1
0
mirror of https://git.dev.opencascade.org/repos/occt.git synced 2025-05-01 10:26:12 +03:00
occt/src/OpenGl/OpenGl_Polyline.hxx
2012-03-05 19:32:22 +04:00

39 lines
1.1 KiB
C++

// File: OpenGl_Polyline.hxx
// Created: 13 July 2011
// Author: Sergey ZERCHANINOV
// Copyright: OPEN CASCADE 2011
#ifndef OpenGl_Polyline_Header
#define OpenGl_Polyline_Header
#include <InterfaceGraphic_telem.hxx>
#include <OpenGl_Element.hxx>
#include <Graphic3d_Array1OfVertex.hxx>
#include <Graphic3d_Array1OfVertexC.hxx>
class OpenGl_Polyline : public OpenGl_Element
{
public:
OpenGl_Polyline (const Graphic3d_Array1OfVertex& AListVertex);
OpenGl_Polyline (const Graphic3d_Array1OfVertexC& AListVertex);
OpenGl_Polyline (const Standard_Real X1,const Standard_Real Y1,const Standard_Real Z1,
const Standard_Real X2,const Standard_Real Y2,const Standard_Real Z2);
virtual ~OpenGl_Polyline ();
virtual void Render (const Handle(OpenGl_Workspace) &AWorkspace) const;
protected:
Tint myNbVertices; // Number of vertices in vertices array
tel_point myVertices; // Vertices array of length myNbVertices
tel_colour myColors; // Vertex color values for each vertex
public:
IMPLEMENT_MEMORY_OPERATORS
};
#endif //OpenGl_Polyline_Header