1
0
mirror of https://git.dev.opencascade.org/repos/occt.git synced 2025-04-10 18:51:21 +03:00
occt/src/NCollection/NCollection_IndexedDataMap.hxx
dpasukhi 1103eb60af 0033370: Foundation Classes - Moving into STL and Boost functionality
NCollection containers update:
  - NCollection_Array1 - updated functionality
  - NCollection_Array2 - NCollection_Array1 as a wrapper for 2array
  - NCollection_Vector -> NCollection_DynamicArray was renamed and reworked.
TCollection:
  - Use static empty string to avoid allocations on empty string
 NCollection allocators update:
  - NCollection_Allocator - allocator that used Standard::Allocate
  - NCollection_OccAllocator - allocator-wrapper that used OCC BaseAllocator objects
  - NCollection_IncAllocator - rework to increase performance
Standard:
  - Rework functionality to use different allocation libs
  - Implement basic of new way to wrap allocations tools
  - Define 4 ways to allocation (defines in configure stage)
 Additional changes:
  - Hash function uses std::hash functionality
   - size_t as a hash value
  - New HashUtils with Murmur and FVN hash algo for x32 and x64
  - Deprecated _0.cxx and .gxx DE classes reorganized
  - Create own utility for std memory
  - Update Standard_Transient to be more platform-independent
 Math TK changes:
  - math_Vector -> match_BaseVector<>
    - Buffer decreased to cash 32 elements instead of 512
2023-12-04 13:37:09 +00:00

687 lines
22 KiB
C++

// Created on: 2002-04-24
// Created by: Alexander KARTOMIN (akm)
// Copyright (c) 2002-2014 OPEN CASCADE SAS
//
// This file is part of Open CASCADE Technology software library.
//
// This library is free software; you can redistribute it and/or modify it under
// the terms of the GNU Lesser General Public License version 2.1 as published
// by the Free Software Foundation, with special exception defined in the file
// OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT
// distribution for complete text of the license and disclaimer of any warranty.
//
// Alternatively, this file may be used under the terms of Open CASCADE
// commercial license or contractual agreement.
#ifndef NCollection_IndexedDataMap_HeaderFile
#define NCollection_IndexedDataMap_HeaderFile
#include <NCollection_BaseMap.hxx>
#include <NCollection_TListNode.hxx>
#include <Standard_TypeMismatch.hxx>
#include <Standard_NoSuchObject.hxx>
#include <NCollection_StlIterator.hxx>
#include <NCollection_DefaultHasher.hxx>
#include <Standard_OutOfRange.hxx>
#include <utility>
/**
* Purpose: An indexed map is used to store keys and to bind
* an index to them. Each new key stored in the map
* gets an index. Index are incremented as keys are
* stored in the map. A key can be found by the index
* and an index by the key. No key but the last can
* be removed so the indices are in the range 1..
* Extent. An Item is stored with each key.
*
* This class is similar to IndexedMap from
* NCollection with the Item as a new feature. Note
* the important difference on the operator (). In
* the IndexedMap this operator returns the Key. In
* the IndexedDataMap this operator returns the Item.
*
* See the class Map from NCollection for a
* discussion about the number of buckets.
*/
template < class TheKeyType,
class TheItemType,
class Hasher = NCollection_DefaultHasher<TheKeyType> >
class NCollection_IndexedDataMap : public NCollection_BaseMap
{
public:
//! STL-compliant typedef for key type
typedef TheKeyType key_type;
//! STL-compliant typedef for value type
typedef TheItemType value_type;
typedef Hasher hasher;
private:
//! Adaptation of the TListNode to the INDEXEDDatamap
class IndexedDataMapNode : public NCollection_TListNode<TheItemType>
{
public:
//! Constructor with 'Next'
IndexedDataMapNode (const TheKeyType& theKey1,
const Standard_Integer theIndex,
const TheItemType& theItem,
NCollection_ListNode* theNext1)
: NCollection_TListNode<TheItemType>(theItem,theNext1),
myKey1 (theKey1),
myIndex (theIndex)
{}
//! Constructor with 'Next'
IndexedDataMapNode (TheKeyType&& theKey1,
const Standard_Integer theIndex,
const TheItemType& theItem,
NCollection_ListNode* theNext1)
: NCollection_TListNode<TheItemType>(theItem,theNext1),
myKey1 (std::forward<TheKeyType>(theKey1)),
myIndex (theIndex)
{}
//! Constructor with 'Next'
IndexedDataMapNode (const TheKeyType& theKey1,
const Standard_Integer theIndex,
TheItemType&& theItem,
NCollection_ListNode* theNext1)
: NCollection_TListNode<TheItemType>(std::forward<TheItemType>(theItem),theNext1),
myKey1 (theKey1),
myIndex (theIndex)
{}
//! Constructor with 'Next'
IndexedDataMapNode (TheKeyType&& theKey1,
const Standard_Integer theIndex,
TheItemType&& theItem,
NCollection_ListNode* theNext1)
: NCollection_TListNode<TheItemType>(std::forward<TheItemType>(theItem),theNext1),
myKey1 (std::forward<TheKeyType>(theKey1)),
myIndex (theIndex)
{}
//! Key1
TheKeyType& Key1() { return myKey1; }
//! Index
Standard_Integer& Index() { return myIndex; }
//! Static deleter to be passed to BaseList
static void delNode (NCollection_ListNode * theNode,
Handle(NCollection_BaseAllocator)& theAl)
{
((IndexedDataMapNode *) theNode)->~IndexedDataMapNode();
theAl->Free(theNode);
}
private:
TheKeyType myKey1;
Standard_Integer myIndex;
};
public:
//! Implementation of the Iterator interface.
class Iterator
{
public:
//! Empty constructor
Iterator()
: myMap (NULL),
myIndex (0) {}
//! Constructor
Iterator (const NCollection_IndexedDataMap& theMap)
: myMap ((NCollection_IndexedDataMap*)&theMap),
myIndex (1) {}
//! Query if the end of collection is reached by iterator
Standard_Boolean More(void) const
{ return (myMap != NULL) && (myIndex <= myMap->Extent()); }
//! Make a step along the collection
void Next(void)
{ ++myIndex; }
//! Value access
const TheItemType& Value(void) const
{
Standard_NoSuchObject_Raise_if(!More(), "NCollection_IndexedDataMap::Iterator::Value");
return myMap->FindFromIndex(myIndex);
}
//! ChangeValue access
TheItemType& ChangeValue(void) const
{
Standard_NoSuchObject_Raise_if(!More(), "NCollection_IndexedDataMap::Iterator::ChangeValue");
return myMap->ChangeFromIndex(myIndex);
}
//! Key
const TheKeyType& Key() const
{
Standard_NoSuchObject_Raise_if(!More(), "NCollection_IndexedDataMap::Iterator::Key");
return myMap->FindKey(myIndex);
}
//! Performs comparison of two iterators.
Standard_Boolean IsEqual (const Iterator& theOther) const
{
return myMap == theOther.myMap &&
myIndex == theOther.myIndex;
}
private:
NCollection_IndexedDataMap* myMap; //!< Pointer to current node
Standard_Integer myIndex; //!< Current index
};
//! Shorthand for a regular iterator type.
typedef NCollection_StlIterator<std::forward_iterator_tag, Iterator, TheItemType, false> iterator;
//! Shorthand for a constant iterator type.
typedef NCollection_StlIterator<std::forward_iterator_tag, Iterator, TheItemType, true> const_iterator;
//! Returns an iterator pointing to the first element in the map.
iterator begin() const { return Iterator (*this); }
//! Returns an iterator referring to the past-the-end element in the map.
iterator end() const { return Iterator(); }
//! Returns a const iterator pointing to the first element in the map.
const_iterator cbegin() const { return Iterator (*this); }
//! Returns a const iterator referring to the past-the-end element in the map.
const_iterator cend() const { return Iterator(); }
public:
// ---------- PUBLIC METHODS ------------
//! Empty constructor.
NCollection_IndexedDataMap() : NCollection_BaseMap (1, true, Handle(NCollection_BaseAllocator)()) {}
//! Constructor
explicit NCollection_IndexedDataMap (const Standard_Integer theNbBuckets,
const Handle(NCollection_BaseAllocator)& theAllocator = 0L)
: NCollection_BaseMap (theNbBuckets, true, theAllocator) {}
//! Copy constructor
NCollection_IndexedDataMap (const NCollection_IndexedDataMap& theOther)
: NCollection_BaseMap (theOther.NbBuckets(), true, theOther.myAllocator)
{ *this = theOther; }
//! Move constructor
NCollection_IndexedDataMap(NCollection_IndexedDataMap&& theOther) noexcept :
NCollection_BaseMap(std::forward<NCollection_BaseMap>(theOther))
{}
//! Exchange the content of two maps without re-allocations.
//! Notice that allocators will be swapped as well!
void Exchange (NCollection_IndexedDataMap& theOther)
{
this->exchangeMapsData (theOther);
}
//! Assignment.
//! This method does not change the internal allocator.
NCollection_IndexedDataMap& Assign (const NCollection_IndexedDataMap& theOther)
{
if (this == &theOther)
return *this;
Clear();
Standard_Integer anExt = theOther.Extent();
if (anExt)
{
ReSize (anExt-1); //mySize is same after resize
for (Standard_Integer anIndexIter = 1; anIndexIter <= anExt; ++anIndexIter)
{
const TheKeyType& aKey1 = theOther.FindKey (anIndexIter);
const TheItemType& anItem = theOther.FindFromIndex(anIndexIter);
const size_t iK1 = HashCode (aKey1, NbBuckets());
IndexedDataMapNode* pNode = new (this->myAllocator) IndexedDataMapNode (aKey1, anIndexIter, anItem, myData1[iK1]);
myData1[iK1] = pNode;
myData2[anIndexIter - 1] = pNode;
Increment();
}
}
return *this;
}
//! Assignment operator
NCollection_IndexedDataMap& operator= (const NCollection_IndexedDataMap& theOther)
{
return Assign (theOther);
}
//! Move operator
NCollection_IndexedDataMap& operator= (NCollection_IndexedDataMap&& theOther) noexcept
{
if (this == &theOther)
return *this;
exchangeMapsData(theOther);
return *this;
}
//! ReSize
void ReSize (const Standard_Integer N)
{
NCollection_ListNode** ppNewData1 = NULL;
NCollection_ListNode** ppNewData2 = NULL;
Standard_Integer newBuck;
if (BeginResize (N, newBuck, ppNewData1, ppNewData2))
{
if (myData1)
{
for (Standard_Integer aBucketIter = 0; aBucketIter <= NbBuckets(); ++aBucketIter)
{
if (myData1[aBucketIter])
{
IndexedDataMapNode* p = (IndexedDataMapNode *) myData1[aBucketIter];
while (p)
{
const size_t iK1 = HashCode (p->Key1(), newBuck);
IndexedDataMapNode* q = (IndexedDataMapNode* )p->Next();
p->Next() = ppNewData1[iK1];
ppNewData1[iK1] = p;
p = q;
}
}
}
}
EndResize (N, newBuck, ppNewData1, (NCollection_ListNode**)
Standard::Reallocate(myData2, (newBuck + 1) * sizeof(NCollection_ListNode*)));
}
}
//! Returns the Index of already bound Key or appends new Key with specified Item value.
//! @param theKey1 Key to search (and to bind, if it was not bound already)
//! @param theItem Item value to set for newly bound Key; ignored if Key was already bound
//! @return index of Key
Standard_Integer Add (const TheKeyType& theKey1, const TheItemType& theItem)
{
if (Resizable())
{
ReSize(Extent());
}
IndexedDataMapNode* aNode;
size_t aHash;
if (lookup(theKey1, aNode, aHash))
{
return aNode->Index();
}
const Standard_Integer aNewIndex = Increment();
aNode = new (this->myAllocator) IndexedDataMapNode (theKey1, aNewIndex, theItem, myData1[aHash]);
myData1[aHash] = aNode;
myData2[aNewIndex - 1] = aNode;
return aNewIndex;
}
//! Returns the Index of already bound Key or appends new Key with specified Item value.
//! @param theKey1 Key to search (and to bind, if it was not bound already)
//! @param theItem Item value to set for newly bound Key; ignored if Key was already bound
//! @return index of Key
Standard_Integer Add (TheKeyType&& theKey1, const TheItemType& theItem)
{
if (Resizable())
{
ReSize(Extent());
}
IndexedDataMapNode* aNode;
size_t aHash;
if (lookup(theKey1, aNode, aHash))
{
return aNode->Index();
}
const Standard_Integer aNewIndex = Increment();
aNode = new (this->myAllocator) IndexedDataMapNode (std::forward<TheKeyType>(theKey1), aNewIndex, theItem, myData1[aHash]);
myData1[aHash] = aNode;
myData2[aNewIndex - 1] = aNode;
return aNewIndex;
}
//! Returns the Index of already bound Key or appends new Key with specified Item value.
//! @param theKey1 Key to search (and to bind, if it was not bound already)
//! @param theItem Item value to set for newly bound Key; ignored if Key was already bound
//! @return index of Key
Standard_Integer Add (const TheKeyType& theKey1, TheItemType&& theItem)
{
if (Resizable())
{
ReSize(Extent());
}
IndexedDataMapNode* aNode;
size_t aHash;
if (lookup(theKey1, aNode, aHash))
{
return aNode->Index();
}
const Standard_Integer aNewIndex = Increment();
aNode = new (this->myAllocator) IndexedDataMapNode (theKey1, aNewIndex, std::forward<TheItemType>(theItem), myData1[aHash]);
myData1[aHash] = aNode;
myData2[aNewIndex - 1] = aNode;
return aNewIndex;
}
//! Returns the Index of already bound Key or appends new Key with specified Item value.
//! @param theKey1 Key to search (and to bind, if it was not bound already)
//! @param theItem Item value to set for newly bound Key; ignored if Key was already bound
//! @return index of Key
Standard_Integer Add (TheKeyType&& theKey1, TheItemType&& theItem)
{
if (Resizable())
{
ReSize(Extent());
}
IndexedDataMapNode* aNode;
size_t aHash;
if (lookup(theKey1, aNode, aHash))
{
return aNode->Index();
}
const Standard_Integer aNewIndex = Increment();
aNode = new (this->myAllocator) IndexedDataMapNode (std::forward<TheKeyType>(theKey1), aNewIndex,
std::forward<TheItemType>(theItem), myData1[aHash]);
myData1[aHash] = aNode;
myData2[aNewIndex - 1] = aNode;
return aNewIndex;
}
//! Contains
Standard_Boolean Contains (const TheKeyType& theKey1) const
{
IndexedDataMapNode* aNode;
if (lookup(theKey1, aNode))
{
return true;
}
return false;
}
//! Substitute
void Substitute (const Standard_Integer theIndex,
const TheKeyType& theKey1,
const TheItemType& theItem)
{
Standard_OutOfRange_Raise_if (theIndex < 1 || theIndex > Extent(),
"NCollection_IndexedDataMap::Substitute : "
"Index is out of range");
// check if theKey1 is not already in the map
size_t aHash;
IndexedDataMapNode* aNode;
if (lookup(theKey1, aNode, aHash))
{
if (aNode->Index() != theIndex)
{
throw Standard_DomainError("NCollection_IndexedDataMap::Substitute : "
"Attempt to substitute existing key");
}
aNode->Key1() = theKey1;
aNode->ChangeValue() = theItem;
return;
}
// Find the node for the index I
aNode = (IndexedDataMapNode* )myData2[theIndex - 1];
// remove the old key
const size_t iK = HashCode (aNode->Key1(), NbBuckets());
IndexedDataMapNode * q = (IndexedDataMapNode *) myData1[iK];
if (q == aNode)
myData1[iK] = (IndexedDataMapNode *)aNode->Next();
else
{
while (q->Next() != aNode)
q = (IndexedDataMapNode *) q->Next();
q->Next() = aNode->Next();
}
// update the node
aNode->Key1() = theKey1;
aNode->ChangeValue() = theItem;
aNode->Next() = myData1[aHash];
myData1[aHash] = aNode;
}
//! Swaps two elements with the given indices.
void Swap (const Standard_Integer theIndex1,
const Standard_Integer theIndex2)
{
Standard_OutOfRange_Raise_if (theIndex1 < 1 || theIndex1 > Extent()
|| theIndex2 < 1 || theIndex2 > Extent(), "NCollection_IndexedDataMap::Swap");
if (theIndex1 == theIndex2)
{
return;
}
IndexedDataMapNode* aP1 = (IndexedDataMapNode* )myData2[theIndex1 - 1];
IndexedDataMapNode* aP2 = (IndexedDataMapNode* )myData2[theIndex2 - 1];
std::swap (aP1->Index(), aP2->Index());
myData2[theIndex2 - 1] = aP1;
myData2[theIndex1 - 1] = aP2;
}
//! RemoveLast
void RemoveLast (void)
{
const Standard_Integer aLastIndex = Extent();
Standard_OutOfRange_Raise_if (aLastIndex == 0, "NCollection_IndexedDataMap::RemoveLast");
// Find the node for the last index and remove it
IndexedDataMapNode* p = (IndexedDataMapNode* )myData2[aLastIndex - 1];
myData2[aLastIndex - 1] = NULL;
// remove the key
const size_t iK1 = HashCode (p->Key1(), NbBuckets());
IndexedDataMapNode* q = (IndexedDataMapNode *) myData1[iK1];
if (q == p)
myData1[iK1] = (IndexedDataMapNode *) p->Next();
else
{
while (q->Next() != p)
q = (IndexedDataMapNode *) q->Next();
q->Next() = p->Next();
}
p->~IndexedDataMapNode();
this->myAllocator->Free(p);
Decrement();
}
//! Remove the key of the given index.
//! Caution! The index of the last key can be changed.
void RemoveFromIndex(const Standard_Integer theIndex)
{
const Standard_Integer aLastInd = Extent();
Standard_OutOfRange_Raise_if(theIndex < 1 || theIndex > aLastInd, "NCollection_IndexedDataMap::Remove");
if (theIndex != aLastInd)
{
Swap (theIndex, aLastInd);
}
RemoveLast();
}
//! Remove the given key.
//! Caution! The index of the last key can be changed.
void RemoveKey(const TheKeyType& theKey1)
{
Standard_Integer anIndToRemove = FindIndex(theKey1);
if (anIndToRemove > 0) {
RemoveFromIndex(anIndToRemove);
}
}
//! FindKey
const TheKeyType& FindKey (const Standard_Integer theIndex) const
{
Standard_OutOfRange_Raise_if (theIndex < 1 || theIndex > Extent(), "NCollection_IndexedDataMap::FindKey");
IndexedDataMapNode* aNode = (IndexedDataMapNode* )myData2[theIndex - 1];
return aNode->Key1();
}
//! FindFromIndex
const TheItemType& FindFromIndex (const Standard_Integer theIndex) const
{
Standard_OutOfRange_Raise_if (theIndex < 1 || theIndex > Extent(), "NCollection_IndexedDataMap::FindFromIndex");
IndexedDataMapNode* aNode = (IndexedDataMapNode* )myData2[theIndex - 1];
return aNode->Value();
}
//! operator ()
const TheItemType& operator() (const Standard_Integer theIndex) const { return FindFromIndex (theIndex); }
//! ChangeFromIndex
TheItemType& ChangeFromIndex (const Standard_Integer theIndex)
{
Standard_OutOfRange_Raise_if (theIndex < 1 || theIndex > Extent(), "NCollection_IndexedDataMap::ChangeFromIndex");
IndexedDataMapNode* aNode = (IndexedDataMapNode* )myData2[theIndex - 1];
return aNode->ChangeValue();
}
//! operator ()
TheItemType& operator() (const Standard_Integer theIndex) { return ChangeFromIndex (theIndex); }
//! FindIndex
Standard_Integer FindIndex(const TheKeyType& theKey1) const
{
IndexedDataMapNode* aNode;
if (lookup(theKey1, aNode))
{
return aNode->Index();
}
return 0;
}
//! FindFromKey
const TheItemType& FindFromKey(const TheKeyType& theKey1) const
{
Standard_NoSuchObject_Raise_if (IsEmpty(), "NCollection_IndexedDataMap::FindFromKey");
IndexedDataMapNode* aNode;
if (lookup(theKey1, aNode))
{
return aNode->Value();
}
throw Standard_NoSuchObject("NCollection_IndexedDataMap::FindFromKey");
}
//! ChangeFromKey
TheItemType& ChangeFromKey (const TheKeyType& theKey1)
{
Standard_NoSuchObject_Raise_if (IsEmpty(), "NCollection_IndexedDataMap::ChangeFromKey");
IndexedDataMapNode* aNode;
if (lookup(theKey1, aNode))
{
return aNode->ChangeValue();
}
throw Standard_NoSuchObject("NCollection_IndexedDataMap::ChangeFromKey");
}
//! Seek returns pointer to Item by Key. Returns
//! NULL if Key was not found.
const TheItemType* Seek(const TheKeyType& theKey1) const
{
return const_cast< NCollection_IndexedDataMap * >( this )->ChangeSeek(theKey1);
}
//! ChangeSeek returns modifiable pointer to Item by Key. Returns
//! NULL if Key was not found.
TheItemType* ChangeSeek (const TheKeyType& theKey1)
{
IndexedDataMapNode* aNode;
if (lookup(theKey1, aNode))
{
return &aNode->ChangeValue();
}
return nullptr;
}
//! Find value for key with copying.
//! @return true if key was found
Standard_Boolean FindFromKey (const TheKeyType& theKey1,
TheItemType& theValue) const
{
IndexedDataMapNode* aNode;
if (lookup(theKey1, aNode))
{
theValue = aNode->Value();
return Standard_True;
}
return Standard_False;
}
//! Clear data. If doReleaseMemory is false then the table of
//! buckets is not released and will be reused.
void Clear(const Standard_Boolean doReleaseMemory = Standard_False)
{ Destroy (IndexedDataMapNode::delNode, doReleaseMemory); }
//! Clear data and reset allocator
void Clear (const Handle(NCollection_BaseAllocator)& theAllocator)
{
Clear(theAllocator != this->myAllocator);
this->myAllocator = ( ! theAllocator.IsNull() ? theAllocator :
NCollection_BaseAllocator::CommonBaseAllocator() );
}
//! Destructor
virtual ~NCollection_IndexedDataMap (void)
{ Clear(true); }
//! Size
Standard_Integer Size(void) const
{ return Extent(); }
protected:
//! Lookup for particular key in map.
//! @param[in] theKey key to compute hash
//! @param[out] theNode the detected node with equal key. Can be null.
//! @param[out] theHash computed bounded hash code for current key.
//! @return true if key is found
Standard_Boolean lookup(const TheKeyType& theKey, IndexedDataMapNode*& theNode, size_t& theHash) const
{
theHash = HashCode(theKey, NbBuckets());
if (IsEmpty())
return Standard_False; // Not found
for (theNode = (IndexedDataMapNode*)myData1[theHash];
theNode; theNode = (IndexedDataMapNode*)theNode->Next())
{
if (IsEqual(theNode->Key1(), theKey))
return Standard_True;
}
return Standard_False; // Not found
}
//! Lookup for particular key in map.
//! @param[in] theKey key to compute hash
//! @param[out] theNode the detected node with equal key. Can be null.
//! @return true if key is found
Standard_Boolean lookup(const TheKeyType& theKey, IndexedDataMapNode*& theNode) const
{
if (IsEmpty())
return Standard_False; // Not found
for (theNode = (IndexedDataMapNode*)myData1[HashCode(theKey, NbBuckets())];
theNode; theNode = (IndexedDataMapNode*)theNode->Next())
{
if (IsEqual(theNode->Key1(), theKey))
{
return Standard_True;
}
}
return Standard_False; // Not found
}
bool IsEqual(const TheKeyType& theKey1,
const TheKeyType& theKey2) const
{
return myHasher(theKey1, theKey2);
}
size_t HashCode(const TheKeyType& theKey,
const int theUpperBound) const
{
return myHasher(theKey) % theUpperBound + 1;
}
protected:
Hasher myHasher;
};
#endif