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occt/src/AIS/AIS_GraphicTool.cxx
abv d5f74e42d6 0024624: Lost word in license statement in source files
License statement text corrected; compiler warnings caused by Bison 2.41 disabled for MSVC; a few other compiler warnings on 54-bit Windows eliminated by appropriate type cast
Wrong license statements corrected in several files.
Copyright and license statements added in XSD and GLSL files.
Copyright year updated in some files.
Obsolete documentation files removed from DrawResources.
2014-02-20 16:15:17 +04:00

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4.4 KiB
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// Created on: 1997-02-10
// Created by: Robert COUBLANC
// Copyright (c) 1997-1999 Matra Datavision
// Copyright (c) 1999-2014 OPEN CASCADE SAS
//
// This file is part of Open CASCADE Technology software library.
//
// This library is free software; you can redistribute it and/or modify it under
// the terms of the GNU Lesser General Public License version 2.1 as published
// by the Free Software Foundation, with special exception defined in the file
// OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT
// distribution for complete text of the license and disclaimer of any warranty.
//
// Alternatively, this file may be used under the terms of Open CASCADE
// commercial license or contractual agreement.
//GER61351 //GG_171199 Enable to get an object RGB color instead a restricted object NameOfColor.
#include <AIS_GraphicTool.ixx>
#include <Quantity_Color.hxx>
#include <Prs3d_LineAspect.hxx>
#include <Aspect_AspectLine.hxx>
#include <Graphic3d_AspectLine3d.hxx>
#include <Prs3d_DimensionAspect.hxx>
#include <Prs3d_PlaneAspect.hxx>
#include <Prs3d_DatumAspect.hxx>
#include <Graphic3d_AspectFillArea3d.hxx>
#include <Aspect_InteriorStyle.hxx>
#include <Prs3d_ShadingAspect.hxx>
static Handle(Prs3d_LineAspect) GetLineAspect(const Handle(Prs3d_Drawer)& Dr,
const AIS_TypeOfAttribute Att)
{
switch(Att){
case AIS_TOA_Line:
return Dr->LineAspect();
break;
case AIS_TOA_Dimension:
return Dr->DimensionAspect()->LineAspect();
break;
case AIS_TOA_Wire:
return Dr->WireAspect();
break;
case AIS_TOA_Plane:
return Dr->PlaneAspect()->EdgesAspect();
break;
case AIS_TOA_Vector:
return Dr->VectorAspect();
break;
case AIS_TOA_UIso:
return Dr->UIsoAspect();
break;
case AIS_TOA_VIso:
return Dr->VIsoAspect();
break;
case AIS_TOA_Free:
return Dr->FreeBoundaryAspect();
break;
case AIS_TOA_UnFree:
return Dr->UnFreeBoundaryAspect();
break;
case AIS_TOA_Section:
return Dr->SectionAspect();
break;
case AIS_TOA_Hidden:
return Dr->HiddenLineAspect();
break;
case AIS_TOA_Seen:
return Dr->SeenLineAspect();
break;
case AIS_TOA_FirstAxis:
return Dr->DatumAspect()->FirstAxisAspect();
case AIS_TOA_SecondAxis:
return Dr->DatumAspect()->SecondAxisAspect();
case AIS_TOA_ThirdAxis:
return Dr->DatumAspect()->SecondAxisAspect();
}
Handle(Prs3d_LineAspect) bid;
return bid;
}
Quantity_NameOfColor AIS_GraphicTool::GetLineColor (const Handle(Prs3d_Drawer)& Dr, const AIS_TypeOfAttribute Att)
{
Quantity_Color color;
GetLineColor(Dr,Att,color);
return color.Name();
}
void AIS_GraphicTool::GetLineColor (const Handle(Prs3d_Drawer)& Dr, const AIS_TypeOfAttribute Att, Quantity_Color &aColor)
{
Standard_Real W;
Aspect_TypeOfLine TYP;
GetLineAspect(Dr,Att)->Aspect()->Values(aColor,TYP,W);
}
Standard_Real AIS_GraphicTool::GetLineWidth (const Handle(Prs3d_Drawer)& Dr,
const AIS_TypeOfAttribute Att)
{
// Quantity_NameOfColor Col;
Standard_Real W;
Aspect_TypeOfLine TYP;
Handle(Prs3d_LineAspect) LA = GetLineAspect(Dr,Att);
Quantity_Color QCol;
LA->Aspect()->Values(QCol,TYP,W);
return W;
}
Aspect_TypeOfLine AIS_GraphicTool::GetLineType (const Handle(Prs3d_Drawer)& Dr,
const AIS_TypeOfAttribute Att)
{
// Quantity_NameOfColor Col;
Standard_Real W;
Aspect_TypeOfLine TYP;
Handle(Prs3d_LineAspect) LA = GetLineAspect(Dr,Att);
Quantity_Color QCol;
LA->Aspect()->Values(QCol,TYP,W);
return TYP;
}
void AIS_GraphicTool::GetLineAtt(const Handle(Prs3d_Drawer)& Dr,
const AIS_TypeOfAttribute Att,
Quantity_NameOfColor& Col,
Standard_Real& W,
Aspect_TypeOfLine& TYP)
{
Handle(Prs3d_LineAspect) LA = GetLineAspect(Dr,Att);
Quantity_Color QCol;
LA->Aspect()->Values(QCol,TYP,W);
Col = QCol.Name();
}
Quantity_NameOfColor AIS_GraphicTool::GetInteriorColor(const Handle(Prs3d_Drawer)& Dr)
{
Quantity_Color color;
GetInteriorColor(Dr,color);
return color.Name();
}
void AIS_GraphicTool::GetInteriorColor(const Handle(Prs3d_Drawer)& Dr, Quantity_Color &aColor)
{
Handle(Graphic3d_AspectFillArea3d) AFA = Dr->ShadingAspect()->Aspect();
Aspect_InteriorStyle IS;
Aspect_TypeOfLine T;
Standard_Real W;
Quantity_Color EC;
AFA->Values(IS,aColor,EC,T,W);
}
Graphic3d_MaterialAspect AIS_GraphicTool::GetMaterial(const Handle(Prs3d_Drawer)& Dr)
{
return Dr->ShadingAspect()->Aspect()->BackMaterial();
}