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mirror of https://git.dev.opencascade.org/repos/occt.git synced 2025-04-10 18:51:21 +03:00
occt/src/BOPAlgo/BOPAlgo_PaveFiller_4.cxx
kgv fc867b96a5 0030618: Modeling Algorithms, BOPTools_Parallel - avoid using map for thread-local contexts without TBB
OSD_Parallel::ToUseOcctThreads() - new flag allowing to use OCCT threads implementation even when compiled with TBB (for testing).
Added new command dparallel for managing default Thread Pool.
OSD_Parallel::For() now avoid creation of universal iterator in simplest case.

BOPTools_Parallel - eliminated redundant typedefs/explicit instantiations of templates.
Added functor using array of per-thread context instead of a map.
2019-04-08 15:59:23 +03:00

355 lines
9.5 KiB
C++

// Created by: Peter KURNEV
// Copyright (c) 2010-2014 OPEN CASCADE SAS
// Copyright (c) 2007-2010 CEA/DEN, EDF R&D, OPEN CASCADE
// Copyright (c) 2003-2007 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN, CEDRAT,
// EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
//
// This file is part of Open CASCADE Technology software library.
//
// This library is free software; you can redistribute it and/or modify it under
// the terms of the GNU Lesser General Public License version 2.1 as published
// by the Free Software Foundation, with special exception defined in the file
// OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT
// distribution for complete text of the license and disclaimer of any warranty.
//
// Alternatively, this file may be used under the terms of Open CASCADE
// commercial license or contractual agreement.
#include <BOPAlgo_PaveFiller.hxx>
#include <BOPAlgo_Alerts.hxx>
#include <BOPAlgo_SectionAttribute.hxx>
#include <BOPDS_Curve.hxx>
#include <BOPDS_DS.hxx>
#include <BOPDS_FaceInfo.hxx>
#include <BOPDS_Interf.hxx>
#include <BOPDS_Iterator.hxx>
#include <BOPDS_MapOfPaveBlock.hxx>
#include <BOPDS_PaveBlock.hxx>
#include <BOPDS_SubIterator.hxx>
#include <BOPDS_VectorOfInterfVF.hxx>
#include <BOPTools_Parallel.hxx>
#include <BRep_Builder.hxx>
#include <BRep_Tool.hxx>
#include <BRepBndLib.hxx>
#include <gp_Pnt.hxx>
#include <IntTools_Context.hxx>
#include <NCollection_Vector.hxx>
#include <TColStd_MapOfInteger.hxx>
#include <TopoDS_Face.hxx>
#include <TopoDS_Vertex.hxx>
//=======================================================================
//class : BOPAlgo_VertexFace
//purpose :
//=======================================================================
class BOPAlgo_VertexFace : public BOPAlgo_Algo {
public:
DEFINE_STANDARD_ALLOC
BOPAlgo_VertexFace() :
BOPAlgo_Algo(),
myIV(-1), myIF(-1),
myFlag(-1), myT1(-1.), myT2(-1.), myTolVNew(-1.) {
}
//
virtual ~BOPAlgo_VertexFace(){
}
//
void SetIndices(const Standard_Integer nV,
const Standard_Integer nF) {
myIV=nV;
myIF=nF;
}
//
void Indices(Standard_Integer& nV,
Standard_Integer& nF) const {
nV=myIV;
nF=myIF;
}
//
void SetVertex(const TopoDS_Vertex& aV) {
myV=aV;
}
//
const TopoDS_Vertex& Vertex()const {
return myV;
}
//
void SetFace(const TopoDS_Face& aF) {
myF=aF;
}
//
const TopoDS_Face& Face()const {
return myF;
}
//
Standard_Integer Flag()const {
return myFlag;
}
//
void Parameters(Standard_Real& aT1,
Standard_Real& aT2)const {
aT1=myT1;
aT2=myT2;
}
//
Standard_Real VertexNewTolerance()const {
return myTolVNew;
}
//
void SetContext(const Handle(IntTools_Context)& aContext) {
myContext=aContext;
}
//
const Handle(IntTools_Context)& Context()const {
return myContext;
}
//
virtual void Perform() {
BOPAlgo_Algo::UserBreak();
try
{
OCC_CATCH_SIGNALS
myFlag=myContext->ComputeVF(myV, myF, myT1, myT2, myTolVNew, myFuzzyValue);
}
catch (Standard_Failure const&)
{
AddError(new BOPAlgo_AlertIntersectionFailed);
}
}
//
protected:
Standard_Integer myIV;
Standard_Integer myIF;
Standard_Integer myFlag;
Standard_Real myT1;
Standard_Real myT2;
Standard_Real myTolVNew;
TopoDS_Vertex myV;
TopoDS_Face myF;
Handle(IntTools_Context) myContext;
};
//=======================================================================
typedef NCollection_Vector<BOPAlgo_VertexFace> BOPAlgo_VectorOfVertexFace;
//=======================================================================
// function: PerformVF
// purpose:
//=======================================================================
void BOPAlgo_PaveFiller::PerformVF()
{
myIterator->Initialize(TopAbs_VERTEX, TopAbs_FACE);
Standard_Integer iSize = myIterator->ExpectedLength();
//
Standard_Integer nV, nF;
//
if (myGlue == BOPAlgo_GlueFull) {
// there is no need to intersect vertices with faces in this mode
// just initialize FaceInfo for all faces
for (; myIterator->More(); myIterator->Next()) {
myIterator->Value(nV, nF);
if (!myDS->IsSubShape(nV, nF)) {
myDS->ChangeFaceInfo(nF);
}
}
return;
}
//
BOPDS_VectorOfInterfVF& aVFs = myDS->InterfVF();
if (!iSize) {
iSize = 10;
aVFs.SetIncrement(iSize);
//
TreatVerticesEE();
return;
}
//
Standard_Integer nVSD, iFlag, nVx, aNbVF, k;
Standard_Real aT1, aT2;
BOPAlgo_VectorOfVertexFace aVVF;
//
aVFs.SetIncrement(iSize);
//
// Avoid repeated intersection of the same vertex with face in case
// the group of vertices formed a single SD vertex
NCollection_DataMap<BOPDS_Pair, TColStd_MapOfInteger, BOPDS_PairMapHasher> aMVFPairs;
for (; myIterator->More(); myIterator->Next()) {
myIterator->Value(nV, nF);
//
if (myDS->IsSubShape(nV, nF)) {
continue;
}
//
if (myDS->HasInterf(nV, nF)) {
continue;
}
//
myDS->ChangeFaceInfo(nF);
if (myDS->HasInterfShapeSubShapes(nV, nF)) {
continue;
}
//
nVx=nV;
if (myDS->HasShapeSD(nV, nVSD)) {
nVx=nVSD;
}
//
BOPDS_Pair aVFPair(nVx, nF);
TColStd_MapOfInteger* pMV = aMVFPairs.ChangeSeek(aVFPair);
if (pMV)
{
pMV->Add(nV);
continue;
}
pMV = aMVFPairs.Bound(aVFPair, TColStd_MapOfInteger());
pMV->Add(nV);
const TopoDS_Vertex& aV=(*(TopoDS_Vertex *)(&myDS->Shape(nVx)));
const TopoDS_Face& aF=(*(TopoDS_Face *)(&myDS->Shape(nF)));
//
BOPAlgo_VertexFace& aVertexFace=aVVF.Appended();
//
aVertexFace.SetIndices(nVx, nF);
aVertexFace.SetVertex(aV);
aVertexFace.SetFace(aF);
aVertexFace.SetFuzzyValue(myFuzzyValue);
aVertexFace.SetProgressIndicator(myProgressIndicator);
}//for (; myIterator->More(); myIterator->Next()) {
//
aNbVF=aVVF.Length();
//================================================================
BOPTools_Parallel::Perform (myRunParallel, aVVF, myContext);
//================================================================
//
for (k=0; k < aNbVF; ++k) {
const BOPAlgo_VertexFace& aVertexFace=aVVF(k);
//
iFlag=aVertexFace.Flag();
if (iFlag != 0) {
if (aVertexFace.HasErrors())
{
// Warn about failed intersection of sub-shapes
AddIntersectionFailedWarning(aVertexFace.Vertex(), aVertexFace.Face());
}
continue;
}
//
aVertexFace.Indices(nVx, nF);
aVertexFace.Parameters(aT1, aT2);
Standard_Real aTolVNew = aVertexFace.VertexNewTolerance();
BOPDS_Pair aVFPair(nVx, nF);
const TColStd_MapOfInteger& aMV = aMVFPairs.Find(aVFPair);
TColStd_MapIteratorOfMapOfInteger itMV(aMV);
for (; itMV.More(); itMV.Next())
{
nV = itMV.Value();
// 1
BOPDS_InterfVF& aVF = aVFs.Appended();
aVF.SetIndices(nV, nF);
aVF.SetUV(aT1, aT2);
// 2
myDS->AddInterf(nV, nF);
//
// 3 update vertex V/F if necessary
nVx = UpdateVertex(nV, aTolVNew);
//
// 4
if (myDS->IsNewShape(nVx)) {
aVF.SetIndexNew(nVx);
}
}
// 5 update FaceInfo
BOPDS_FaceInfo& aFI=myDS->ChangeFaceInfo(nF);
TColStd_MapOfInteger& aMVIn=aFI.ChangeVerticesIn();
aMVIn.Add(nVx);
}//for (k=0; k < aNbVF; ++k) {
//
TreatVerticesEE();
}
//=======================================================================
//function : TreatVerticesEE
//purpose :
//=======================================================================
void BOPAlgo_PaveFiller::TreatVerticesEE()
{
Standard_Integer i, aNbS,aNbEEs, nF, nV, iFlag;
Standard_Real aT1, aT2, dummy;
TColStd_ListIteratorOfListOfInteger aItLI;
Handle(NCollection_BaseAllocator) aAllocator;
//
aAllocator=
NCollection_BaseAllocator::CommonBaseAllocator();
TColStd_ListOfInteger aLIV(aAllocator), aLIF(aAllocator);
TColStd_MapOfInteger aMI(100, aAllocator);
BOPDS_MapOfPaveBlock aMPBF(100, aAllocator);
//
aNbS=myDS->NbSourceShapes();
//
BOPDS_VectorOfInterfEE& aEEs=myDS->InterfEE();
aNbEEs=aEEs.Length();
for (i=0; i<aNbEEs; ++i) {
BOPDS_InterfEE& aEE=aEEs(i);
if (aEE.HasIndexNew()) {
nV=aEE.IndexNew();
if (aMI.Add(nV)) {
aLIV.Append(nV);
}
}
}
if (!aLIV.Extent()) {
aAllocator.Nullify();
return;
}
//
aNbS=myDS->NbSourceShapes();
for (nF=0; nF<aNbS; ++nF) {
const BOPDS_ShapeInfo& aSI=myDS->ShapeInfo(nF);
if (aSI.ShapeType()==TopAbs_FACE) {
aLIF.Append(nF);
}
}
if (!aLIF.Extent()) {
aAllocator.Nullify();
return;
}
//-------------------------------------------------------------
BOPDS_VectorOfInterfVF& aVFs=myDS->InterfVF();
//
BOPDS_SubIterator aIt(aAllocator);
//
aIt.SetDS(myDS);
aIt.SetSubSet1(aLIF);
aIt.SetSubSet2(aLIV);
aIt.Prepare();
aIt.Initialize();
for (; aIt.More(); aIt.Next()) {
aIt.Value(nV, nF);
//
BOPDS_FaceInfo& aFI=myDS->ChangeFaceInfo(nF);
const TColStd_MapOfInteger& aMVOn=aFI.VerticesOn();
//
if (!aMVOn.Contains(nV)) {
const TopoDS_Vertex& aV=(*(TopoDS_Vertex *)(&myDS->Shape(nV)));
const TopoDS_Face& aF=(*(TopoDS_Face *)(&myDS->Shape(nF)));
iFlag = myContext->ComputeVF(aV, aF, aT1, aT2, dummy, myFuzzyValue);
if (!iFlag) {
// 1
BOPDS_InterfVF& aVF=aVFs.Appended();
i=aVFs.Length()-1;
aVF.SetIndices(nV, nF);
aVF.SetUV(aT1, aT2);
// 2
myDS->AddInterf(nV, nF);
//
TColStd_MapOfInteger& aMVIn=aFI.ChangeVerticesIn();
aMVIn.Add(nV);
}
}
}
}