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NCollection_BaseCollection class, relevant header files, and macro DEFINE_BASECOLLECTION removed. Hence methods Assign() from other compatible (via inheritance of BaseCollection) collections are not available any more, as well as base Iterator class. All methods of Iterator classes are made non-virtual, allowing their inline expansion for better performance. OCCT-specific operators new and delete added to collection classes and removed from iterator classes.
381 lines
11 KiB
C++
Executable File
381 lines
11 KiB
C++
Executable File
// Created on: 2002-04-23
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// Created by: Alexander GRIGORIEV
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// Copyright (c) 2002-2013 OPEN CASCADE SAS
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//
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// This file is part of Open CASCADE Technology software library.
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//
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// This library is free software; you can redistribute it and/or modify it under
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// the terms of the GNU Lesser General Public License version 2.1 as published
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// by the Free Software Foundation, with special exception defined in the file
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// OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT
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// distribution for complete text of the license and disclaimer of any warranty.
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//
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// Alternatively, this file may be used under the terms of Open CASCADE
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// commercial license or contractual agreement.
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#ifndef NCollection_Vector_HeaderFile
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#define NCollection_Vector_HeaderFile
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#include <NCollection_BaseVector.hxx>
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#include <NCollection_StlIterator.hxx>
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//! Class NCollection_Vector (dynamic array of objects)
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//!
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//! This class is similar to NCollection_Array1 though the indices always start
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//! at 0 (in Array1 the first index must be specified)
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//!
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//! The Vector is always created with 0 length. It can be enlarged by two means:
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//! 1. Calling the method Append (val) - then "val" is added to the end of the
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//! vector (the vector length is incremented)
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//! 2. Calling the method SetValue (i, val) - if "i" is greater than or equal
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//! to the current length of the vector, the vector is enlarged to accomo-
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//! date this index
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//!
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//! The methods Append and SetValue return a non-const reference to the copied
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//! object inside the vector. This reference is guaranteed to be valid until
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//! the vector is destroyed. It can be used to access the vector member directly
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//! or to pass its address to other data structures.
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//!
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//! The vector iterator remembers the length of the vector at the moment of the
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//! creation or initialisation of the iterator. Therefore the iteration begins
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//! at index 0 and stops at the index equal to (remembered_length-1). It is OK
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//! to enlarge the vector during the iteration.
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template <class TheItemType>
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class NCollection_Vector : public NCollection_BaseVector
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{
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public:
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//! STL-compliant typedef for value type
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typedef TheItemType value_type;
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public:
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//! Nested class Iterator
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class Iterator : public NCollection_BaseVector::Iterator
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{
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public:
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//! Empty constructor - for later Init
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Iterator() {}
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//! Constructor with initialisation
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Iterator (const NCollection_Vector& theVector, Standard_Boolean theToEnd = Standard_False)
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: NCollection_BaseVector::Iterator (theVector, theToEnd) {}
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//! Copy constructor
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Iterator (const Iterator& theOther)
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: NCollection_BaseVector::Iterator (theOther) {}
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//! Initialisation
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void Init (const NCollection_Vector& theVector)
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{
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initV (theVector);
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}
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//! Assignment
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Iterator& operator= (const Iterator& theOther)
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{
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copyV (theOther);
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return *this;
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}
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//! Check end
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Standard_Boolean More() const
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{
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return moreV();
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}
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//! Increment operator.
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void Next()
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{
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nextV();
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}
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//! Decrement operator.
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void Previous()
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{
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prevV();
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}
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//! Offset operator.
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void Offset (ptrdiff_t theOffset)
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{
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offsetV (static_cast<int>(theOffset));
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}
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//! Difference operator.
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ptrdiff_t Differ (const Iterator& theOther) const
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{
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return differV (theOther);
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}
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//! Constant value access
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const TheItemType& Value() const
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{
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return ((const TheItemType* )curBlockV()->DataPtr)[myCurIndex];
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}
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//! Variable value access
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TheItemType& ChangeValue() const
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{
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return ((TheItemType* )curBlockV()->DataPtr)[myCurIndex];
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}
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//! Performs comparison of two iterators.
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Standard_Boolean IsEqual (const Iterator& theOther) const
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{
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return myVector == theOther.myVector
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&& myCurIndex == theOther.myCurIndex
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&& myEndIndex == theOther.myEndIndex
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&& myICurBlock == theOther.myICurBlock
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&& myIEndBlock == theOther.myIEndBlock;
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}
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};
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//! Shorthand for a regular iterator type.
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typedef NCollection_StlIterator<std::random_access_iterator_tag, Iterator, TheItemType, false> iterator;
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//! Shorthand for a constant iterator type.
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typedef NCollection_StlIterator<std::random_access_iterator_tag, Iterator, TheItemType, true> const_iterator;
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//! Returns an iterator pointing to the first element in the vector.
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iterator begin() const { return Iterator (*this, false); }
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//! Returns an iterator referring to the past-the-end element in the vector.
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iterator end() const { return Iterator (*this, true); }
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//! Returns a const iterator pointing to the first element in the vector.
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const_iterator cbegin() const { return Iterator (*this, false); }
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//! Returns a const iterator referring to the past-the-end element in the vector.
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const_iterator cend() const { return Iterator (*this, true); }
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public: //! @name public methods
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//! Constructor
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NCollection_Vector (const Standard_Integer theIncrement = 256,
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const Handle(NCollection_BaseAllocator)& theAlloc = NULL) :
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NCollection_BaseVector (theAlloc, initMemBlocks, sizeof(TheItemType), theIncrement)
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{}
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//! Copy constructor
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NCollection_Vector (const NCollection_Vector& theOther) :
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NCollection_BaseVector (theOther.myAllocator, initMemBlocks, theOther)
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{
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copyData (theOther);
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}
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//! Destructor
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~NCollection_Vector()
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{
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for (Standard_Integer anItemIter = 0; anItemIter < myCapacity; ++anItemIter)
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{
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initMemBlocks (*this, myData[anItemIter], 0, 0);
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}
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this->myAllocator->Free (myData);
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}
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//! Total number of items
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Standard_Integer Length() const
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{
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return myLength;
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}
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//! Total number of items in the vector
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Standard_Integer Size() const
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{
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return myLength;
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}
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//! Method for consistency with other collections.
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//! @return Lower bound (inclusive) for iteration.
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Standard_Integer Lower() const
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{
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return 0;
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}
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//! Method for consistency with other collections.
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//! @return Upper bound (inclusive) for iteration.
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Standard_Integer Upper() const
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{
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return myLength - 1;
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}
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//! Empty query
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Standard_Boolean IsEmpty() const
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{
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return (myLength == 0);
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}
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//! Assignment to the collection of the same type
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inline void Assign (const NCollection_Vector& theOther,
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const Standard_Boolean theOwnAllocator = Standard_True);
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//! Assignment operator
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NCollection_Vector& operator= (const NCollection_Vector& theOther)
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{
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Assign (theOther, Standard_False);
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return *this;
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}
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//! Append
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TheItemType& Append (const TheItemType& theValue)
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{
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TheItemType& anAppended = *(TheItemType* )expandV (myLength);
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anAppended = theValue;
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return anAppended;
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}
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//! Operator() - query the const value
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const TheItemType& operator() (const Standard_Integer theIndex) const
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{
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return Value (theIndex);
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}
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const TheItemType& Value (const Standard_Integer theIndex) const
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{
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return *(const TheItemType* )findV (theIndex);
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}
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//! @return first element
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const TheItemType& First() const
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{
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return *(const TheItemType* )findV (Lower());
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}
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//! @return first element
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TheItemType& ChangeFirst()
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{
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return *(TheItemType* )findV (Lower());
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}
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//! @return last element
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const TheItemType& Last() const
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{
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return *(const TheItemType* )findV (Upper());
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}
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//! @return last element
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TheItemType& ChangeLast()
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{
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return *(TheItemType* )findV (Upper());
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}
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//! Operator() - query the value
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TheItemType& operator() (const Standard_Integer theIndex)
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{
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return ChangeValue (theIndex);
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}
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TheItemType& ChangeValue (const Standard_Integer theIndex)
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{
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return *(TheItemType* )findV (theIndex);
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}
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//! SetValue () - set or append a value
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TheItemType& SetValue (const Standard_Integer theIndex,
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const TheItemType& theValue)
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{
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Standard_OutOfRange_Raise_if (theIndex < 0, "NCollection_Vector::SetValue");
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TheItemType* const aVecValue = (TheItemType* )(theIndex < myLength ? findV (theIndex) : expandV (theIndex));
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*aVecValue = theValue;
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return *aVecValue;
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}
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private: //! @name private methods
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void copyData (const NCollection_Vector& theOther)
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{
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Standard_Integer iBlock = 0;
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/*NCollection_Vector::*/Iterator anIter (theOther);
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for (Standard_Integer aLength = 0; aLength < myLength; aLength += myIncrement)
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{
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MemBlock& aBlock = myData[iBlock];
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initMemBlocks (*this, aBlock, aLength, myIncrement);
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Standard_Integer anItemIter = 0;
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for (; anItemIter < myIncrement; ++anItemIter)
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{
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if (!anIter.More())
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{
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break;
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}
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((TheItemType* )aBlock.DataPtr)[anItemIter] = anIter.Value();
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anIter.Next();
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}
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aBlock.Length = anItemIter;
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iBlock++;
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}
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}
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//! Method to initialize memory block content
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static void initMemBlocks (NCollection_BaseVector& theVector,
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NCollection_BaseVector::MemBlock& theBlock,
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const Standard_Integer theFirst,
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const Standard_Integer theSize)
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{
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NCollection_Vector& aSelf = static_cast<NCollection_Vector&> (theVector);
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Handle(NCollection_BaseAllocator)& anAllocator = aSelf.myAllocator;
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// release current content
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if (theBlock.DataPtr != NULL)
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{
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for (Standard_Integer anItemIter = 0; anItemIter < theBlock.Size; ++anItemIter)
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{
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((TheItemType* )theBlock.DataPtr)[anItemIter].~TheItemType();
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}
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anAllocator->Free (theBlock.DataPtr);
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theBlock.DataPtr = NULL;
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}
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// allocate new content if requested
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if (theSize > 0)
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{
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theBlock.DataPtr = anAllocator->Allocate (theSize * sizeof(TheItemType));
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for (Standard_Integer anItemIter = 0; anItemIter < theSize; ++anItemIter)
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{
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new (&((TheItemType* )theBlock.DataPtr)[anItemIter]) TheItemType;
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}
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}
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theBlock.FirstIndex = theFirst;
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theBlock.Size = theSize;
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theBlock.Length = 0;
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}
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friend class Iterator;
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};
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//! Assignment to the collection of the same type
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template <class TheItemType> inline
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void NCollection_Vector<TheItemType>::Assign (const NCollection_Vector& theOther,
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const Standard_Boolean theOwnAllocator)
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{
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if (this == &theOther)
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{
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return;
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}
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// destroy current data using current allocator
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for (Standard_Integer anItemIter = 0; anItemIter < myCapacity; ++anItemIter)
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{
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initMemBlocks (*this, myData[anItemIter], 0, 0);
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}
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this->myAllocator->Free (myData);
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// allocate memory blocks with new allocator
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if (!theOwnAllocator)
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{
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this->myAllocator = theOther.myAllocator;
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}
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myIncrement = theOther.myIncrement;
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myLength = theOther.myLength;
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myNBlocks = (myLength == 0) ? 0 : (1 + (myLength - 1)/myIncrement);
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myCapacity = GetCapacity (myIncrement) + myLength / myIncrement;
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myData = allocMemBlocks (myCapacity);
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// copy data
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copyData (theOther);
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}
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#endif // NCollection_Vector_HeaderFile
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