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occt/src/OpenGl/OpenGl_Text.hxx

42 lines
1000 B
C++

// File: OpenGl_Text.hxx
// Created: 13 July 2011
// Author: Sergey ZERCHANINOV
// Copyright: OPEN CASCADE 2011
#ifndef OpenGl_Text_Header
#define OpenGl_Text_Header
#include <OpenGl_Element.hxx>
#include <OpenGl_TextParam.hxx>
#include <TCollection_ExtendedString.hxx>
#include <Graphic3d_Vertex.hxx>
#include <Graphic3d_HorizontalTextAlignment.hxx>
#include <Graphic3d_VerticalTextAlignment.hxx>
class OpenGl_Text : public OpenGl_Element
{
public:
OpenGl_Text (const TCollection_ExtendedString& AText,
const Graphic3d_Vertex& APoint,
const Standard_Real AHeight,
const Graphic3d_HorizontalTextAlignment AHta,
const Graphic3d_VerticalTextAlignment AVta);
virtual ~OpenGl_Text ();
virtual void Render (const Handle(OpenGl_Workspace) &AWorkspace) const;
protected:
OpenGl_TextParam myParam;
TEL_POINT myAttachPnt;
const wchar_t *myString;
public:
DEFINE_STANDARD_ALLOC
};
#endif //OpenGl_Text_Header