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Added new complex Entity for representation of PMI Added moving the presentation with new entity
59 lines
2.3 KiB
C++
59 lines
2.3 KiB
C++
// Copyright (c) 2022 OPEN CASCADE SAS
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//
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// This file is part of Open CASCADE Technology software library.
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//
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// This library is free software; you can redistribute it and/or modify it under
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// the terms of the GNU Lesser General Public License version 2.1 as published
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// by the Free Software Foundation, with special exception defined in the file
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// OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT
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// distribution for complete text of the license and disclaimer of any warranty.
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//
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// Alternatively, this file may be used under the terms of Open CASCADE
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// commercial license or contractual agreement.
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#include <RWStepVisual_RWRepositionedTessellatedItem.hxx>
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#include <Interface_Check.hxx>
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#include <StepData_StepReaderData.hxx>
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#include <StepData_StepWriter.hxx>
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#include <StepVisual_RepositionedTessellatedItem.hxx>
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#include <StepGeom_Axis2Placement3d.hxx>
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//=======================================================================
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//function : ReadStep
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//purpose :
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//=======================================================================
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void RWStepVisual_RWRepositionedTessellatedItem::ReadStep
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(const Handle(StepData_StepReaderData)& theData,
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const Standard_Integer theNum,
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Handle(Interface_Check)& theAch,
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const Handle(StepVisual_RepositionedTessellatedItem)& theEnt) const
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{
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// --- Number of Parameter Control ---
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if (!theData->CheckNbParams(theNum,2,theAch,"tessellated_item"))
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return;
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// --- inherited field : name ---
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Handle(TCollection_HAsciiString) aName;
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theData->ReadString (theNum,1,"name",theAch,aName);
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// --- inherited field : location ---
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Handle(StepGeom_Axis2Placement3d) aLocation;
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theData->ReadEntity(theNum,2,"location", theAch, STANDARD_TYPE(StepGeom_Axis2Placement3d),aLocation);
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//--- Initialisation of the read entity ---
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theEnt->Init(aName, aLocation);
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}
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//=======================================================================
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//function : WriteStep
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//purpose :
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//=======================================================================
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void RWStepVisual_RWRepositionedTessellatedItem::WriteStep
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(StepData_StepWriter& theSW,
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const Handle(StepVisual_RepositionedTessellatedItem)& theEnt) const
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{
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// --- inherited field name ---
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theSW.Send(theEnt->Name());
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theSW.Send(theEnt->Location());
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}
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