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occt/src/AIS/AIS_Point.cxx
dpasukhi a5a7b3185b Coding - Apply .clang-format formatting #286
Update empty method guards to new style with regex (see PR).
Used clang-format 18.1.8.
New actions to validate code formatting is added.
Update .clang-format with disabling of include sorting.
  It is temporary changes, then include will be sorted.
Apply formatting for /src and /tools folder.
The files with .hxx,.cxx,.lxx,.h,.pxx,.hpp,*.cpp extensions.
2025-01-26 00:43:57 +00:00

211 lines
6.7 KiB
C++

// Created on: 1995-08-09
// Created by: Arnaud BOUZY/Odile Olivier
// Copyright (c) 1995-1999 Matra Datavision
// Copyright (c) 1999-2014 OPEN CASCADE SAS
//
// This file is part of Open CASCADE Technology software library.
//
// This library is free software; you can redistribute it and/or modify it under
// the terms of the GNU Lesser General Public License version 2.1 as published
// by the Free Software Foundation, with special exception defined in the file
// OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT
// distribution for complete text of the license and disclaimer of any warranty.
//
// Alternatively, this file may be used under the terms of Open CASCADE
// commercial license or contractual agreement.
#include <AIS_Point.hxx>
#include <AIS_InteractiveContext.hxx>
#include <BRepBuilderAPI_MakeVertex.hxx>
#include <Graphic3d_AspectMarker3d.hxx>
#include <Graphic3d_Group.hxx>
#include <Graphic3d_Structure.hxx>
#include <Prs3d_Drawer.hxx>
#include <Prs3d_Presentation.hxx>
#include <Quantity_Color.hxx>
#include <Select3D_SensitivePoint.hxx>
#include <SelectMgr_EntityOwner.hxx>
#include <Standard_Type.hxx>
#include <StdPrs_Point.hxx>
#include <TopoDS_Vertex.hxx>
IMPLEMENT_STANDARD_RTTIEXT(AIS_Point, AIS_InteractiveObject)
//=================================================================================================
AIS_Point::AIS_Point(const Handle(Geom_Point)& aComponent)
: myComponent(aComponent),
myHasTOM(Standard_False),
myTOM(Aspect_TOM_PLUS)
{
myHilightDrawer = new Prs3d_Drawer();
myHilightDrawer->SetDisplayMode(-99);
myHilightDrawer->SetPointAspect(new Prs3d_PointAspect(Aspect_TOM_PLUS, Quantity_NOC_GRAY80, 3.0));
myHilightDrawer->SetColor(Quantity_NOC_GRAY80);
myHilightDrawer->SetZLayer(Graphic3d_ZLayerId_UNKNOWN);
myDynHilightDrawer = new Prs3d_Drawer();
myDynHilightDrawer->SetDisplayMode(-99);
myDynHilightDrawer->SetPointAspect(
new Prs3d_PointAspect(Aspect_TOM_PLUS, Quantity_NOC_CYAN1, 3.0));
myDynHilightDrawer->SetColor(Quantity_NOC_CYAN1);
myDynHilightDrawer->SetZLayer(Graphic3d_ZLayerId_Top);
}
//=================================================================================================
Handle(Geom_Point) AIS_Point::Component()
{
return myComponent;
}
//=================================================================================================
void AIS_Point::SetComponent(const Handle(Geom_Point)& aComponent)
{
myComponent = aComponent;
}
//=================================================================================================
void AIS_Point::Compute(const Handle(PrsMgr_PresentationManager)&,
const Handle(Prs3d_Presentation)& thePrs,
const Standard_Integer theMode)
{
thePrs->SetInfiniteState(myInfiniteState);
if (theMode == 0)
{
StdPrs_Point::Add(thePrs, myComponent, myDrawer);
}
else if (theMode == -99)
{
Handle(Graphic3d_Group) aGroup = thePrs->CurrentGroup();
aGroup->SetPrimitivesAspect(myHilightDrawer->PointAspect()->Aspect());
Handle(Graphic3d_ArrayOfPoints) aPoint = new Graphic3d_ArrayOfPoints(1);
aPoint->AddVertex(myComponent->X(), myComponent->Y(), myComponent->Z());
aGroup->AddPrimitiveArray(aPoint);
}
}
//=================================================================================================
void AIS_Point::ComputeSelection(const Handle(SelectMgr_Selection)& aSelection,
const Standard_Integer /*aMode*/)
{
Handle(SelectMgr_EntityOwner) eown = new SelectMgr_EntityOwner(this, 10);
Handle(Select3D_SensitivePoint) sp = new Select3D_SensitivePoint(eown, myComponent->Pnt());
aSelection->Add(sp);
}
//=================================================================================================
void AIS_Point::SetColor(const Quantity_Color& theCol)
{
hasOwnColor = Standard_True;
myDrawer->SetColor(theCol);
UpdatePointValues();
}
//=================================================================================================
void AIS_Point::UnsetColor()
{
hasOwnColor = Standard_False;
UpdatePointValues();
}
//=================================================================================================
TopoDS_Vertex AIS_Point::Vertex() const
{
gp_Pnt P = myComponent->Pnt();
return BRepBuilderAPI_MakeVertex(P);
}
//=================================================================================================
void AIS_Point::SetMarker(const Aspect_TypeOfMarker aTOM)
{
myTOM = aTOM;
myHasTOM = Standard_True;
UpdatePointValues();
}
//=================================================================================================
void AIS_Point::UnsetMarker()
{
myHasTOM = Standard_False;
UpdatePointValues();
}
//=================================================================================================
Standard_Boolean AIS_Point::AcceptDisplayMode(const Standard_Integer theMode) const
{
return theMode == 0 || theMode == -99;
}
//=================================================================================================
void AIS_Point::replaceWithNewPointAspect(const Handle(Prs3d_PointAspect)& theAspect)
{
if (!myDrawer->HasLink())
{
myDrawer->SetPointAspect(theAspect);
return;
}
const Handle(Graphic3d_AspectMarker3d) anAspectOld = myDrawer->PointAspect()->Aspect();
const Handle(Graphic3d_AspectMarker3d) anAspectNew =
!theAspect.IsNull() ? theAspect->Aspect() : myDrawer->Link()->PointAspect()->Aspect();
if (anAspectNew != anAspectOld)
{
myDrawer->SetPointAspect(theAspect);
Graphic3d_MapOfAspectsToAspects aReplaceMap;
aReplaceMap.Bind(anAspectOld, anAspectNew);
replaceAspects(aReplaceMap);
}
}
//=================================================================================================
void AIS_Point::UpdatePointValues()
{
if (!hasOwnColor && myOwnWidth == 0.0f && !myHasTOM)
{
replaceWithNewPointAspect(Handle(Prs3d_PointAspect)());
return;
}
Quantity_Color aCol(Quantity_NOC_YELLOW);
Aspect_TypeOfMarker aTOM = Aspect_TOM_PLUS;
Standard_Real aScale = 1.0;
if (myDrawer->HasLink())
{
aCol = myDrawer->Link()->PointAspect()->Aspect()->Color();
aTOM = myDrawer->Link()->PointAspect()->Aspect()->Type();
aScale = myDrawer->Link()->PointAspect()->Aspect()->Scale();
}
if (hasOwnColor)
aCol = myDrawer->Color();
if (myOwnWidth != 0.0f)
aScale = myOwnWidth;
if (myHasTOM)
aTOM = myTOM;
if (myDrawer->HasOwnPointAspect())
{
Handle(Prs3d_PointAspect) PA = myDrawer->PointAspect();
PA->SetColor(aCol);
PA->SetTypeOfMarker(aTOM);
PA->SetScale(aScale);
SynchronizeAspects();
}
else
{
replaceWithNewPointAspect(new Prs3d_PointAspect(aTOM, aCol, aScale));
}
}