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Remove unused flag "DoubleBuf". Remove Visual3d_TransientManager "class" (functionality moved to PrsMgr_PresentationManager). Remove unused "Add" immediate mode. V3d_View class - remove methods ::TransientManagerBeginDraw(), ::TransientManagerClearDraw(), ::TransientManagerBeginAddDraw(). Add method ::RedrawImmediate() to redraw only immediate presentations. OpenGl_GraphicDriver - add methods ::DisplayImmediateStructure(), ::EraseImmediateStructure(), ::RedrawImmediate(). OpenGl_View - manage list of immediate structures. OpenGl_Workspace - automate rendering workflow of immediate + persistent layers. Merge PrsMgr_PresentationManager3d class into PrsMgr_PresentationManager. Mark PrsMgr_PresentationManager3d as alias to PrsMgr_PresentationManager to simplify porting. Prs3d_Presentation - remove unused field myStruct. Prs3d_PresentationShadow - shadow link to existing presentation with custom attributes. Graphic3d_Structure::Highlight() - do not register undisplayed structure in structure manager. AIS_InteractiveContext, AIS_LocalContext add flag to prevent view update into methods ::MoveTo(), ::HilightNextDetected(), ::HilightPreviousDetected() to allow update of customized immediate structures before redraw but after ::MoveTo(). Remove unused method AIS_InteractiveContext::Drag(). StdSelect_ViewerSelector3d do not user immediate mode in methods ::DisplayAreas(), ::ClearAreas(), ::ClearSensitive(), ::DisplaySensitive(), GridEcho - update value in StdSelect_ViewerSelector3d::Pick() instead of V3d_View::Compute(). Do not use global variable for GridEcho vertex. Redraw immediate mode not within GridEcho but at AIS_InteractiveContext, AIS_LocalContext layer. V3d_View::ToPixMap() - disable autoupdate during FitAll. Avoid Redraw() into FBO without ImmediateModeDrawToFront flag. PrsMgr_PresentationManager stores list of temporary immediate presentations, automatically cleared within BeginImmediateMode() call. Methods with ambiguous names have been renamed (new names now consistent with pre-existed method names in AIS_LocalContext class): - BeginDraw -> BeginImmediateDraw - EndDraw -> EndImmediateDraw Remove now useless Remove() method (and ImmediateRemove() in AIS). Visual3d_View now stores map of displayed immediate presentations. ViewerTest_EventManager - eliminate double redraw in selection methods. Fix warning
40 lines
1.4 KiB
C++
40 lines
1.4 KiB
C++
// Created on: 2014-03-12
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// Created by: Kirill GAVRILOV
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// Copyright (c) 2014 OPEN CASCADE SAS
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//
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// This file is part of Open CASCADE Technology software library.
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//
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// This library is free software; you can redistribute it and/or modify it under
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// the terms of the GNU Lesser General Public License version 2.1 as published
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// by the Free Software Foundation, with special exception defined in the file
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// OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT
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// distribution for complete text of the license and disclaimer of any warranty.
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//
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// Alternatively, this file may be used under the terms of Open CASCADE
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// commercial license or contractual agreement.
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#ifndef _Prs3d_PresentationShadow_HeaderFile
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#define _Prs3d_PresentationShadow_HeaderFile
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#include <Prs3d_Presentation.hxx>
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//! Defines a "shadow" of existing presentation object with custom aspects.
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class Prs3d_PresentationShadow : public Prs3d_Presentation
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{
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public:
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//! Constructs a shadow of existing presentation object.
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Standard_EXPORT Prs3d_PresentationShadow (const Handle(Graphic3d_StructureManager)& theViewer,
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const Handle(Prs3d_Presentation)& thePrs);
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private:
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DEFINE_STANDARD_RTTI(Prs3d_PresentationShadow)
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};
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DEFINE_STANDARD_HANDLE(Prs3d_PresentationShadow, Prs3d_Presentation)
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#endif // _Prs3d_PresentationShadow_HeaderFile
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