mirror of
https://git.dev.opencascade.org/repos/occt.git
synced 2025-04-03 17:56:21 +03:00
OpenGl_ShaderManager::prepareStdProgramFboBlit() now tries using extension GL_EXT_frag_depth within OpenGL ES 2.0 when OpenGL ES 3.0 is not available. OpenGl_View::blitBuffers() now disables Depth test when copying depth values is not supported by OpenGL ES 2.0 hardware. Fixed building for UWP with SDK 10.0.10240.0 Fixed building TKService, TKV3d and TKOpenGl for UWP. OSD_Environment now defines global environment map for emulating desktop behavior on UWP.
40 lines
1.5 KiB
Batchfile
40 lines
1.5 KiB
Batchfile
echo off
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if /I "%VCVER%" == "@COMPILER@" (
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if "%ARCH%" == "@COMPILER_BITNESS@" (
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set "TCL_DIR=@3RDPARTY_TCL_DLL_DIR@"
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set "TK_DIR=@3RDPARTY_TK_DLL_DIR@"
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set "FREETYPE_DIR=@3RDPARTY_FREETYPE_DLL_DIR@"
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set "FREEIMAGE_DIR=@3RDPARTY_FREEIMAGE_DLL_DIR@"
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set "EGL_DIR=@3RDPARTY_EGL_DLL_DIR@"
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set "GLES2_DIR=@3RDPARTY_GLES2_DLL_DIR@"
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set "GL2PS_DIR=@3RDPARTY_GL2PS_DLL_DIR@"
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set "TBB_DIR=@3RDPARTY_TBB_DLL_DIR@"
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set "VTK_DIR=@3RDPARTY_VTK_DLL_DIR@"
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set "TCL_VERSION_WITH_DOT=@3RDPARTY_TCL_LIBRARY_VERSION_WITH_DOT@"
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set "TK_VERSION_WITH_DOT=@3RDPARTY_TK_LIBRARY_VERSION_WITH_DOT@"
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rem CSF_OCCTBinPath and CSF_OCCTLibPath are defined differently for
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rem multiple and single configuration builds
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set "CSF_OCCTBinPath=@CMAKE_RUNTIME_OUTPUT_DIRECTORY@"
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if ["@CMAKE_RUNTIME_OUTPUT_DIRECTORY@"] == [""] (
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set "CSF_OCCTBinPath=@CMAKE_BINARY_DIR@/win%ARCH%/%VCVER%/bin%3"
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)
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set "CSF_OCCTLibPath=@CMAKE_ARCHIVE_OUTPUT_DIRECTORY@"
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if ["@CMAKE_ARCHIVE_OUTPUT_DIRECTORY@"] == [""] (
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set "CSF_OCCTLibPath=@CMAKE_BINARY_DIR@/win%ARCH%/%VCVER%/lib%3"
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)
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set "CSF_OCCTIncludePath=@CMAKE_BINARY_DIR@/inc"
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set "CSF_OCCTResourcePath=@CMAKE_SOURCE_DIR@/src"
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set "CSF_OCCTDataPath=@CMAKE_SOURCE_DIR@/data"
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set "CSF_OCCTSamplesPath=@CMAKE_SOURCE_DIR@/samples"
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set "CSF_OCCTTestsPath=@CMAKE_SOURCE_DIR@/tests"
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set "CSF_OCCTDocPath=@CMAKE_SOURCE_DIR@/doc"
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rem for compatability with external application using CASROOT
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set "CASROOT=@CMAKE_SOURCE_DIR@"
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)
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)
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