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occt/src/AIS/AIS_ColoredDrawer.hxx
kgv a4815d5509 0029902: Data Exchange, XCAF - provide extended Material definition for visualization purposes
Introduced new attribute XCAFDoc_VisMaterial storing visualization material definition.

XCAFPrs_Style has been exteneded Material() property.
XCAFPrs_AISObject::DispatchStyles() maps new XCAFPrs_Style::Material() property onto graphics aspects.

RWGltf_GltfJsonParser and RWObj_CafReader now put Material definition into XCAF document instead of a color label.
RWGltf_MaterialMetallicRoughness - added missing properties AlphaMode, AlphaCutOff and IsDoubleSided;
fixed default values in constructor for Metallic and Roughness.

Added commands XGetAllVisMaterials, XGetVisMaterial, XAddVisMaterial,
XRemoveVisMaterial, XSetVisMaterial, XUnsetVisMaterial for working with
new visualization materials table in the document.
2019-10-22 15:15:53 +03:00

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C++

// Copyright (c) 2016 OPEN CASCADE SAS
//
// This file is part of Open CASCADE Technology software library.
//
// This library is free software; you can redistribute it and/or modify it under
// the terms of the GNU Lesser General Public License version 2.1 as published
// by the Free Software Foundation, with special exception defined in the file
// OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT
// distribution for complete text of the license and disclaimer of any warranty.
//
// Alternatively, this file may be used under the terms of Open CASCADE
// commercial license or contractual agreement.
#ifndef _AIS_ColoredDrawer_HeaderFile
#define _AIS_ColoredDrawer_HeaderFile
#include <Prs3d_Drawer.hxx>
#include <Quantity_Color.hxx>
//! Customizable properties.
class AIS_ColoredDrawer : public Prs3d_Drawer
{
DEFINE_STANDARD_RTTIEXT(AIS_ColoredDrawer, Prs3d_Drawer)
public:
//! Default constructor.
AIS_ColoredDrawer (const Handle(Prs3d_Drawer)& theLink)
: myIsHidden (false),
myHasOwnMaterial(false),
myHasOwnColor (false),
myHasOwnTransp(false),
myHasOwnWidth (false)
{
Link (theLink);
}
bool IsHidden() const { return myIsHidden; }
void SetHidden (const bool theToHide) { myIsHidden = theToHide;}
bool HasOwnMaterial() const { return myHasOwnMaterial; }
void UnsetOwnMaterial() { myHasOwnMaterial = false; }
void SetOwnMaterial() { myHasOwnMaterial = true; }
bool HasOwnColor() const { return myHasOwnColor; }
void UnsetOwnColor() { myHasOwnColor = false; }
void SetOwnColor (const Quantity_Color& /*theColor*/) { myHasOwnColor = true; }
bool HasOwnTransparency() const { return myHasOwnTransp; }
void UnsetOwnTransparency() { myHasOwnTransp = false; }
void SetOwnTransparency (Standard_Real /*theTransp*/) { myHasOwnTransp = true; }
bool HasOwnWidth() const { return myHasOwnWidth; }
void UnsetOwnWidth() { myHasOwnWidth = false; }
void SetOwnWidth (const Standard_Real /*theWidth*/) { myHasOwnWidth = true; }
public: //! @name list of overridden properties
bool myIsHidden;
bool myHasOwnMaterial;
bool myHasOwnColor;
bool myHasOwnTransp;
bool myHasOwnWidth;
};
DEFINE_STANDARD_HANDLE(AIS_ColoredDrawer, Prs3d_Drawer)
#endif // _AIS_ColoredDrawer_HeaderFile