
aBuilder.MakeEdge(aE);
// Read the curve geometry
theStream >> aTol;
Standard_Boolean aSameParameter, aSameRange, aDegenerated;
theStream.ReadBools (aSameParameter, aSameRange, aDegenerated);
aBuilder.SameParameter (aE, aSameParameter);
aBuilder.SameRange (aE, aSameRange);
aBuilder.Degenerated (aE, aDegenerated);
Standard_Real aFirst, aLast;
while (theStream) {
Standard_Byte aPrsType = theStream.ReadByte(); //{0|1|2|3|4|5|6|7}
if (aPrsType == 0)
break;
switch (aPrsType)
{
case 1: // -1- Curve 3D
{
Handle(Geom_Curve) aCurve = ReadCurve (theStream);
const TopLoc_Location* aLoc = ReadLocation (theStream);
theStream >> aFirst;
theStream >> aLast;
if (!aCurve.IsNull())
{
aBuilder.UpdateEdge (aE, aCurve, *aLoc, aTol);
aBuilder.Range (aE, aFirst, aLast, Standard_True);
}
break;
}
case 2: // -2- Curve on surf
case 3: // -3- Curve on closed surf
{
Standard_Boolean aClosed = (aPrsType == 3);
Handle(Geom2d_Curve) aCurve2d_2, aCurve2d_1 = ReadCurve2d (theStream);
GeomAbs_Shape aReg = GeomAbs_C0;
if (aClosed) {
aCurve2d_2 = ReadCurve2d (theStream);
aReg = (GeomAbs_Shape)theStream.ReadByte();
}
Handle(Geom_Surface) aSurface = ReadSurface (theStream);
const TopLoc_Location* aLoc = ReadLocation (theStream);
// range
theStream >> aFirst;
theStream >> aLast;
if (!aCurve2d_1.IsNull() && (!aClosed || !aCurve2d_2.IsNull()) && !aSurface.IsNull())
{
if (aClosed)
{
aBuilder.UpdateEdge (aE, aCurve2d_1, aCurve2d_2, aSurface, *aLoc, aTol);
aBuilder.Continuity (aE, aSurface, aSurface, *aLoc, *aLoc, aReg);
}
else
aBuilder.UpdateEdge (aE, aCurve2d_1, aSurface, *aLoc, aTol);
aBuilder.Range (aE, aSurface, *aLoc, aFirst, aLast);
}
break;
}
case 4: // -4- Regularity
{
GeomAbs_Shape aReg = (GeomAbs_Shape)theStream.ReadByte();
Handle(Geom_Surface) aSurface1 = ReadSurface (theStream);
const TopLoc_Location* aLoc1 = ReadLocation (theStream);
Handle(Geom_Surface) aSurface2 = ReadSurface (theStream);
const TopLoc_Location* aLoc2 = ReadLocation (theStream);
if (!aSurface1.IsNull() && !aSurface2.IsNull())
aBuilder.Continuity (aE, aSurface1, aSurface2, *aLoc1, *aLoc2, aReg);
break;
}
case 5: // -5- Polygon3D
{
Handle(Poly_Polygon3D) aPolygon = ReadPolygon3d (theStream);
const TopLoc_Location* aLoc = ReadLocation (theStream);
aBuilder.UpdateEdge (aE, aPolygon, *aLoc);
break;
}
case 6: // -6- Polygon on triangulation
case 7: // -7- Polygon on closed triangulation
{
Standard_Boolean aClosed = (aPrsType == 7);
Handle(Poly_PolygonOnTriangulation) aPoly2, aPoly1 = ReadPolygon (theStream);
if (aClosed)
aPoly2 = ReadPolygon (theStream);
Handle(Poly_Triangulation) aTriangulation = ReadTriangulation (theStream);
const TopLoc_Location* aLoc = ReadLocation (theStream);
if (aClosed)
aBuilder.UpdateEdge (aE, aPoly1, aPoly2, aTriangulation, *aLoc);
else
aBuilder.UpdateEdge (aE, aPoly1, aTriangulation, *aLoc);
// range
break;
}
default:
{
Standard_SStream aMsg;
aMsg << "Unexpected Curve Representation =" << aPrsType << std::endl;
throw Standard_Failure (aMsg.str().c_str());
}
}
}
break;
}
case TopAbs_WIRE:
aBuilder.MakeWire (TopoDS::Wire (aResult));
break;
case TopAbs_FACE:
{
TopoDS_Face& aF = TopoDS::Face (aResult);
aBuilder.MakeFace (aF);
Standard_Boolean aNatRes = theStream.ReadBool();
theStream >> aTol;
Handle(Geom_Surface) aSurface = ReadSurface (theStream);
const TopLoc_Location* aLoc = ReadLocation (theStream);
aBuilder.UpdateFace (aF, aSurface, *aLoc, aTol);
aBuilder.NaturalRestriction (aF, aNatRes);
if (theStream.ReadByte() == 2) // triangulation
aBuilder.UpdateFace (aF, ReadTriangulation (theStream));
break;
}
case TopAbs_SHELL:
aBuilder.MakeShell (TopoDS::Shell (aResult));
break;
case TopAbs_SOLID:
aBuilder.MakeSolid (TopoDS::Solid (aResult));
break;
case TopAbs_COMPSOLID:
aBuilder.MakeCompSolid (TopoDS::CompSolid (aResult));
break;
case TopAbs_COMPOUND:
aBuilder.MakeCompound (TopoDS::Compound (aResult));
break;
default:
{
Standard_SStream aMsg;
aMsg << "Unexpected topology type = " << aShapeType << std::endl;
throw Standard_Failure (aMsg.str().c_str());
break;
}
}
}
catch (Standard_Failure const& anException)
{
Standard_SStream aMsg;
aMsg << "EXCEPTION in BinTools_ShapeReader::Read" << std::endl;
aMsg << anException << std::endl;
throw Standard_Failure (aMsg.str().c_str());
}
// read flags and subs
Standard_Boolean aFree, aMod, aChecked, anOrient, aClosed, anInf, aConv;
theStream.ReadBools (aFree, aMod, aChecked, anOrient, aClosed, anInf, aConv);
// sub-shapes
for(TopoDS_Shape aSub = ReadShape (theStream); !aSub.IsNull(); aSub = ReadShape (theStream))
aBuilder.Add (aResult, aSub);
aResult.Free (aFree);
aResult.Modified (aMod);
aResult.Checked (aChecked);
aResult.Orientable (anOrient);
aResult.Closed (aClosed);
aResult.Infinite (anInf);
aResult.Convex (aConv);
myShapePos.Bind (aPosition, aResult);
aResult.Orientation (aShapeOrientation);
aResult.Location (*aShapeLocation, Standard_False);
return aResult;
}
//=======================================================================
//function : ReadLocation
//purpose :
//=======================================================================
const TopLoc_Location* BinTools_ShapeReader::ReadLocation (BinTools_IStream& theStream)
{
static const TopLoc_Location* anEmptyLoc = new TopLoc_Location;
uint64_t aPosition = theStream.Position();
const BinTools_ObjectType& aType = theStream.ReadType();
if (aType == BinTools_ObjectType_EmptyLocation || aType == BinTools_ObjectType_LocationEnd)
return anEmptyLoc;
if (theStream.IsReference())
{
uint64_t aRef = theStream.ReadReference();
const TopLoc_Location* aFound = myLocationPos.Seek (aRef);
if (aFound) // the location is already retrieved
return aFound;
uint64_t aCurrent = theStream.Position();
theStream.GoTo (aRef); // go to the referenced position
const TopLoc_Location* aResult = ReadLocation (theStream);
theStream.GoTo (aCurrent); // returns to the current position
return aResult;
}
// read the location directly from the stream
TopLoc_Location aLoc;
if (aType == BinTools_ObjectType_SimpleLocation)
{
gp_Trsf aTrsf;
theStream >> aTrsf;
aLoc = aTrsf;
}
else if (aType == BinTools_ObjectType_Location)
{
for(const TopLoc_Location* aNextLoc = ReadLocation (theStream); !aNextLoc->IsIdentity();
aNextLoc = ReadLocation (theStream))
aLoc = aNextLoc->Powered (theStream.ReadInteger()) * aLoc;
}
myLocationPos.Bind (aPosition, aLoc);
return myLocationPos.Seek (aPosition);
}
//=======================================================================
//function : ReadCurve
//purpose :
//=======================================================================
Handle(Geom_Curve) BinTools_ShapeReader::ReadCurve (BinTools_IStream& theStream)
{
Handle(Geom_Curve) aResult;
uint64_t aPosition = theStream.Position();
theStream.ReadType();
if (theStream.IsReference())
{ // get by reference
uint64_t aRef = theStream.ReadReference();
const Handle(Geom_Curve)* aFound = myCurvePos.Seek (aRef);
if (aFound) // the location is already retrieved
return *aFound;
uint64_t aCurrent = theStream.Position();
theStream.GoTo (aRef); // go to the referenced position
aResult = ReadCurve (theStream);
theStream.GoTo (aCurrent); // returns to the current position
}
else if (theStream.LastType() == BinTools_ObjectType_Curve)
{ // read from the stream
BinTools_CurveSet::ReadCurve (theStream.Stream(), aResult);
theStream.UpdatePosition();
myCurvePos.Bind (aPosition, aResult);
}
return aResult;
}
//=======================================================================
//function : ReadCurve2d
//purpose :
//=======================================================================
Handle(Geom2d_Curve) BinTools_ShapeReader::ReadCurve2d (BinTools_IStream& theStream)
{
Handle(Geom2d_Curve) aResult;
uint64_t aPosition = theStream.Position();
theStream.ReadType();
if (theStream.IsReference())
{ // get by reference
uint64_t aRef = theStream.ReadReference();
const Handle(Geom2d_Curve)* aFound = myCurve2dPos.Seek (aRef);
if (aFound) // the location is already retrieved
return *aFound;
uint64_t aCurrent = theStream.Position();
theStream.GoTo (aRef); // go to the referenced position
aResult = ReadCurve2d (theStream);
theStream.GoTo (aCurrent); // returns to the current position
}
else if (theStream.LastType() == BinTools_ObjectType_Curve2d)
{ // read from the stream
BinTools_Curve2dSet::ReadCurve2d (theStream.Stream(), aResult);
theStream.UpdatePosition();
myCurve2dPos.Bind (aPosition, aResult);
}
return aResult;
}
//=======================================================================
//function : ReadSurface
//purpose :
//=======================================================================
Handle(Geom_Surface) BinTools_ShapeReader::ReadSurface (BinTools_IStream& theStream)
{
Handle(Geom_Surface) aResult;
uint64_t aPosition = theStream.Position();
theStream.ReadType();
if (theStream.IsReference())
{ // get by reference
uint64_t aRef = theStream.ReadReference();
const Handle(Geom_Surface)* aFound = mySurfacePos.Seek (aRef);
if (aFound) // the location is already retrieved
return *aFound;
uint64_t aCurrent = theStream.Position();
theStream.GoTo (aRef); // go to the referenced position
aResult = ReadSurface (theStream);
theStream.GoTo (aCurrent); // returns to the current position
}
else if (theStream.LastType() == BinTools_ObjectType_Surface)
{ // read from the stream
BinTools_SurfaceSet::ReadSurface (theStream.Stream(), aResult);
theStream.UpdatePosition();
mySurfacePos.Bind (aPosition, aResult);
}
return aResult;
}
//=======================================================================
//function : ReadPolygon3d
//purpose :
//=======================================================================
Handle(Poly_Polygon3D) BinTools_ShapeReader::ReadPolygon3d (BinTools_IStream& theStream)
{
Handle(Poly_Polygon3D) aResult;
uint64_t aPosition = theStream.Position();
theStream.ReadType();
if (theStream.IsReference())
{ // get by reference
uint64_t aRef = theStream.ReadReference();
const Handle(Poly_Polygon3D)* aFound = myPolygon3dPos.Seek (aRef);
if (aFound) // the location is already retrieved
return *aFound;
uint64_t aCurrent = theStream.Position();
theStream.GoTo (aRef); // go to the referenced position
aResult = ReadPolygon3d (theStream);
theStream.GoTo (aCurrent); // returns to the current position
}
else if (theStream.LastType() == BinTools_ObjectType_Polygon3d)
{ // read from the stream
Standard_Integer aNbNodes = theStream.ReadInteger();
Standard_Boolean aHasParameters = theStream.ReadBool();
aResult = new Poly_Polygon3D (aNbNodes, aHasParameters);
aResult->Deflection (theStream.ReadReal());
TColgp_Array1OfPnt& aNodes = aResult->ChangeNodes();
for (Standard_Integer aNodeIter = 1; aNodeIter <= aNbNodes; ++aNodeIter)
theStream >> aNodes.ChangeValue (aNodeIter);
if (aHasParameters)
{
TColStd_Array1OfReal& aParam = aResult->ChangeParameters();
for (Standard_Integer aNodeIter = 1; aNodeIter <= aNbNodes; ++aNodeIter)
theStream >> aParam.ChangeValue (aNodeIter);
}
myPolygon3dPos.Bind (aPosition, aResult);
}
return aResult;
}
//=======================================================================
//function : ReadPolygon
//purpose :
//=======================================================================
Handle(Poly_PolygonOnTriangulation) BinTools_ShapeReader::ReadPolygon (BinTools_IStream& theStream)
{
Handle(Poly_PolygonOnTriangulation) aResult;
uint64_t aPosition = theStream.Position();
theStream.ReadType();
if (theStream.IsReference())
{ // get by reference
uint64_t aRef = theStream.ReadReference();
const Handle(Poly_PolygonOnTriangulation)* aFound = myPolygonPos.Seek (aRef);
if (aFound) // the location is already retrieved
return *aFound;
uint64_t aCurrent = theStream.Position();
theStream.GoTo (aRef); // go to the referenced position
aResult = ReadPolygon (theStream);
theStream.GoTo (aCurrent); // returns to the current position
}
else if (theStream.LastType() == BinTools_ObjectType_PolygonOnTriangulation)
{ // read from the stream
Standard_Integer aNbNodes = theStream.ReadInteger();
aResult = new Poly_PolygonOnTriangulation (aNbNodes, Standard_False);
for (Standard_Integer aNodeIter = 1; aNodeIter <= aNbNodes; ++aNodeIter)
aResult->SetNode(aNodeIter, theStream.ReadInteger());
aResult->Deflection (theStream.ReadReal());
if (theStream.ReadBool())
{
Handle(TColStd_HArray1OfReal) aParams = new TColStd_HArray1OfReal (1, aNbNodes);
for (Standard_Integer aNodeIter = 1; aNodeIter <= aNbNodes; ++aNodeIter)
theStream >> aParams->ChangeValue (aNodeIter);
aResult->SetParameters (aParams);
}
myPolygonPos.Bind (aPosition, aResult);
}
return aResult;
}
//=======================================================================
//function : ReadTriangulation
//purpose :
//=======================================================================
Handle(Poly_Triangulation) BinTools_ShapeReader::ReadTriangulation (BinTools_IStream& theStream)
{
Handle(Poly_Triangulation) aResult;
uint64_t aPosition = theStream.Position();
const BinTools_ObjectType& aType = theStream.ReadType();
if (theStream.IsReference())
{ // get by reference
uint64_t aRef = theStream.ReadReference();
const Handle(Poly_Triangulation)* aFound = myTriangulationPos.Seek (aRef);
if (aFound) // the location is already retrieved
return *aFound;
uint64_t aCurrent = theStream.Position();
theStream.GoTo (aRef); // go to the referenced position
aResult = ReadTriangulation (theStream);
theStream.GoTo (aCurrent); // returns to the current position
}
else if (aType == BinTools_ObjectType_Triangulation)
{ // read from the stream
Standard_Integer aNbNodes = theStream.ReadInteger();
Standard_Integer aNbTriangles = theStream.ReadInteger();
Standard_Boolean aHasUV = theStream.ReadBool();
Standard_Boolean aHasNormals = theStream.ReadBool();
aResult = new Poly_Triangulation (aNbNodes, aNbTriangles, aHasUV, aHasNormals);
aResult->Deflection (theStream.ReadReal());
for (Standard_Integer aNodeIter = 1; aNodeIter <= aNbNodes; ++aNodeIter)
aResult->SetNode(aNodeIter, theStream.ReadPnt());
if (aHasUV)
{
gp_Pnt2d anUV;
for (Standard_Integer aNodeIter = 1; aNodeIter <= aNbNodes; ++aNodeIter)
{
theStream >> anUV.ChangeCoord().ChangeCoord (1);
theStream >> anUV.ChangeCoord().ChangeCoord (2);
aResult->SetUVNode(aNodeIter, anUV);
}
}
// read the triangles
Poly_Triangle aTriangle;
for (Standard_Integer aTriIter = 1; aTriIter <= aNbTriangles; ++aTriIter)
{
theStream >> aTriangle.ChangeValue (1);
theStream >> aTriangle.ChangeValue (2);
theStream >> aTriangle.ChangeValue (3);
aResult->SetTriangle(aTriIter, aTriangle);
}
if (aHasNormals)
{
gp_Vec3f aNormal;
for (Standard_Integer aNormalIter = 1; aNormalIter <= aNbNodes; ++aNormalIter)
{
theStream >> aNormal.x();
theStream >> aNormal.y();
theStream >> aNormal.z();
aResult->SetNormal (aNormalIter, aNormal);
}
}
myTriangulationPos.Bind (aPosition, aResult);
}
return aResult;
}