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occt/src/BRepGProp/BRepGProp_MeshProps.hxx
ifv 2b751582ac 0029734: Modeling Algorithms - Compute global properties of tessellated shape
New algorithms calculating global properties on mesh data have been added:
- BRepGProp_MeshCinert computes the global properties of polylines represented by a set of points;
- BRepGProp_MeshProps computes the global properties of a surface mesh.

Existing tool BRepGProp now automatically uses new algorithm for triangulation-only faces.
By default, algorithm will use exact geometry objects (surfaces), when it is available (as before the patch);
this behavior can be switched by a new flag UseTriangulation, forcing usage of triangulation instead of exact geometry when both defined.
2018-07-03 10:12:22 +03:00

91 lines
3.4 KiB
C++

// Copyright (c) 2018 OPEN CASCADE SAS
// This file is part of commercial software by OPEN CASCADE SAS,
// furnished in accordance with the terms and conditions of the contract
// and with the inclusion of this copyright notice.
// This file or any part thereof may not be provided or otherwise
// made available to any third party.
//
// No ownership title to the software is transferred hereby.
//
// OPEN CASCADE SAS makes no representation or warranties with respect to the
// performance of this software, and specifically disclaims any responsibility
// for any damages, special or consequential, connected with its use.
#ifndef _BRepGProp_MeshProps_HeaderFile
#define _BRepGProp_MeshProps_HeaderFile
#include <Standard.hxx>
#include <Standard_DefineAlloc.hxx>
#include <Standard_Handle.hxx>
#include <Standard_Type.hxx>
#include <GProp_GProps.hxx>
#include <TopAbs_Orientation.hxx>
#include <Poly_Array1OfTriangle.hxx>
#include <TColgp_Array1OfPnt.hxx>
class Poly_Triangulation;
class TopLoc_Location;
class gp_Pnt;
//! Computes the global properties of a surface mesh. The mesh can be
//! interpreted as just a surface or as a piece of volume limited by this surface.
class BRepGProp_MeshProps : public GProp_GProps
{
public:
DEFINE_STANDARD_ALLOC
//! Describes types of geometric objects.
//! - Vinert is 3D closed region of space delimited with
//! Point and surface mesh;
//! - Sinert is surface mesh in 3D space.
typedef enum { Vinert = 0, Sinert } BRepGProp_MeshObjType;
//! Constructor takes the type of object.
BRepGProp_MeshProps(const BRepGProp_MeshObjType theType) :
myType(theType)
{}
//! Sets the point relative which the calculation is to be done
void SetLocation(const gp_Pnt& theLocation) { loc = theLocation; }
//! Computes the global properties of a surface mesh of 3D space.
//! Calculation of surface properties is performed by numerical integration
//! over triangle surfaces using Gauss cubature formulas.
//! Depending on the mesh object type used in constructor this method can
//! calculate the surface or volume properties of the mesh.
Standard_EXPORT void Perform(const Handle(Poly_Triangulation)& theMesh,
const TopLoc_Location& theLoc,
const TopAbs_Orientation theOri);
Standard_EXPORT void Perform(const TColgp_Array1OfPnt& theNodes,
const Poly_Array1OfTriangle& theTriangles,
const TopAbs_Orientation theOri);
//! Computes the global properties of triangle {p1, p2, p3} relatively
//! point Apex
//! If isVolume = true, volume properties are calculated
//! otherwise - surface ones
Standard_EXPORT static void CalculateProps(const gp_Pnt& p1, const gp_Pnt& p2, const gp_Pnt& p3,
const gp_Pnt& Apex,
const Standard_Boolean isVolume,
Standard_Real GProps[10],
const Standard_Integer NbGaussPoints,
const Standard_Real* GaussPnts);
//! Get type of mesh object
BRepGProp_MeshObjType GetMeshObjType() const
{
return myType;
}
private: //! @name private fields
BRepGProp_MeshObjType myType; //!< Type of geometric object
};
#endif // _BRepGProp_MeshProps_HeaderFile