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NCollection containers update: - NCollection_Array1 - updated functionality - NCollection_Array2 - NCollection_Array1 as a wrapper for 2array - NCollection_Vector -> NCollection_DynamicArray was renamed and reworked. TCollection: - Use static empty string to avoid allocations on empty string NCollection allocators update: - NCollection_Allocator - allocator that used Standard::Allocate - NCollection_OccAllocator - allocator-wrapper that used OCC BaseAllocator objects - NCollection_IncAllocator - rework to increase performance Standard: - Rework functionality to use different allocation libs - Implement basic of new way to wrap allocations tools - Define 4 ways to allocation (defines in configure stage) Additional changes: - Hash function uses std::hash functionality - size_t as a hash value - New HashUtils with Murmur and FVN hash algo for x32 and x64 - Deprecated _0.cxx and .gxx DE classes reorganized - Create own utility for std memory - Update Standard_Transient to be more platform-independent Math TK changes: - math_Vector -> match_BaseVector<> - Buffer decreased to cash 32 elements instead of 512
195 lines
7.1 KiB
C++
195 lines
7.1 KiB
C++
// Created on: 2004-05-11
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// Created by: Sergey ZARITCHNY <szy@opencascade.com>
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// Copyright (c) 2004-2014 OPEN CASCADE SAS
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//
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// This file is part of Open CASCADE Technology software library.
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//
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// This library is free software; you can redistribute it and/or modify it under
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// the terms of the GNU Lesser General Public License version 2.1 as published
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// by the Free Software Foundation, with special exception defined in the file
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// OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT
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// distribution for complete text of the license and disclaimer of any warranty.
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//
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// Alternatively, this file may be used under the terms of Open CASCADE
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// commercial license or contractual agreement.
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#ifndef _BinTools_ShapeSet_HeaderFile
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#define _BinTools_ShapeSet_HeaderFile
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#include <BinTools_ShapeSetBase.hxx>
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#include <TopTools_IndexedMapOfShape.hxx>
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#include <BinTools_LocationSet.hxx>
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#include <BRep_Builder.hxx>
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#include <BinTools_SurfaceSet.hxx>
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#include <BinTools_CurveSet.hxx>
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#include <BinTools_Curve2dSet.hxx>
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#include <TColStd_IndexedMapOfTransient.hxx>
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#include <Standard_OStream.hxx>
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#include <Standard_IStream.hxx>
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//! Writes topology in OStream in binary format
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class BinTools_ShapeSet : public BinTools_ShapeSetBase
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{
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public:
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DEFINE_STANDARD_ALLOC
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//! Builds an empty ShapeSet.
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//! @param theWithTriangles [in] flag to write triangulation data
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Standard_EXPORT BinTools_ShapeSet ();
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Standard_EXPORT virtual ~BinTools_ShapeSet();
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//! Clears the content of the set.
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Standard_EXPORT virtual void Clear();
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//! Stores <S> and its sub-shape. Returns the index of <S>.
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//! The method AddGeometry is called on each sub-shape.
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Standard_EXPORT Standard_Integer Add (const TopoDS_Shape& S);
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//! Returns the sub-shape of index <I>.
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Standard_EXPORT const TopoDS_Shape& Shape (const Standard_Integer I);
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//! Returns the index of <S>.
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Standard_EXPORT Standard_Integer Index (const TopoDS_Shape& S) const;
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Standard_EXPORT const BinTools_LocationSet& Locations() const;
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Standard_EXPORT BinTools_LocationSet& ChangeLocations();
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//! Returns number of shapes read from file.
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Standard_EXPORT Standard_Integer NbShapes() const;
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//! Writes the content of me on the stream <OS> in binary
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//! format that can be read back by Read.
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//!
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//! Writes the locations.
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//!
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//! Writes the geometry calling WriteGeometry.
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//!
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//! Dumps the shapes from last to first.
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//! For each shape :
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//! Write the type.
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//! calls WriteGeometry(S).
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//! Write the flags, the subshapes.
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Standard_EXPORT virtual void Write
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(Standard_OStream& OS,
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const Message_ProgressRange& theRange = Message_ProgressRange());
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//! Reads the content of me from the binary stream <IS>. me
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//! is first cleared.
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//!
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//! Reads the locations.
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//!
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//! Reads the geometry calling ReadGeometry.
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//!
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//! Reads the shapes.
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//! For each shape
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//! Reads the type.
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//! calls ReadGeometry(T,S).
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//! Reads the flag, the subshapes.
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Standard_EXPORT virtual void Read
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(Standard_IStream& IS,
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const Message_ProgressRange& theRange = Message_ProgressRange());
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//! Writes on <OS> the shape <S>. Writes the
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//! orientation, the index of the TShape and the index
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//! of the Location.
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Standard_EXPORT virtual void Write (const TopoDS_Shape& S, Standard_OStream& OS);
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//! Writes the geometry of me on the stream <OS> in a
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//! binary format that can be read back by Read.
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Standard_EXPORT virtual void WriteGeometry
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(Standard_OStream& OS,
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const Message_ProgressRange& theRange = Message_ProgressRange()) const;
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//! Reads the geometry of me from the stream <IS>.
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Standard_EXPORT virtual void ReadGeometry
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(Standard_IStream& IS,
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const Message_ProgressRange& theRange = Message_ProgressRange());
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//! Reads from <IS> a shape flags and sub-shapes and modifies S.
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Standard_EXPORT virtual void ReadFlagsAndSubs
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(TopoDS_Shape& S, const TopAbs_ShapeEnum T,
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Standard_IStream& IS, const Standard_Integer NbShapes);
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//! Reads from <IS> a shape and returns it in S.
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//! <NbShapes> is the number of tshapes in the set.
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Standard_EXPORT virtual void ReadSubs
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(TopoDS_Shape& S, Standard_IStream& IS, const Standard_Integer NbShapes);
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//! An empty virtual method for redefinition in shape-reader.
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Standard_EXPORT virtual void Read (Standard_IStream& /*theStream*/, TopoDS_Shape& /*theShape*/) {};
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//! Writes the shape <S> on the stream <OS> in a
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//! binary format that can be read back by Read.
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Standard_EXPORT virtual void WriteShape (const TopoDS_Shape& S, Standard_OStream& OS) const;
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//! Reads a shape of type <T> from the stream <IS> and returns it in <S>.
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Standard_EXPORT virtual void ReadShape (const TopAbs_ShapeEnum T, Standard_IStream& IS, TopoDS_Shape& S);
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//! Stores the shape <S>.
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Standard_EXPORT virtual void AddShape (const TopoDS_Shape& S);
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//! Inserts the shape <S2> in the shape <S1>.
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Standard_EXPORT virtual void AddShapes (TopoDS_Shape& S1, const TopoDS_Shape& S2);
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//! Reads the 3d polygons of me
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//! from the stream <IS>.
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Standard_EXPORT void ReadPolygon3D
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(Standard_IStream& IS,
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const Message_ProgressRange& theRange = Message_ProgressRange());
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//! Writes the 3d polygons
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//! on the stream <OS> in a format that can
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//! be read back by Read.
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Standard_EXPORT void WritePolygon3D
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(Standard_OStream& OS,
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const Message_ProgressRange& theRange = Message_ProgressRange()) const;
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//! Reads the triangulation of me
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//! from the stream <IS>.
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Standard_EXPORT void ReadTriangulation
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(Standard_IStream& IS,
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const Message_ProgressRange& theRange = Message_ProgressRange());
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//! Writes the triangulation
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//! on the stream <OS> in a format that can
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//! be read back by Read.
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Standard_EXPORT void WriteTriangulation
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(Standard_OStream& OS,
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const Message_ProgressRange& theRange = Message_ProgressRange()) const;
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//! Reads the polygons on triangulation of me
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//! from the stream <IS>.
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Standard_EXPORT void ReadPolygonOnTriangulation
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(Standard_IStream& IS,
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const Message_ProgressRange& theRange = Message_ProgressRange());
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//! Writes the polygons on triangulation
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//! on the stream <OS> in a format that can
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//! be read back by Read.
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Standard_EXPORT void WritePolygonOnTriangulation
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(Standard_OStream& OS,
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const Message_ProgressRange& theRange = Message_ProgressRange()) const;
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private:
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TopTools_IndexedMapOfShape myShapes; ///< index and its shape (started from 1)
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BinTools_LocationSet myLocations;
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BRep_Builder myBuilder;
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BinTools_SurfaceSet mySurfaces;
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BinTools_CurveSet myCurves;
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BinTools_Curve2dSet myCurves2d;
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NCollection_IndexedMap<Handle(Poly_Polygon2D)> myPolygons2D;
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NCollection_IndexedMap<Handle(Poly_Polygon3D)> myPolygons3D;
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NCollection_IndexedDataMap<Handle(Poly_Triangulation),
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Standard_Boolean> myTriangulations; //!< Contains a boolean flag with information
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//! to save normals for triangulation
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NCollection_IndexedMap<Handle(Poly_PolygonOnTriangulation)> myNodes;
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};
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#endif // _BinTools_ShapeSet_HeaderFile
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